
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good,但是结局太草率,可以考虑搞一个固定生存多少天等待救援的结局
more than this war of mine. very good
据说制作组还金屋藏娇,手里还捏着一张大地图没公布说是,有极热的夏季,以后会有极寒的冬季吗? 希望未来正式版上线能看到更多的过场动画,就像预告片宣传的那样。 再就是多点npc之间的对话,多点文本,特殊对话,比如遇到坎迪威廉姆斯这种大明星触发特殊对话,这样游戏更有沉浸感,配音的话如果有是最好的。 请多更新更多的内容——幸存者,建筑物,彩蛋武器,可以组装的近战武器,幸存者任务,解锁更多的出逃方案等等。当然重中之重就是多更新主要的地图内容和文本内容。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 12K | 87% | $16.49 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $8M | 16.2K | 90% | $19.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $8M | 12.7K | 84% | $11.99 | |
| $8M | 11.1K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $44.3K | 79 | 92% | $14.99 | |
| $4.9K | 39 | 79% | $4.99 | |
| $2.1K | 21 | 19% | $4.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Already a masterpiece. Incredible sound and graphic design. The 80s in a small texas town is such a great setting for a zombie game. You can tell a lot of care went into every detail of this game. Couple things that are minor nitpicks 1) normal mode is insanely difficult 2) I can't figure out yet if loot is randomized, but hope so for the sake of replayability. Overall its a damn near perfect game in the genre.
整体还是很不错的
es muy inmersivo, tiene mucha accion y tambien te mete en la historia haciendo que cada personaje le de valor a tu partida. Lo que no me gusto por el momento es que no puedes jugar con 2 personajes al mismo tiempo cuando tienes que salir al mapa. En general es un muy buen juego, no es dificil su jugabilidad ,pero muy adictivo su modo de juego, porque quieres salvar a tus personajes, es como un sims apocaliptico, lo amo.
谁能教教我86号公路的资源怎么拿?不让带武器,活死人太多。
操作跟玩法我很喜歡
好玩,非常nice,折扣入的
Ставлю диз чтобы разраб мейби заметил этот комментарий, в остальном игра мне понравилась почему отравление длится вечность если не снять его лекарством ? РАЗРАБ ТЫ ЖИЛ ЖИЗНЬ ХОТЬ ЧУТЬ-ЧУТЬ ? пока ты отравлен с вероятностью в 75 процентов твой персонаж потратит еду и не насытится, то есть в принципе это значит что твой герой буквально умрёт с голоду за три дня, круто, мне нужно упоминать как редко в выживаче такого типа ты встречаешь необходимое лекарство ?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.