
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stealth and puzzle based. Great game play. Cool story. Excellent art style. Buy and play!
It's pretty fun, but also pretty damn short. I get the feeling they want the player to do multiple runs (my first was about 3 hours) but it is just not interesting enough to warrant a replay in my opinon. That said I really enjoyed the three hours and if you're a fan of the stealth genre and want something challenging, this might be just it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than xcom
fun
When you cant even say,My name~
Это просто гениально! Это как x-com но про киберпанк и стелс.
The game is awesome in many different ways but one thing stands out from others. In this game you very often find yoursef in situation where it looks like you are totaly destroyed and there is no way out, only for you to somehow pull it off anyway. It creates a great sence of executing "impossible mission", and fuels game pace. This is a trick that almost all hardcore games tries to do but a few succeed.
Im finding "Chess" much easier than this game. Also this is my top games next to XCOM and Darkest Dungeon even though I can never beat them. Some "Strategy Nerd" I am.
I am a HUGE fan of Klei's stuff so it's not surprising that Invisible Inc. is one of my all-time favorite games. Even after 500 (geez) hours of playing, I still find the story engaging and the levels difficult. I still end up in impossible situations and have spent hours trying to get one of my unconscious agents back from the other side of the map. By now, this is one of my go-to games when I also want to listen to an audiobook, as the game provides enough input to keep me engaged but isn't high-paced enough to require my full attention at all times. I absolutely love the world of this game and wish Klei would play around with it more - there's plenty of potential for further DLCs or a second game and with the concept of rogue agents, there's a very quirky and broad character pool they could pull from. While I have my faves (Internationale & Dr. Xu), all the characters have different mechanics that allow for variation in strategy and utility. I've seen other reviews mention that the game punishes anything other than "the one true playstyle", to which I would say that the game can be pretty punishing to any playstyle as you never know how levels are going to develop. Also, Invisible is a lot better at this than some other games I've played. I love a game in which you can choose to be as sneaky or as aggressive as you want and still have to fight for your win regardless. What works well here is that you can also adapt your playstyle with every level - some will be easier done in full sneak mode, others are small enough that you can barrel through hack n' slash style and get to the exit real fast, you can modify and upgrade your agents/equipment in whatever direction you want (as much as the game allows through random gen). Is the game truly limitless? No. Does it need to be? Hell no. It provides the perfect variety to keep you engaged again and again, without being too complex to learn or difficult to keep track of with skill trees and such. You can play it every day or dip into it every couple of weeks/months and have a great experience regardless. I'm a sucker for appealing art style in my games and this is a very sleek and attractive game. The music is great and often raises the tension of a level when I do listen to it. I love all the little character dialogue lines and snippy Central commentary. Just, all round a great time and one of my go tos during any gaming sesh.
Ai laik it
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 8.3K | 83% | $24.99 | |
| $90.3K | 163 | 80% | $19.99 | |
| — | 0 | — | — | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $150.5K | 372 | 71% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 94% | $19.99 | |
| $3.2M | 1.8K | 73% | $39.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 4.7K | 92% | $13.99 | |
| $3.2M | 7.3K | 83% | $14.99 | |
| $3.2M | 5.8K | 96% | $19.99 |