
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Klimatyczna gra (choć nie tak bardzo jak cz. 1) z OBŁĘDNĄ wręcz imersją. Jestem z tą grą od wczesnego dostępu. Jedna irytująca rzecz w niej doprowadzająca mnie do przysłowiowej kur...icy to idiotyczne ustawianie się tułowia względem głowy. Chcąc szybko sięgnąć po inną broń lub magazynek, trzeba się skłonić by sprawdzić gdzie ta rzecz jest w danej chwili. Tułów żyje własnym życiem. Jeśli idzie się na wprost i patrzy w prawo, a następnie obraca się całą postacią w to prawo, to tułów pozostaje w poprzedniej pozycji. I jak się chce sięgnąć po broń z lewego boku, chwyta się rzecz zawieszoną z przodu. W normalnych warunkach nie sprawia to wielkiego problemu, ale w czasie walki powoduje "zamieszanie" i nierzadko śmierć. We wczesnym dostępie takich problemów nie było.
游戏画面很不错,感觉比一代好玩很多。枪店可以自己拿货架上的零件改枪,改完以后直接走到旁边靶场射击,真的很酷诶!二代的光影感觉没有没有那么吓人了,不过怪和比一代恶心多了,跑图也很难受,路上全是危险,各种出其不意。值得一提的是:收纳方面背包及护甲可自定义挂上各种收纳包;射击方面加入了战术换弹,可以同时拿住两个弹夹,这些小细节超级实用! 但是要小心:游戏中的蓝色水桶!我没有经受住诱惑(其实是手贱),把它套在头上,结果取不下来了!退出重进桶还是在头上,在挣扎了很久之后,我选择了回档,大家千万小心...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
оптимизации маловато, лагает и пропёрдывает смачно иногда, в целом терпимо. в коопе вообще пушка, проржались с друганом просто прекрасно. ХОЧУ НОРМАЛЬНОЕ ТЕЛО, А ТО ЗА#БЛО, ЧТО У МЕНЯ ТЕЛО НЕ СЛЕДУЕТ ЗА ГОЛОВОЙ, А ТЕЛЕПОРТИРУЕТСЯ, ЭТО О-О-О-ОЧЕНЬ НЕУДОБНО!!!!! Было бы просто ОТЛИЧНО, если бы тело нормально следовало за моей головой, чтобы оно всегда было в одном месте снизу, а в нынешнем состоянии с разгрузкой взаимодействовать просто невероятно больно!
Mehrere Bugs, performance Probleme und vieles was mir nicht einfällt. Vom Prinzip, Leute die Spiele wie Stalker gewohnt sind sollten sich mit bugs auskennen und sie nicht so schlimm finden. Ansonst echt gutes Spiel, Koop macht unfassbar viel Spaß, jedoch ist dies auch der einzige Vorteil gegenüber dem Vorgänger. ITR1 meiner Meinung nach in allem besser. Mal gucken wie weit das Spiel noch geupdatet wird (Für alle neuen Spieler, wählt immer die neusten Betas aus, weil diese oft am besten laufen und immer recht viel Content mitbringt).
Due to the help of the developer (original review was performance issues) I was able to run the game with a better performance, good enough that it didn't drag me out of wanting to continue the game (freezes, bugs, low fps, stutters, etc.), however there is still some smaller issues like shooting at enemies can sometimes freeze the game but it's not enough to make me wanna stop playing the game. I would enjoy being able to play the game at high quality presets but due to either my setup or more than likely some of the performances that the game has it makes a consistent 60fps kinda rough, with that being said I made my promise to the dev and am back into playing the game again without major issues. My OCD brain enjoys a lot about the customization, flow of gun handling in almost all regards, and the overall QOL that is 10's across the board in compassion to the first game. Also first day back playing ITR2 and I learned that AI's can shoot you through wooden structures, holy ♥♥♥♥ lol, the AI's are incredible as I assume most have already praised the AI's but I gotta restate how impressive it is here. Much love to the dev for the game and the help on my review!
very fun operator dressup and mission outfitting simulator. pretty sophisticated gun assembly, customization, pegboards and mannequins to hang up your guns and rig and pretend you're relaxing between missions, lots of detailed stuff to play around with, it's good. there's also a minigame on the side where you can go out and use the kit you put together in a stalkerzone but -- alright alright alright alright. with the performance tweaks in the dev response below and some others in the discussion threads (mainly the unreal engine config tweaks) the game is playable and very fun. with the caveat that you may need tweaks to make it playable i'm switching to recommended. protip: the kedr makes you feel like anton chigurh
Estonia, thanks from Ukraine! The best atmospheric VR dilogy! I hope we will see part III. Maby while we wait, can you add in 2, the levels from 1, like coop dlc. Also 1st enemies with distortion is very good! Or help our GSC to make Stalker in VR :) Thanks! 10/10!
I throughly enjoyed this game, I think it is underated and overly hated. The gunplay was harsh and felt unfair in some places but thats what this game is, difficult combat that requires planning before action. If you just want to be super cool, this isnt the game for you. If you want more realistic combat with more strategy, this is definitly it. The weapon and gear customization is realy cool and has lots of depth, you can change out parts of guns for things like longer barrels or lighter stocks. There are many parts to customize and weapon painting is also a thing. I played into the radius 1 and had a very good time, so I tried into the radius 2 and its still fun, the story isnt the greatest but it isnt a huge part of the game. the combat is similar, and the graphics are better. Over all, this is a solid predosesor to itr1 and generaly a good game, I think its worth the price but if you don't, it goes on sale every once in a while.
Great game and great sequel, but definitely play the original first
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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