Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 43reviews | 49% | — | $2.8K |
| $0.49−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I AM THE SHROOM SLAYER. FEAR ME FUNGI, FOR I AM THE FUN-GUY.
[i][b]По лесу походил, подстанцию починил, канистру нашел, машину заправил и уехал, ачивки все не выпали печально, пугаться нечему интереса тоже[/i][/b]
At the time of writing, Mushrooman has some game breaking issues. Every time I used an item, my character would become immovable. Loading into the game can cause your character to die as well. Also, given there seems to be no weapons to fight the mushroom that attacks you, not only is their lingering presence migraine inducing thanks to their insanely loud screeching, but also end up being the main reason you experience the aforementioned bugs. Game refunded. Hopefully the dev(s) fix this issue. If/When they do, I will give Mushrooman another shot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay: https://youtu.be/eG1bUyWMbw8 Okay so this has a lot going for it, it's a BEAUTIFUL game, the atmosphere you built is fantastic for a horror game and the mushrooms are surprisingly scary, especially with the sounds they have BUT you gotta fix the bugs. Every time i leave my inventory i'm stuck in place and i can't move until i reload the game, but the game doesn't save states properly so i reloaded inside a building with a lock, and the door was shut and locked again and i couldn't get out. Also i don't know if it's intentional but the mushrooms don't chase you until you get close so if you see them from a distance they're not a threat. I like this game but in the current state i can't recommend it.
game of the year 1602
Good game was fun and scary
Unironically, literally unplayable. Opening any menu or inventory will disable player input. Saving and loading at first appears to fix this, but in actuality loading will reset nearby objects and objectives, which can even trap you inside locked buildings. This might be manageable if you just never open the menu or inventory, right? Well, you have like 12 inventory spaces and there is a ton of different items that fit in these some of which can be combined in the inventory screen. 0/10 clearly never even playtested
Игра на полчаса, квест как заправить машину, попутно убив пару грибов-людоедов, свои 45 рублей по скидке более чем стоит
[b] P. S. Если сложно пройти игру, используй мое руководство: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] АВТОР ЯВНО УПОТРЕБЛЯЛ ЧТО ТО ПОСИЛЬНЕЕ ГРИБОВ ПРИ СОЗДАНИИ [/h1] Забавно: автор из РФ а на соответствующий язык перевода игры нет. Это даже не survival horror, а какой-то технический выкидыш, который вообще не тестировали на баги перед релизом. Текстуры мерцают или пропадают прямо перед носом, оптимизации ноль, а весит этот «шедевр» целых 9.5 гигабайт, хотя делать на карте игры абсолютно нечего. Это просто огромный пустой овал без единой реальной точки интереса, по которому приходится бегать ради выполнения пяти унылых квестов. Сюжет — заезженная пластинка про закончившееся топливо в лесу, которую при желании можно пройти за 15 минут, если бы не чудовищное количество багов. Самый дикий косяк — это система сохранений. В инди-проектах редко встретишь настолько сломанную механику: если загрузить сейв, персонаж сразу теряет 50 HP, а весь прогресс квестов сбрасывается. При этом предметы что вы собрали ранее в инвентаре остаются, а на карте они спавнятся заново по скрипту. Из-за этого легко словить софтлок, застряв на заправке или электростанции, откуда багами уже не выберешься. Настроек звука в игре нет, так что приходится терпеть вопли и рыгающие звуки врагов, которые просто насилуют уши. Боёвка сделана максимально криво. Можно найти топор или пистолет, но толку от них мало, потому что попадания засчитываются через раз. Врагов на всю карту — три-четыре штуки, и они не пугают, а только смешат. Эта игра просто бесполезный мусор, который только засоряет магазин и не несёт в себе никакой ценности. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 [i] P. S. 2x. Скинь награду Steam на отзыв. Благодаря вашей поддержке я продолжаю получать удовольствие от игр и написания обзоров! [/i]
Mushrooman Worth the 42 cents I paid for Pro tip: Don't tab out of the game or you'll freeze when you open the inventory. Also you can't get 3 of the achievements. :(
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5K | 45 | 58% | $19.99 | |
| $2.6K | 51 | 51% | $1.99 | |
| $6M | 11.3K | 93% | $29.99 | |
| $2.7K | 8 | 25% | $17.99 | |
| $2.6K | 80 | 68% | $0.99 | |
| $1.8K | 7 | 71% | $9.99 |
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| $2.8K | 74 | 42% | $1.99 | |
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| $2.8K | 202 | 83% | $0.74 | |
| $2.8K | 132 | 23% | $0.99 | |
| $2.8K | 198 | 68% | $0.99 | |
| $2.8K | 57 | 98% | $3.99 |