
Hotline Miami x Dark Souls. Greatswords, demons, miniguns; up to 4 players. You are not prepared.
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The servants of T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ venture forth each night, dragging the meek and fearful from their homes down into the Tower's abyssal depths, never to return.
It is up to you to brave the dangers beneath the earth. Up to you to slay those behind the horror.
To descend ever deeper... INTO EVIL.

More than just bundles of stats, every item in INTO EVIL is unique and actually changes the way you play.
Unique movesets: Swords parry, axes cleave, lanterns still shine when stowed - every item has two moves (and often hidden secrets!)
Enchantments and Curses: Find items imbued with dark magic that radically changes their properties! Infused spells, elemental affinities, mutations, and more - expect the unexpected.
Abilities, not stats: No "+2% fire resist" here - rather than small stat increments, weapons and armor unlock new abilities and powers to face your enemies with.

The adventure that awaits you is deadly and unpredictable - no matter how many times you face it.
Unexpected dangers: The dungeons of the T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ are labyrinthine and cursed, changing their layout each time you attempt to brave them.
Meaningful choices: Not only are items powerful, they are scarce and you can only take what you can carry. Foes, traps, and hazards shift each time you die - but your choices will shape each Descent as well.
Die, die again: INTO EVIL is difficult - every enemy is a significant threat and cannot be taken lightly. You will need to learn to adapt to the dangers that confront you, or you will perish brutally.

Descend into a world gone mad - devils and death, torture and madness await.
Face the Hordes of Hell: Demons infest the dungeons of INTO EVIL, wielding terrible supernatural powers. You will need every ounce of skill and courage you can muster in order to survive.
Heroes turned betrayers: The T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ has been taken over by former heroes who now side with evil. What caused this turn? What dark purpose possesses them?
Dark secrets await: Learn tḧ̶͉́e̴̢͂ t̶̼̂e̴̙͑r̶͕͘r̶͚͉̈́ḯ̷͕b̶̻͖͛l̸̜̈e̷̜͗ ̵̛͓̒ t̵̰̜͝ṟ̶̪̈́̚u̸̪͔̾͘t̶̟̀͜h̶̺̓̈,̵͎̍̓ ̸̧̍t̴̢̛̤͛h̴͉͎̅a̴͍̖͗̍t̸̨̺͐̅█̸̢̀͝█̵̼́ ̸̛̬̗͝█̸̻̩͘ ̶̡̙̅█̷̣͎̅█̶̹͒█̸̪̾͂ ̶̨̯̓█̵͚͐̚█̴̭̞̏͠ ̴̦̅█̴̢̘͒█̸̭̅█̷̥̀█̵̢͝█̵̲̗̔͊█̴̞̳͑͛█̷̫͍͂█̶̬͔͒█̴̡̤̒́█̶̛̬ͅ █̷͓̎͗͜█̴͔͚́̀█̵̬̹̍̈́█̸̜̔█̸͍̐ █̸̦͎̈█̵̗̓͘█̴͚̌͜█̶̬̪̑̀█̷͓̳͂█̴̗̮͑ █̴̢͔̿͠█̸̞̙̊█̶̹̻̂█̶͙̔̀█̵̟̹̂̐█̷̰̳̈́̎█̵̧̱͒█̷̖̗̐̂█̷̜̯̓̑ █̶̢̩͐̔█̶̬̍̆█̷͎̤̅͌█̷͔͠ █̴̨̺̑́█̴̯̀̉ͅ█̵͙͖̀̿█̵͓̰͌█̵̝͉̏█̶̭̅̐█̴̬̱̂

...you doubt?
Think this deadly dungeon is a trifling matter?
Very well. Try the demo, and see for yourself. But: be warned! Those who venture into evil, rarely return...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dual wielding whips
super good and orginal!
This game slaps. It's a gritty mood dungeon crawler, also a roguelike and a soulslike. Too many likes? Well they are perfectly combined. Weapons feel different and impactful, armor really makes a change, magic is complicated and powerful. Everything fits perfectly, and the bosses are really challenging. Completely recommended. Also it runs perfect on the Deck, great game on the go.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian +2 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, enjoyed it a lot! Fast combat, fast death, very satisfying! It's very much a roguelike in its core. You play, you die, you learn. No perks, no progress besides your skill and knowledge, but that's great with a combat system that takes many hours to master It still has issues with rng, enemy AI, and level count. But updates are consistent, feedback is taken into account by the developer so I'm ok with that. Game has some insane designs and item combos, can't wait for future updates Keep up the good work!
感觉还是需要把联机改好,远程同乐在这游戏上体验很差,希望多个选择
Fun roguelike dungeon crawler, with a great atmospheric setting and soundtrack. Expect to die a lot as you go, but the runs are quick so it's easy to get back into one. The dev continues to add more characters, equipment, and content. Very promising if it continues to expand.
One of best coop I played, ever. Mind this game required patience: Careful exploration, careful item management and methodological approach to combat, not only twitch reflexes ... but also twitch reflexes. If you imagine it is in the game (for the type of game this is) it probably is e.g. bag for carrying more than 4 items at a time. Items impact reminded me of old D&D and not stats juggling.
game is great. i'm too ass awful at it to enjoy it so i'll never get through it- but its great
good, yes
Whip feel good = Game feel good
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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