
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最小的空间释放最多的思量 绝
fun
難易度たかめだけどセールだとやすいしおすすめかも! でもどうしようもないシーン割と多いからあーーー!はぁ...ってなることおおくてつらい
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | 96% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool game
Fun turn based combat requiring strategy.
难度特别高,评论中别人的游戏体验可以说和我一样,据说后面解锁的战队简单多了,那为什么要把最废物的队伍作为入门体验?你们知道我是最讨厌rogue的,尤其是一个下棋类可计算的游戏类型,浪费我的脑力做AI计算。当年最佳游戏,体验真差!
One of top three favorite games of my life!
Deeply unsatisfying in story and gameplay. I like FTL a lot more Minimal to no cross-run progression. In-run upgrades are rare and hard to acquire, so most time is spent with default abilities. Winning a run has the same outcome as losing. Only consider if you have a heavy roguelike fetish.
【6】 在玩《陷阵之志》之前,已经很多年没接触到优秀的战棋类游戏了。 当然,《陷阵之志》也不是传统的战棋游戏。 通过缩小棋盘,限定回合数,陷阵之志更偏向于解谜游戏,玩家需要的是找到更好的解。 游戏在充满创意的设计下,也拥有着扎实的框架。 是一款非常优秀的游戏。
Am i the only one who rage quits before the final boss fight, every time? I ♥♥♥♥♥♥♥ love this game dude! <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366.1K | 699 | 81% | $19.99 | |
| $91.4K | 297 | 84% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $2.8K | 27 | 85% | $4.19 | |
| $6.2M | 8.3K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 20.5K | 90% | $17.49 |