
You’re out of jail, but the debt isn’t gone. Sneak, steal, and break into houses solo or in 4-player co-op. Use lockpicks, sleeping gas, and brute force to complete jobs, outsmart security, and make enough money before time runs out. Will you pay back what you owe, or lose everything?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Crime Simulator IS NOT a stealth-focused simulation like Thief Simulator. Instead, it's a fast-paced, roguelite grind character game, designed around risk, reward, and replayability.
You landed in jail, but a mysterious benefactor bailed you out. Now they want their money back - and fast. Your only chance is to do what you do best: commit crimes. Break into houses, steal valuables, and complete dangerous jobs alone or with up to three friends. Can you pay off your debt before the deadline passes?
Explore three distinct areas - each filled with unique targets, security setups, and plenty of loot. Whether you’re sneaking through high-tech mansions or brawling in shady neighborhoods, every location offers new challenges and hidden rewards.
Go it alone or team up with friends in 4-player co-op. Coordinate break-ins, split the loot, and watch each other’s backs - or pull a double-cross if you’re feeling bold. The choice is yours.
Every great heist starts with the right gear. Lockpicks let you slip through locked doors like a ghost, while a crossbow silently takes out guards or disables cameras. If you prefer a more hands-off approach, pump sleeping gas through air vents and watch an entire building go down without a sound. But sometimes, subtlety isn’t an option - when things get messy, a trusty baseball bat can solve a lot of problems.
And that’s just the beginning. The full game takes your toolkit to the next level with high-tech gadgets like drones for scouting, zip ties to keep troublemakers out of the way, and scanners to track down the most valuable loot. Adapt, improvise, and own every job your way.
The clock is always ticking, and your debt isn’t getting any smaller. Every job brings you closer to paying it off, but fail to meet your quota in time, you’ll lose everything. Plan your heists carefully, use your tools wisely, and take advantage of every opportunity. Need an edge? Buy insider tips online to uncover the best targets, scout security weaknesses, or find high-value loot.
The job seems too risky to play alone? Call in a backup - team up with friends in co-op and make sure you get the payout before it’s too late.
A true criminal gets better with every job. As you play, you’ll discover over 15 skills that can completely change how you operate. Expand your inventory to carry more tools and loot, sharpen your perception to spot threats from a distance, or master stealth to move undetected. Every skill unlocks a new way to outsmart security, take bigger risks, and pull off even bolder heists. The smarter you play, the more unstoppable you become.
Once you gain access to the voucher machine, you’ll unlock four powerful abilities that can turn the tide in your favor. Call off the cops when things get too hot - but only once per game, so use it wisely. Instantly repair all your loot and tools, ensuring you’re always ready for action. These rare perks can save your heist or help your team pull off the impossible. Choose carefully, because the right ability at the right moment can mean the difference between a perfect job and total failure.
Your hideout isn’t just a place to lay low - it’s the key to getting stronger. Furnish it with items that grant powerful bonuses:
A bed increases your health,
Training equipment increases your inventory capacity,
and a treadmill? You will be sprinting like a pro.
Every upgrade makes you faster, tougher, and better prepared for the next big job. Customize your space and turn your hideout into the ultimate criminal HQ.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WHY does slipping on a banana KILL you??? a literal NPC can slip on it and it just knocks his head for a few seconds. but even if you're wearing a B U L L E T P R O O F V E S T - it INSTA-KILLS you. i get being unforgiving is part of the game, but that like totally just ruined the game for me. hours of time wasted because of a $100 banana. you can take a stun and still keep going (which btw knocks people out for longer than the banana, thus should do MORE DAMAGE,) but the ♥♥♥♥♥♥♥ little fruit peel is the bane of your existence? yeah. nice balancing decision. ((SIDE NOTE: WHY DO I NEED TO PICK THE LOCK IF I'IM ALREADY INSIDE OF THE HOUSE???))
由于我是单人游玩且steam没有中评,姑且捏着鼻子打个好评吧。 想买这个游戏的,假如你是多人玩家且有固定开黑的好友,恭喜你,这会是个超棒的派对游戏,你们可以通过精妙的配合(真的吗?)将屋主耍的团团转的同时,将他的房间清扫的一干二净,技能书系统还可以帮助你们角色的扮演,开锁大师,审问战斗专家,搬运贵重物品的大力士,操控无人机的黑客专家,光明的未来就在眼前啊(虽然大概率是四个吃饭的桶) 如果你是单人?哈哈,喜欢我半夜不睡觉隔半个小时就起来散步巡逻吗?喜欢贵重物品都在地下室进去好不容易开完保险,发现屋主正从必经之路过来你还压根没地方躲吗?喜欢我新手教程作用等同于“这是打击,这是防御,好了去挑战埃尔登之主”吗? 好不容易摸到电击枪,把别人电晕试图大搜特搜后,发现对方只昏睡不到三分钟,而用来防止对方乱跑的束带却要任务解锁吗? 顺带一提,本人在无师自通卡bug+拼命攒钱出消音手枪一转抢劫每20分钟稳定进账一万五的沙盒模式下,打了十二小时才升到12级,目前还要再升14级才有足够的点数学完技能。 哦不对,技能书能不能抽出来还不一定呢。
Great game with heaps of variety when it comes to completing missions and extra challenges for bonus XP. [h3] Positives: [/h3] - Slowly introduces new game mechanics as you progress. - Losing the game is beneficial as you unlock new permanent perks to help you progress easier in the next run. - A variety of game-modes to shake up the experience. - Quality of loot is affected the more you rob a location. [h3] Negatives: [/h3] - In multiplayer, NPC's will be alerted by one player, but automatically know where every other player is within it's vicinity. - No Oceanic servers / local hosting. - [b] Tom. [/b]
It certainly is one of the games of all time It's not that bad if you play with friends and don't take it too seriously, if you're playing solo then you'll probably be pretty disappointed. The skill system kinda sucks, as in order to get skills you need to both acquire enough XP to get a skill point, and find the skill leaflet that gives you the skill you want. Not only does it sometimes feel like it takes wayyyyyy too long to actually level up, but then you're not guaranteed to even find the skill leaflet you actually want, and it's complete RNG as to whether you end up finding the skill you actually want, or if you end up having 6 leaflets on basic lockpicking or how to grow weed The NPC ai is pretty bad, but honestly it's kinda expected given that this is a pretty indie project so I'm not too bothered by it. What I am kinda bothered by is the fact that every NPC seems to be made of tungsten, because don't even bother trying to knock people out with melee weapons to stop them from calling the police. They will stare you dead in the eyes as you repeatedly club them over the head with a crowbar and they will eat every blow like you're trying to kill Superman with a fork. All of that is just if the NPC doesn't fight back: if they have a weapon and choose to fight back, then by god you may as well surrender your soul to them because you'd have a better chance against a bear in a fist fight This game does not perform particularly well. I have a pretty good pc and yet, even on the very low graphics preset, I get maybe 40-60 fps. I'm not the kind of gamer who gets upset if I can't run every single game at 4k 120fps with no stutters or lag. I don't really care if a game is a little unstable, or isn't optimized perfectly. But holy damn, this game doesn't even look that good and there is no way in hell this game is THAT resource-intensive. I'd prefer if it was mining crypto on my pc because at least then someone's getting something out of it, but as far as I'm aware that's not the case. It just runs like ass for fun The gameplay loop itself honestly isn't that bad, it's pretty simple but it's enough for a few hours of fun. Combined with the fact that the dev is still actively supporting & updating the game, I think there's definitely potential and this game could be really fun in the future. It still is, in a way, really fun if you're just goofing off with friends. However, if you're expecting an actual, fully-fleshed game that you can see yourself sinking 100+ hours into then you're better off looking elsewhere. I'd probably recommend it to anyone who just likes throwing away a couple dollars for a couple hours of stupid fun with friends, but to basically anyone else I'd recommend you just hold off until the game's a little more fleshed out
Maybe with friends this game is great abd fun. but for solo player its just junky tedious experience. every run the same. nothing changes (except where loot). so if you played it once you already experienced everything. but my biggest complain - different items that you can buy and open. they just dumb. we have so many different items but in the end you need only like 2-4. all others just useless. like for example sleeping gas. why use it if you instead can use sleeping darts?!
♥♥♥♥♥ полная
Топ, разрабы сделайте доп. карты, обновите и т.д. игра годная !
I actually really like the gameplay, but creating DLC for a game that doesn't feel finished and is missing content kinda sucks. I got my $1/hr of fun money's worth, and it's good friend slop.
Mechanics of the game are similar to Lethal Company in the sense that you have to fill a quota in 3 days (or nights) by collecting items and selling them, and every time you succeed it gets harder. You can use your money to buy tools that will help you or to upgrade your base with furniture. This is a good premise, and if the game was better made it could have been a banger. However, the main issue of the game is that there is very little replay value. All the maps are exactly the same every time, except that the loot items spawn in slightly different positions, so it gets repetitive very fast. For me it only took 30 minutes until I got bored of doing the first map again and again. Also other aspects of the game felt rushed and poorly made. The animations, NPC and police AI and player controls all felt like a rushed AI-slop game. On top of it all, the game is very poorly optimized.
Наиграв в данный продукт 36 часов, я понимаю, что хочу нахуяриться как мразь и выпилиться. В августе выйдет первое (и, надеюсь, не последнее) DLC для данного шедевра игровой индустрии. Как куплю его — посмотрю, что да как, и напишу нормальный обзор. Хотя, может, и нет. А может, и да. Кто знает. «Тихо спиздил и ушёл» — называется, нашёл. А, и ещё: я не придумал, что можно написать. Короче, всё. Кто это читает идите ♥♥♥♥♥. С уважением, ваш Alex :D
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| while True: learn() | $3.1M | 8.2K | 91% | $12.99 |
| Star Trek: Infinite | $3.1M | 3.5K | 43% | $29.99 |
| Expeditions: Viking | $3.1M | 4.2K | 83% | $29.99 |
| Never Alone (Kisima Ingitchuna) | $3.1M | 8.7K | 81% | $14.99 |
| Victor Vran ARPG | $3.1M | 6.4K | 86% | $19.99 |
| Look Outside | $3.1M | 12.6K | 98% | $9.99 |