
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏非常不错,在我第一次游玩的时候就连续沉迷进去了12个小时,我十分享受在游戏内的探索战斗,资源管理与搜刮物品的乐趣,我也看到制作组一直都有在对游戏进行更新优化,我非常看好游戏的未来! 但是,在游玩过程中我也发现了一些影响游戏体验的问题 1.游戏引擎非常不稳定,我时常会因为UE引擎报错而中断游戏。 2.虚拟枪托功能可能还需要再优化一下,开启此功能后在多个目标之间转移射击时的手感很奇怪。 3.物品的碰撞体积问题,在游玩过程中经常能碰到过长的枪械卡在墙中拔不出来,柜子抽屉打不开的问题。 4.身上的战术道具判定点模糊过大在激烈战斗中非常容易误触,我想拿取新的弹匣,结果拿到的是胸口的打火机 5.游戏的整体帧数我觉得还算稳定,但是在地图中某些敌人聚集区域还是会存在帧数过低的情况。 6.希望制作组开放更多画面设置选项,比如抗锯齿什么的,游戏内的边缘锯齿表现不是很理想... 目前我只发现了这些比较明显的问题,希望我的评论可以帮助制作组找到并解决游戏的潜在问题~
Я купил эту игру, когда она не то что выйти не успела, а была в зачаточном состоянии. Первую часть проходил взахлёб. Обожаю. Позавчера узнал что вторая часть имеет ревизию 1.1.2, то есть уже с кучей правок и вот когда она ТАК настоялась - я начал её проходить. И скажу вам ребята, что ЭТО ПРОСТО АХЕРЕННО!!!!! Пока наиграл всего 4 часа, но я восхищён. Реализовали буквально всё, что я хотел поправить в первой игре. Оптимизация в разы лучше, графика, поведение мобов, да Господи!!! РАБОТАЕТ СТЕЛС !!!! Можно тихо пробраться мимо чёртовых мимиков и они не видят тебя сквозь стены!!! Кароче, создатели, давайте там объявляйте релиз третьей части сразу, я её закажу)))))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
constant crashing
I have the recommended requirements to play this game, and at BARE ASSS MINUMUM graphical settings, it runs at 10 fps and stutters constantly. Plus the game is just boring as hell and has a terrible story line
引导几乎不存在,很多东西不看攻略玩一万年都不知道是什么作用,电场扔了探针没炸,走过去炸了,死了几次都不明白,存档的时间比搜打撤还多,总是因为莫名其妙的东西死掉,弹匣掉地上经常消失,地面没有坡度他会一直滚,滚到捡不到的地方,物理明明做的挺好的,为什么这一点非要搞心态 装备自定义这一块很耐玩,不过总体玩法还是很无聊,建议食用中文补丁
lost hours of progress and everything yet again and cant even fix it with the save files i had backed up and played on before i lost all the ♥♥♥♥♥♥♥ progress again.. the save files that was with the 1.0 release, not before, not beta... not playing again for a very very long time. wish it could be fixed. good looking game though and that but this just pisses me off.
S.T.A.L.K.E.R's mechanics were already immersive, ITR just ups the ante by taking those mechanics and porting them to an immersive platform. Completely unique story. Enemies that don't (usually) feel like ♥♥♥♥♥♥♥♥ to die to. Pecho :D C U B E Black hole sun. That's all I got, the game is gonna steal weeks from you, possibly months. So be ready to shake that addiction.
Курение реализовано на 10/10
хорошо
cool as frick
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 11.3K | 94% | $29.99 | |
| $124.8K | 315 | 78% | $19.99 | |
| — | 0 | — | — | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $4.2M | 7.7K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.8M | 11.6K | 86% | $19.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.7M | 25.2K | 96% | $8.99 |