
Step into the shoes of a medieval tavern keeper in a bustling fantasy world! In Innkeeper VR, you control every detail of your tavern, from cooking to cleaning, serving to managing unruly guests.
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Step into the shoes of a medieval tavern keeper in a bustling fantasy world! In Innkeeper VR, you control every detail of your tavern, from cooking to cleaning, serving to managing unruly guests.
Cook: Purchase fresh ingredients, chop vegetables, grind grains, and turn them into a cauldron of flavorful stew or a barrel of the finest alcohol. Experiment boldly to discover new recipes and bring in even more shiny coins!
Clean & Serve: Keep your tavern spotless, pour drinks, serve meals, and ensure guests leave happy.
Handle Chaos: Break up brawls, stop theft, and physically throw out troublemakers to maintain peace and protect your earnings.
Hire Staff: Recruit a bard to charm patrons, a waitress to serve faster, a cleaner to tidy up, and eventually a cook to handle recipes in your expanding establishment.
Customize: Decorate your tavern to reflect your vision, whether it’s a cozy retreat, a hunter’s lodge, or a noble’s haven.
Expand: Start small and grow into a grand, prestigious inn with guest rooms, a bigger kitchen, and space for more visitors.
Your story begins now — grab your tankard and prove your worth as the ultimate innkeeper!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1]Experienced on the Meta Quest 3[/h1] You can view my gameplay & early impressions here: https://youtu.be/Vt-DGI6vh_o This is a fun simulation game. It's got just enough immersion to make it fun to play as a medieval tavern keeper. However, not so much that it becomes tedious or boring. You unlock new ingredients, recipes, and upgrades to your tavern at a brisk pace too. It's not super realistic though and don't expect the best physics. However, there's just enough there IMO. It can get quite hectic having to manage the tavern by yourself as you'll be prepping, cooking, serving, getting money, cleaning, and also getting rid of unruly customers. You can eventually hire help. You can hire a bard to keep clients entertained or you can play the mandolin yourself. I did find one thing annoying though about this game and I hope it's only because of Early Access and it's something the dev plans to change soon: your customer (at least early on) will only want a drink or a soup. You can give them whatever drink or soup you make. The difference will be in what amount they will pay you. Which just doesn't make sense ... customers should request a specific drink or food. The tutorial is also not the best and can explain things much better. Game is running on the Unreal Engine 5. On my RTX 5090, I was getting a steady 90 fps with everything set to the max. You do have full locomotion, along with smooth or snap turning. You can set your height as well, so you can play comfortably seated. You can turn off the auto vignette as well. [b]Rate 7.5/10.[/b] [quote]I bought this game! If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
Decent sim game, it's a very good implementation of running an Inn. Make and serve drinks/food, clean, decorate, etc. Save up money to buy upgrades, inventory and hire staff. Mastery system unlocks more recipes as progression. Overall 7/10. Runs great with Virtual Desktop and controls work good for the most part on Quest 3. Have ran in to some small bugs, like the rope on the water well quits working.
Now this is a true VR gem! I played it on the quest 3 standalone before the steam release and absolutely loved it. Now that it is on steam, it is even better. I really enjoy the cozy nature of running an inn while unlocking new recipes, staff, decorations, and ingredients as I play. I strongly recommend this game not only for hardcore VR users, but for anyone who really enjoys VR interactions. Everything is done in the world by your own hands. You can chop ingredients and firewood to cook. You pour and ferment drinks. You can even play the lute for your patrons! I love VR for its immersion and this game truly brings me into my own inn full of weary (and mischievous) travelers.
Coming to the Steam version from the Meta, and seeing all the new updates has been marvelous. Moon Haven is working so hard on this game, and it really shows. I loaded it up and played it for about four and a half hours. I LOVE the new colors for the drinks. And the new menu options! At first, I was a bit bummed to see that the skybox had been swapped out, because I loved the old one so much, but the new one is so pretty, I couldn't dislike it. I love how the moon shines through the clouds. Overall, my first impressions of the Steam release are fantastic. There was only one bug worth pausing the game and loading OBS to record, and it was so funny. I love the new progression system and being able to play the lute. I'm so excited to play more tomorrow!
Fabulous game! Very fun and addicting. Highly recommended! Can't wait to see how they develop this. Just a few minor complaints. This is an early access review so take it with a grain of salt. 1.) I think the in-game tutorial could be a bit better. There are a lot of things that are not obvious. 2.) The tutorial books flying away when you set them down is kind of annoying and makes it difficult to look back at instructions should you need to 3.) Using items is sometimes flakey. For example, using the broom to sweep the floor. It seems like the broom gets stuck somehow and so sweeping is a bit of a pain. Grabbing items can on occasionally also be flakey. I play on an Index, FWIW. 4.) Game could benefit from a lot more audio cues. There's no reason for people to sit silently at a table. Calls of "Bring me food!" or "Bring me drink!" would add a lot of realism. Audio arguments before fights break out would also be a great effect. General chatter when the tavern is full to make it seem like the people are real and actually having conversations would also add realism. Stuff like that could be greatly improved. Hopefully, since the game is labeled as "early access", something like this is in the works. But honestly, just buy the game and play. It's a ton of fun even with the few things I would complain about.
This is much more cozy than I thought, in a good way. It's not too stressful, but keeps you busy. I am not really into cooking in any game, but it is done nice and simple here, so it's pretty enjoyable. Probably the only game I've ever enjoyed cooking in actually. I got so into serving the customers and keeping things running that I forgot to follow the tutorial. I'm now fermenting Ale and hired my first staff. The game is definitely worth it's price, and I hope they keep updating it. Update: It's a very, very fun game, especially for the price. I am not even finished but close to it, I just need to unlock a couple more things. I have taken my time and it's been really enjoyable. I'm sad to almost be done. Once you get into the loop of it all, it really feels like you have your own little inn and tavern. I love giving the rooms keys out and decorating the rooms, so glad the cleaner will also clean the rooms. Chopping the ingredients is oddly satisfying, as is brewing different drinks and putting them up to ferment. Grinding the grain is kinda cool too, except I spill that sh!t all the time and it pisses me off :) I hope this game gets the love it deserves on Steam.
За неимением обзоров вставлю свои пять копеек. В целом у игры очень хороший потенциал, она уже играется очень приятно, но контента на данный момент не так много, как хотелось бы. Из плюсов выделил бы некую атмосферу, такая она приятная теплая у игры, путь это и субъективно. Множество механик, которые не сильно надоедают, чувствуешь себя настоящим кухонным кабанчиком, который носиться туда сюда. Множество рецептов, неплохая прокачка себя и меню, можно даже лупануть на доисторической гитаре пару мелодий, на радость кривозубых крестьян, которые, к слову, не всегда чисты на руку и вы вполне, можете вышвырнуть их из своей забегаловки. Из недостатков, встречались некоторые баги, не мог воды набрать из колодца и тд, но редко. Также, я бы сказал, что не хватает живости нпс, диалогов некоторых с ними, думаю это всё появится со временем. В итоге игра мне кажется очень занимательной, захожу иногда расслабится и отвлечься от бренной жизни.
I'm going to say yes for this game. The tutorial is not very good and you can definitely tell some of the stuff is made by AI, especially the images in the book. But honestly, it’s still pretty fun overall, and his YouTube videos are actually really funny to watch if you ever need help or get stuck. The devs did a good job with the game on some parts, but it's probably not worth $17. Maybe get it if it ever goes on sale, or if they lower the price (even though they said they wouldn't, so this is probably the lowest it’s going to get). Also, the sandbox mode doesn't really have that much content in it right now. If they drop some big updates I'll definitely check it out again, but for now, it's just something I'll play every once in a while. 8/10 (I will change review as game progresses it obviously is not the best game because it is in early access cant wait for the new updates)
Can't recommend in this state. This is more of a neutral review due to a few reasons. Physics & Colliders: While cool and immersive in theory, there's a reason most VR games stay away from over the top physical colliders. We don't have control over the virtual avatar as much as we have with our physical bodies, leading us to frequently bump into things like a bumbling fool, when we otherwise wouldn't IRL. For instance, being able to activate the tap on the keg by pushing on it with a cup is cool, but NPCs slapping food out of my hands as I'm serving them (when they raise their hands every 2 seconds) is unbelievably annoying. Collision between the player and tables and chairs is also problematic as I frequently end up standing on the table when reaching over to serve food or clean tables. Bugs: The decoration mechanic is interesting, but when I went to add tablecloths to the tables, after I hammered them down (which makes no sense btw) they phased through the table, like the texture/mesh had some issues Quality of Life: I find that the items and tools teleporting back to their designated position is helpful in some ways, but mostly a bother. For instance, I set my tray down somewhere to clean a table, but when I turn around to pick it back up, it's teleported back to the tray holder..with the cups STILL ON IT. So now I have to walk all the way to the counter to retrieve it, which is not only annoying, it's confusing especially in that moment where you're like, "where the ♥♥♥♥ is my tray?"
I really enjoyed this game; it's very relaxing, to the point that I barely noticed my headset battery running out. I hope it finds its audience here on Steam.
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