
Into the Radius is a single-player survival shooter in VR. Explore the Pechorsk zone filled with surreal landscapes and dangerous anomalies. Defend yourself with realistic firearms, recover strange artifacts, scavenge for loot, and uncover the mysteries of this unforgiving dystopian environment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 1.29/day in the week after.
About
Dozens of hours of slow-paced suspenseful survival.
An unforgiving dystopian environment of the Pechorsk Anomaly Zone.
Diverse natural, industrial and urban locations with vast exploration potential.
Navigate with your realistic map, plan your route, climb over obstacles, scout out shelters, uncover loot caches, and try not to get killed.
Realistic handling of various classic and modern weapons.
Day and night cycle: scavenge for loot and scout during the day, sneak around and evade your enemies under cover of night.
Dangerous anomalies, bleak atmosphere, and urban exploration.
Explore miles and miles of forests, swamps, and crumbling industrial ruins. But be careful: the Radius is filled with deadly anomalies dealing damage to anyone foolish or daring enough to get close.
The place is swarming with hostile creatures — Fragments, Mimics, and more are roaming around 24/7 and will take every chance to let you know you are not welcome.

Into the Radius features a stunning variety of classic and modern firearms like the AKM Kalashnikov, PM, SKS Carbine, M9 Beretta, PPSh, FN SCAR, and many more with matching ammo. Realistic interaction, manual magazine loading with different ammo types, and weapon attachments.
Take care of your weapons — if they take damage or their condition deteriorates, they will begin to jam. Be sure to switch off the safety before you start firing! Realistic bullet physics causes ricochets, and bullets can penetrate different materials.
Your only means of survival is to sneak around with your detector, hunt for artifacts, and complete the missions assigned via the vintage UNPSC desktop at the base. Your trusty friends in the Radius Zone are stealth, silence, and planning.
Understand how to navigate the terrain, move slowly, take cover, crouch, sneak, and beware of the threats around you!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice
+
After two playthroughs that were almost back-to-back (the latter being played on the "no quicksaving" ironman mode), I can confidently say the following: While not without some technical issues and a somewhat lackluster story, this game manages to nail the atmosphere of the S.T.A.L.K.E.R. games while still being its own thing that can absolutely engross you for many, many hours. The way that VR works here makes for some absolutely memorable moments - I still remember dropping my flashlight during the first night when I came under attack by a police mimic. Fortunately, it was still on, so I was able to see a number of attackers slowly lurching over to me and made for an intense early game moment fending them off while I could still see them. It's a game about preparation and discovery as you learn about the various anomalies and enemies and how best to fend them off as you get closer to the center of the disaster zone. An absolute must buy for anyone getting into VR (and like atmospheric horror [spoiler]with the occasional jump scare, thank you seekers and sliders, you bastards[/spoiler]).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is gud, but with slight jank
went into the factory thru the most guarded entrance got lost in the fog while trying to fend off hordes of entities (armored ones) somehow got closer to objective got into the area more armored entities runs out of ap ammo hides in a shed with a shotgun and 20 shells dies pinned down rage quit had to come back load earlier run at the area point blank shot armed entity grab tape recorder the fog is coming run to safety the fog is here was safe thankfully run back to area dodge snipers dodge everything back at shelter cry
Arguably one of the best vr survival shooters on the market. Immersive, complex and hard. Struggle is unavoidable. The game has fantastic gunplay, decent story and very fun maps to explore. Enemies are really unique. Compared to other games, this is the top contender because: The enemies are scary, and the humanoid enemies are not just human scavengers, they are also the monsters. The age can show, but only really in the graphics. Main points: Unique, scary, immersive and impressive. I'd recommend the game all day
it's..... There.....
Самая страшная игра в VR.
Good idea but too many bugs especally for how long its been out and other problems, many have already talked about it but ill faast recap -theres no stealth, dont even think about it -see that last picture in the picture slide of the game? cant do that ingame, cus hitboxes are EXTREMLY bad designed (enemys will often kill you while in cover) -your hip isnt where it should be, youll have to check where your pistol is/you die -did i mention hitboxes are worse designed than in games 20years old? EXAMPELES: Slider will kill you even if 1m away, his wierd attack just has hella reach Many things have way bigger hitboxes, you can only see with laser Enemys will sometimes shoot through walls, cus your hitbox might have been not behind cover 2 secs ago
stalker like game, its really good, there is some jank with the hands at times(getting stuck in ladders as a good example). otherwise, not much to say except the game really fun!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |