
Venture out into the Emberlands and uncover an ever-changing world filled with surprising encounters and mystical creatures! Save villagers who got lost in the Miasma, collect resources and rebuild your village to create a safe haven for your people.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, not my kind of game. I usually like cozy games and roguelites...but this game was not cozy, which is more of what I was expecting. I didn't find much joy in grinding resources to then potentially regenerate the world since I couldn't find a way to get another axe. What I did like about the game was the sound design and art style, but it wasn't enough to keep me playing.
Fun clicky game when I found myself too sleepy to use my keyboard.
Infuriating beginning, unclear end, satisfying if repetitive middle. The "cozy" doesn't kick in for a few levels because when you get lost and lose everything, you lose *everything*--all your gear, all the pathways you've carved out, and a set percentage of jewels and money you've built. Completed quests stay completed but there was a lot of yelling in the first three or four stages of this when I would be within striking distance of something and lose all of it. (Protip: unload things to hang out in the village when you can. Pick them back up before you level up because you'll lose them, but they're protected while you're in a level if you have to respawn. Saved my bacon a couple of times.) The ending seems to tease a sequel, though I can't imagine what that would be. The story is pretty complete as is. The different realms were interesting and I appreciated their different rules and offerings. The characters are cute. The art reminds me a bit of Duplo, for some reason, which isn't a bad thing but is funny. A good game, but breathe deeply in the climbing-into-it, you'll need the patience.
I went into this game with 0 knowledge, searching for a cozy game. This 100% exceeded my expectations. At first it is a bit rough, and I struggled to find my footing, but once you expand your resources, it becomes extremely manageable. LOVED the art style, loved how much was included, can't wait to see more content! 10/10 cozy <3
-很好玩!!!我是纯画风派,所以只推荐冲着画风+喜欢这种捡垃圾游戏的朋友来玩,对捡垃圾无感的朋友可能有些坐牢。 -如果很喜欢画风+捡垃圾可以原价入,犹豫中则建议打折入。 -每次大升级只能保留背包里的东西,对仓鼠型玩家有点不友好www -以及最后一个隐藏成就前哨站找了好久还没找到,到底是怎么刷出来的555好怕主线锁档啊,不敢交最后的主线任务,去除找前哨站这个成就的话,(全-1)成就估计10h左右就能搞定。
가방 좀 늘려주면 안 될까? 빨리 좀 걸어주면 안 될까?
A very cute and cozy game with a very simple but engaging gameplay loop. I would like it more if the roguelike elements were a bit more central to the game but overall it was a ncie little game.
Как же милооооо
es muy buen juego
Chill, cozy game. Took me 17 hours to beat. The graphics are pleasant. The gameplay is essentially point and click, with collecting, crafting, and trading. A great game for playing while listening to other music.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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