
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Comprei este jogo bem no início do lançamento em Acesso Antecipado. Mas me segurei pra não jogar antes de estar bem apresentável, pelo menos no nível do primeiro jogo. E confirmo que valeu muito a pena esperar! O clima de medo constante durante as missões mais difíceis, os sustos, a sensação de satisfação a cada arma conquistada, o zelo com as mesmas... tudo do primeiro jogo foi melhorado, inclusive o tamanho dos mapas. O som dos tiros foi aumentado, o que achei muito bom! Só liberei 2 mapas por enquanto e ainda estou no nivel 3, mas já vi que é um jogo que vou zerar com gosto. Parabéns aos desenvolvedores!
It's fun but i ultimately refunded it because of performance
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
슈팅 딸배
I loved the first one and played through the whole game and finished it. Great game. I am loving the second one as well and I am well on my way to beating it. It is not for everyone, but if you are down with being alone in a dead world full of anomalies and apparations some of which have guns, and a map that you become increasingly familiar with (turned off the gps location for this one and used landmarks and did not regret it), and if you like the idea of packing you backpack, clenaing your guns and loading your clips while deciding what to bring on your next excursion from your base, then you might be one of the people who gets really hooked on this game and considers it one of the all time greatest games. I even like their shrewd and prudent decisions in regards to how to handle a VR game budget as well. A lot actually. There is some jank and there was also some remaining jank from the first one that never got resolved, but this is still a very functional game and well within acceptable parameters and I think if you relax and look at the big picture or overall exeprience then the VR controls and interactions and the way you adorn your vest with holsters and little sacks is brilliant and exactly what VR is all about. Also, having lived with things like bits of geometry you get stuck on and such my whole life, this game is not that bad for it and for the most part you just need to jump. The development of this game is shorter and in some ways it show, but all in all they produced a high quality game regardless and it is easy to see why they made those decisions (mortality). Co-op might be good as well, but I have not tried it yet. The game's tone and mood does not actually necessitate co-op play either.
into my ass alter das verrückt muss ich sagen into the radius 1 war deutlich besser meine meinung nach aber trotzdem geiles game
I wanted to like this game a lot, but every time I was having fun in co-op I would have annoying bugs. I was having issues doing something as simple as building a shotgun. I could pick up every other part except the receiver, had some help from the host to finish it and then only they could pick up the final product. They would put it in my backpack, but I couldn't do anything with it. Most annoying of all was the constant freezes that would only go away when I walked outside of my play space to make the pause screen appear. Not ready for coop. Needs more baking.
Excellente expérience, du stalker VR et en coop. Les manipulations des armes sont extrêmement immersives, l'éclate.
performance is genuinly terrible even on a 5060 medium settings, for some reason if u take of ur headset and put it back on the game gets locked in na 1fps state dont waste ur money on this unfinished ♥♥♥♥. feels like an alpha.
Почти все отзывы и обзоры одинаковые. Поставил высокую оценку авансом, вернусь через 5 лет поиграю, сейчас это сырое демо. Не понимаю, откуда к разработчику такое доверие. Первый Радиус - без пяти минут хорошая игра, которая затягивает, но через 5 часов вдруг оказывается, что хорошо сделаны только первые 2 локации. Дальше куча сваленных в горку наработок, которые автор просто не успел отполировать, чтобы они могли стать хоть чем-то осмысленным. Но автор решил прогреть гоев, бросил разработку, не доведя игру до релиза, и начал продавать багфиксы и визуальные правки, но уже с коопом, как новую игру за х2 к цене. Можем праздновать, хоть эту часть довели до релиза, но техническое состояние здесь на уровне первого Радиуса. Первые 3-4 часа правда веселые, если играть одному. Кооп состояние ужасное, много багов и вылетов. Контента ужасно мало. Обычно это как раз то состояние, в котором игры должны выходить в ранний доступ. Через 2 года обязательно вернусь посмотреть, поправили ли баги и добавили ли контента. Но, честно говоря, больше верю, что найду Радиус 3 с ценой х3 и продажей возможности поиграть в СНГ хабе, возможностью бибику потрогать, НПС увидеть или сюжет даже не буквами в брифинге.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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