
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
之前BUG都修了,体验非常好
还可以
Obwohl es sich noch um einen Early-Access-Titel handelt, hatte ich keine Bugs, Fehlermeldungen oder das Gefühl, dass noch wesentliche Inhalte fehlen. Achievements sollen ja noch kommen. Sehr packend und schlau gemacht. Erinnert mich ziemlich stark an "This war of mine", aber der Genre-Wechsel (von Krieg zu Zombie-Apokalypse) passt absolut. Die moralischen Entscheidungen ob und wenn ja, wen man rettet bzw. ob man auch deren Hintergrundmissionen absolviert, macht es zuweilen recht hart, erhöht aber auch den Wiederspielwert. Absolut empfehlenswert.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mega wciągające
WORTH IT
confie en la persona equivocada y fui culpable de un hiroshima y nagasaki 2.0 XD recomendado
Super jeu. très bonne surprise !
It is a good game. It becomes a little bit the same once you play the maps few times but I liked it in general
«This War of Mine» с зомби в 80-х. Сидишь в убежище, следишь за голодом, отправляешь выживших на вылазки. Атмосфера топ, но игра сырая: лута мало, герои дохнут навсегда, застревают на лестницах. Но мне понравилось. Страдала, злилась, но прошла.
什么脑残游戏啊?武器比烧火棍还要烧火棍,僵尸血条比你妈肌肉男还要肌肉男,攻击各种松软无力,僵尸各种霸体反击,还特别喜欢把怪堆在一起。 1、没有远距离观察者视角,基本角色可视距离就是半个屏幕,然后困难您猜怎么着?丧尸发现你的距离刚好也是半个屏幕。 2、困难模式贼喜欢丧尸扎堆,主打潜行玩法,但是很多地图会强制给你触发战斗,一战斗就他妈触发背景丧尸增援,一把武器打四五只丧尸是家常便饭。 3、幽默的资源消耗,每天防御工事都会被丧尸攻击,你不修理丧尸就会攻破你的家园,两块木板修理三格耐久,但是搞笑的是除了第一回合默认丧尸攻击你一格耐久外。我特么后面连着三个回合丧尸次次夜袭消耗你三格防御工事耐久,我他妈搜刮的木板还不够修理防御工事的,更别提还要做灶台或者其他东西了。 4、没有任何主动吸引丧尸注意力的手段,而瓶子类投掷品又异常稀少,这意味着玩家在面对两只扎堆丧尸时,暗杀风险极其巨大,除非你能背熟每一张地图的坑,不然就等着被制作组坑吧。 5、所有近战武器困难模式下全是烧火棍,我他妈玩这是我的战争一把撬棍就敢屠光军营,这里你一把消防斧随便砍两三个丧尸就烂了。 6、丧尸抽象机能,按理说你但凡有点脑子这丧尸烂胳膊烂腿的怎么看怎么都应该反应迟钝吧?结果个个千里眼顺风耳,仇恨一旦唤醒,除了撤离,没有任何办法消除。一个博尔特跑尸巡场,一个站在视野盲区的丧尸老六,你就享受去吧。 7、巨多的坑人堆怪的单向通道,举个例子被堵门一层,跟一旦跳下去就返回不了的二层小平台,而往往这种地方都会给你堆不止一只丧尸。 8、十分抽象的丧尸霸体反击机制,所有丧尸在面对目前我能找到的所有武器时,最多攻击三下就必定触发反击,而且这个反击除了闪避外是没有任何方式可以打断的,无论你是拿着最辣鸡的玻璃瓶还是双手消防斧,丧尸不关有没有被攻击到。只要它反击冷却到了,就必定无视玩家任何攻击手段反手给你一巴掌?我他妈到底是在打丧尸呢,还是在打什么究极生化超人呢?你他妈制作组给老子出来,你看看老子消防斧往你头上劈的时候你他妈能不能反击我!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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