
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Play on "Hard" for a difficulty that will make you question your sanity. Brutal, bleak, and at times heartbreaking, Our Darkest Days takes the best parts of This War of Mine and interjects the undead in ways that is both fun and frightening. Losing your best survivor because you got greedy and knowing you just botched your run will always hurt but you'll quickly hit New Game and try again. Can't wait to see what 1.0 looks like!
Pure cinema
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
although i t needs some improvements and more diversity, it worth every penny
good game
banger
It's a fun game
.
good game
我玩《勇闯死人谷:暗黑之日》的一些真实感受 玩到大后期,满地图高危环境,这游戏最核心的其实就是三件事:人怎么派、家怎么管、路怎么选。 一、角色定位比数值重要 角色技能决定了他该不该出门。柯克双神枪手,远程最稳,是绝对主力。哈德森灵巧身法加泰然自若,能潜行能脱身,是第二人选。以赛亚防御者加职业摔跤手,耐打抗压,当替补。其他人像罗比、克莉丝汀、莱斯特、乔,各有各的内勤本事,出门就是浪费。 这游戏最怕玩家什么都想要,结果把种地的、酿酒的、造子弹的全派出去,家直接崩了。 二、家里安排是一门学问 基地设施有容量限制:防御1人,公共区4人,烹饪1人,拆解1人,武器装备台1人,工作台1人,种植3人,医疗1人,休息3人,蒸馏3人,捕兽3人,集水3 人。 关键机制在于:蒸馏、种植、捕兽、集水都是阶段收益型区域。只需要第一阶段派人进去启动一次,之后人就可以离开,等三阶段结束后自动产生收益,不用一直驻守,也不用快结算了再派人回去。 还有一些细节很重要:米歇尔做撬锁器产2个,易玫只产1个;乔拆解有额外零件加成;集水区只有乔和芭芭拉有生存专家能多产水;修建筑省材料找易玫和拉胡尔,修栅栏省资源找莱斯特和乔。同一个岗位,换个人效率天差地别。 三、出门搜刮,食物必须带回来 外出角色自己不吃食物,食物是给家里吃的。但食物必须往家带,光靠家里的种植和捕兽远远不够,外勤搜刮食物是大后期维持全员生存的关键来源之一。 主武器只能带一把枪,副武器只能是近战。子弹、医疗品、工具带够,回来时背包里尽量装满食物和关键物资。因为背包塞满不影响机动性,所以能背多少就背多少。 四、玩法建议 这游戏到后期,每趟出征两个人都要能独立活着回来,回来时背包别空着。家里每个岗位都要放对角色,阶段区域启动一次就放人走,别让人闲死也别让人累死。搞清楚哪些技能影响哪些设施,比堆战斗数值实用多了。 我推荐把角色按-必外出--必留守--灵活替补-三类分好,尤其是那些看起来能打但家里更需要的人,比如伊莎贝拉,留家拆解或种植比出门靠谱。 这游戏后期好玩的点就在这:不是无脑刷丧尸,而是怎么把一个十几个人的避难所运转到极限。
super cool game, love it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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