
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $7.9M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is a lot of replayability and the attention to detail is unmatched.
Incroyable "This war of mine"-like, graphismes excellent, c'est bien travaillé et on retrouve beaucoup de mécaniques trés friande de ce genre de jeu. On peut régulierement changer d'abri pour ce déplacer sur la map et atteindre d'autres zones, c'est vraiment un début incroyable que fait ce jeu ! Je recommande a 100%
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Бомбовая игруля. Затягивает сильно. Визуал, геймплей огонь. Огромный плюс, после получения 1 концовки, можно загрузиться и продолжить уже на другие не теряя прогресса. Разработчики красавцы, не бросают проект и добавляют что-то новое переодически. 10 из 10 однозначно.
This game is very challenging even on normal, on hard mode it's RNG if you'll find what you need to live. Stealth is a must, direct combat is not recommended unless you have a powerful gun or a weapon with your character bonus. Base defense needs to be changed, it's annoying there no waye to lower the threat damage they'll do to your home. Make it so the threat level is linked to the level of zombies at POI near your home. Also using other resources to repair the base might help. Pebbles should be removed from the loot pool and the pistol should do more damage. I really like the look of the game, the maps and the take downs on zombies. Being able to breakdown near broken weapons would be nice thing to add
3트해서 엔딩을 봤는데... 정말 몰입이 되었다고 볼 수 있는 게임. 만약 본인이 디스 워 오브 마인과 같은 축면 뷰의 게임을 재밌게 했다면 강추를 드립니다. 인물들도 다양하고, 중간에 만나는 다양한 NPC들도 매력적으로 느껴지기도 하고, 최근에 업데이트를 한 것을 봐선 앞서해보기 게임여도 나름의 퀄리티가 있다. 그냥 원가격에 사거든, 세일할때 사거든... 한번 해보시길... 어서 정식이 나왔으면 한다.
Je recommande ce jeux à 100%, le gameplay est vraiment intéréssant, les erreurs sont fatales, il faut gérer notre abri et nos survivants, il y a des mises a jour constante qui apportent stabilité et aussi de nombreuses nouvelles histoires et du gameplay ! Si vous avez aimé This War Of Mine et que vous aimez l'univers Post Apo, je ne vais pas vous mentir, vous allez surkiffé !
nice
I love it. The game play is wonderful, tough choices both in story and resource management. I just recently started the game and it feels really polished and well put together. My only complaint is needing some way to mark when I need to revisit a location with lockpicks and infection and feel a little random (but that's just a zombie thing, right? not really a game issue) Honestly it is a wonderful game. Highly recommend it.
Super deep game in early access is a surprise and a welcome one. Love this game already. At first i was like "yea that feels very much like this war of mine" but HOLY it has so many more details and features its so fun. I also love how disgusting the zombies sound, that sometimes are more than 2 of them in one room, which makes the stealth really hard or if you are lucky to have some weapons to fight them. I hope to see even more cool gameplay features or "lore" with the relationships, i love that feature already.
欢迎加我好友讨论游戏 基本框架已经完善了,几个可改进的缺点: 1,节奏太平,上个场景的搜刮和这个场景的搜刮大同小异,玩一段时间就会又疲惫感。阶段性的感觉没有,应该小怪》小怪》精英奖励》小怪》小怪》boss》奖励。可以增加一些boss或者感染聚合点之类的,当然这样感就会向着爽游进发。 2,任务大部分都是指引向逃脱,当我知道这个任务就是通关任务我去做的兴趣就很小,新鲜感也很小,中间应该有一些剧情任务。不做通关任务觉得没目标感没的可玩,做了后又觉得只是奔着通关去想到通关就是结束就会丧志目标感而无聊。 3,成长性低,但是这是题材与希望营造的困难感和真实感所带来的弊端。但是依旧可以有更多的维度来提升成长感,服装,背包,红外瞄准等等。 4,可重玩性低,能看出来每张地图都是设计过的,放在一个大世界里,很丰富很诱人,但是一周目体验不全。二周目上来后,又有很多地点都是我玩过的了,为了新地图我要复出很多成本。不如改成很多剧本,不用一次性把所有地点和可选人物都给玩家,而是一个地图有自己可用的人,自己的地点,自己的逃脱事件,同样的内容量就会给玩家更多的内容体验感。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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