
3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, team up with Voidpoint to bring back the legendary Build Engine, famous for classic shooters like Duke Nukem 3D, Shadow Warrior, and Blood. Fast-paced FPS combat across huge, secret-packed levels. Ion Fury is the real deal!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


While Shelly "Bombshell" Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo D.C., she knows it's time to start causing explosions instead of preventing them.
Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There's no regenerating health here; stop taking cover and start running and gunning.
Shelly's crusade to take down Heskel's army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.
Ion Fury laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn't mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and auto saves? 3D Realms and Voidpoint have taken the best of both worlds and cooked it all into a bloody stew.

New to Ion Fury? Get Ion Fury + Aftershock for the complete experience.
Already own Ion Fury? Pick up Ion Fury: Aftershock for a full second campaign plus Arrange Mode, a mirror-world remix of the original campaign that integrates Aftershock’s new enemies, items, and weapons while reworking map progression, item placement, and enemy encounters.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 6.8Kreviews | 93% | — | $1.3M |
| $6.24−75% | 1.1Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rating: ★★★★★ (5/5) A passionate love letter to the Build Engine. The first four zones of the game are the most polished map designs in the Build Engine, bar none. It’s not only the incredible attention to detail in the environments, but the sheer scale of these, along with the hundreds upon hundreds of smartly positioned enemies that always keep you on your toes. Every gun is viable, and the ammo starve will keep you cycling through them. Gunplay is fast paced and right at home among all the '90s top dogs. Worth at full price.
Ion Fury is the kind of game that makes you feel like the walls themselves are in danger just by you walking into a room, because five seconds later you’ve turned it into Swiss cheese with bullets and explosions. Enemies show up like they’ve RSVP’d to a surprise party in my honor, only the surprise is me blowing them up before they finish their entrance. The one-liners had me laughing harder than I’d like to admit, and I caught myself grinning like a lunatic every time I picked up more ammo, as if the game was enabling my chaotic hobby of property damage. By the end, I wasn’t saving the day—I was redecorating the city in shrapnel and bad puns, and it was glorious.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Build Engine game that is just as good as Duke Nukem 3D, but much better in many aspects
A fun throwback FPS with really tight design and that pushes the build engine to its limits, it's amazing to see what they managed to do with it. A bit too long though.
though bombshell's other adventures are looked upon with a rather mixed reception, ion fury (or ion maiden) really is the real deal it calls itself. it's everything that duke nukem 3d and shadow warrior were and even more, with all the explosive action, deep level design, and tons of cheesy one-liners. if DUSK was a callback to QUAKE, then this game is a love-letter to the build engine.
Un bon petit FPS retro cyberpunk sur le moteur de DOOM, que je salue pour son style et sa direction artistique. Dommage que le plaisir de jeu soit gâché par des détails pas très malins... Les musiques sont tièdes, l'arsenal d'armes est faible et insatisfaisant (pas de double shotgun et le revolver à barillet XXL ne tire que 6 balles), la santé baisse trop vite, les munitions et trousses de soin sont trop rares et les items difficiles à repérer dans un décor trop flashy et contrasté. Les ennemis sont laids, difficile à repérer, tirent de trop loin, les projectiles sont peu visibles et presque impossibles à esquiver. Le décors se ressemblent tous, sont difficiles à naviguer, le moindre obstacle empêche de circuler. En bref, un jeu sympa mais sans plus, qui vend du rêve mais n'est tout simplement pas à la hauteur de ce qu'il prétend être, et c'est dommage car la direction artistique m'avait tout de suite accroché. Hélas, le jeu n'est pas beaucoup plus que ça : Une belle façade qui cache d'énormes failles de gameplay. Si le jeu ne coûtait pas 25€ je serais plus indulgent, mais j'ai connu des mods gratuits pour DOOM bien plus satisfaisants à jouer !
It's fine, though I haven't found it as notable as other build engine games. Probably just a matter of preference.
thought this was a science game???? what the f_u_c_k??????
Throws mostly those kinds of problems at you that can be solved with a shotgun, and that's a very satisfying solution. Love all the effort that was put into this game, from the 90s style 3d realms logo with the old Apogee sound effect, the 90s menu, the entire aesthetic of the game, the gunplay, the fast-paced action, the wide open areas in the levels (take that, 90s hardware), the readability of enemies and interactables, and the fact that it features trashy one-liners that aren't very sexist (least how I perceive it). Also, loads of easter eggs and shout outs to other games and movies. I also love that they actually used old tech to build the game. This adds another layer of retro compared to those games that look retro but use Unreal Engine or the likes, not meaning that they are worse.
Decided to refund after the second time I got stuck. Pros: Good fast gunplay. Negative: Map layout: First time I got lost, I had to spend 5 minutes trying to find a route again that I took earlier. Second time: Found a door that I think I need open to progress (Blue keycard door, outdoors), and I didn't have the keycard, didn't see the keycard in the area and decided I didn't want to try to find where the keycard was hidden, as I had already hunted through the map once in the previous half hour, and I didn't want to find out how much time it would take to do a more thorough search. Keycard doors for the main route just kills the pace of gameplay.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 18.3K | 89% | $21.99 | |
| $128.5K | 951 | 62% | $6.24 | |
| $332.3K | 1.5K | 64% | $5.09 | |
| $287.3K | 2.3K | 96% | $6.99 | |
| $124K | 387 | 73% | $14.99 | |
| $8.3K | 355 | 91% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 20.1K | 97% | $1.99 | |
| $1.3M | 2.6K | 43% | $19.99 | |
| $1.3M | 3.5K | 82% | $9.99 | |
| $1.3M | 1.5K | 83% | $24.99 | |
| $1.3M | 2.4K | 85% | $18.99 | |
| $1.3M | 2.6K | 96% | $16.99 |