
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $7.9M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1223 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just when I think its okay to dilly dally.... it's never okay to dilly dally :'(
非常优秀的僵尸生存游戏,美术和玩法都实现的很好;有This war of mine的影子,但是实际上手会发现这个游戏更注重关卡设计和剧情;开发者也不遗余力地更新,听取玩家意见。 最难能可贵的是,开发者做手游成功后一直没放弃想做买断制单机的梦想。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alleine für die vielen liebevoll gestalteten Locations ein Muss für Zombie-Fans.
I love it. The game play is wonderful, tough choices both in story and resource management. I just recently started the game and it feels really polished and well put together. My only complaint is needing some way to mark when I need to revisit a location with lockpicks and infection and feel a little random (but that's just a zombie thing, right? not really a game issue) Honestly it is a wonderful game. Highly recommend it.
Игра шикарная, мне зашла почти по всем фронтам (зомби всё-таки мерзость). Хоть доступ и ранний, контента прилично, меня затянуло уже на 4 прохождения =)). Боюсь представить, что со мной будет после релиза...
可玩性很高,人物塑造的也有质感,希望能出新的DLC
Super deep game in early access is a surprise and a welcome one. Love this game already. At first i was like "yea that feels very much like this war of mine" but HOLY it has so many more details and features its so fun. I also love how disgusting the zombies sound, that sometimes are more than 2 of them in one room, which makes the stealth really hard or if you are lucky to have some weapons to fight them. I hope to see even more cool gameplay features or "lore" with the relationships, i love that feature already.
This game is very challenging even on normal, on hard mode it's RNG if you'll find what you need to live. Stealth is a must, direct combat is not recommended unless you have a powerful gun or a weapon with your character bonus. Base defense needs to be changed, it's annoying there no waye to lower the threat damage they'll do to your home. Make it so the threat level is linked to the level of zombies at POI near your home. Also using other resources to repair the base might help. Pebbles should be removed from the loot pool and the pistol should do more damage. I really like the look of the game, the maps and the take downs on zombies. Being able to breakdown near broken weapons would be nice thing to add
nice game
Juegazo. Va muy fluido tuve un par de crasheos pero ya lo parchearon
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8M | 12K | 87% | $29.99 | |
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