
Monster Collector is a physics based VR melee combat game. You can fight all kinds of unique monsters in the sandbox. Dragons, Demons, Mythological Creatures. Each creature can bring you different experience. You can tear them apart, slice them to half.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Game is missing running mechanics, optimization and content and you charge the sames price as boneworks or blade and sorcery?
I was expecting something in between Blade & Sorcery and Monster Hunter, but unfortunately it is neither. Game feels rushed, and looks like instead of pushing for quality, developers are pushing for quantity. For this to be a constructive review I will list the cons and pros: Cons: - Weapon handling is wonky, weapons are overweight, it doesn't feel good. B&S had the same problem but luckily they have introduced handling options that allow you to adjust the feeling of the weight, and actually make it fun. Also grips are weird. Spear being a thrusting weapon is probably the most fun for now. - Animations for monsters don't feel natural, they are way too rigid, more softness in moves would help a lot. Additionally there's a certain lack of attacks for a single monster, like 1 or 2 per one as I've witnessed. - For the monsters, weight is also a weird thing. Unless you're overweight, I don't think you can take down a dragon from the sky with your own body alone. - Lack of menu accessibility and lack of settings. There's no hotkey for menu, so you can't really access it as you expect to access a menu. Also there's a critical lack of, at least, graphical settings. No way to adjust resolution is the first thing to come to mind. You either play in a blurry mess (which isn't THAT bad tbf), or play with low fps using steamVR resolution settings (might be my system as well, but there's really nothing in this game for performance being that bad imo) - Gameplay is, well, it's a sandbox, and I totally get it. But it's boring, even for a sandbox, but I'm pretty sure that you can fix that by fixing the stuff above. Pros: + The only physics based monster hunting game I'm aware of, so maybe if you're really into that kind of stuff, it'll be good enough for you. + The idea is decent, but alas execution doesn't meet expectations. Conclusion: unfortunately cannot recommend the game in it's current state. Looking forward to polishing and adding more fun aspects to the game. Also I'm not aware if there is any modding support, but if there is not, adding it would be beneficial to both players and developers
Very fun for having limited weapons and enemies. It would be great to see a steam workshop for this game.
i think this game has a lot of potential but i cant recommend it in its current state, its just too janky and lacking. I fully accept that this game could and may turn into something great and thats what im really hoping for, a shadow of the colossus type game in vr sounds like a great idea with all kinds of mythical creatures like hydras and elephant men and what have you but it still needs a lot of work. also i cant fathom why you'd make it so that when you try and ride a dragon you weigh it down so much that it can't take off
I had a great time playing this game although there is plenty of room for improvement the monsters look great and being able to rip them apart is really satisfying however other aspects of the game still need a great deal of polish, but over all it was very fun and I can defiantly see a lot potential in future updates.
Spiel macht für 30 Sekunden Spaß, danach merkt man, wie schlecht vor allem das Waffen-Feeling umgesetzt ist. Zweihand-Waffen fühlen sich wie Gummi an! Preis ist dafür viel zu hoch, maximal 5€ wären ok Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=Y3sUd9LKDKc
Right now, you can fight large monsters in an arena setting. There are a few weapons (sword, spear, hammer). The main feature is climbing on monsters and slicing them up, kind of like a VR Dragon's Dogma. It's pretty rudimentary right now but very satisfying to slice the eyeballs off a beholder or ground a dragon by cutting it's wings off.
My kiddo like it a lot.
I wouldn't recommend this. The game itself has potential, but it suffers from a lack of polish, content, and quality of life features. Normally, I wouldn't write a review for a game while it's still in early access, but I'm pretty sure the game is dead, considering the last update was over a year ago. If a new update comes out I'll change my review to reflect it. addendum: I noticed recently that there's a discussion about the game calling it abandonware, and the developer said that he had some personal issues to work through, and may return to the game. as of the time though this was in April of 2022, so I would personally recommend that you check if there have been any recent updates before purchasing.
Really fun, just needs a few bug fixes. Very responsive developer!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Aquamarine: Explorer's Edition | $21.8K | 70 | 67% | $9.99 |
| Time Bandit – Part 1: Appendages of the Machine | $21.8K | 71 | 94% | $9.99 |
| Hard Times at Sequoia State Park | $21.8K | 140 | 80% | $9.99 |
| Seek Girl Ⅷ | $21.7K | 575 | 53% | $1.99 |
| Miraculous - Paris Under Siege | $21.8K | 67 | 54% | $14.99 |
| SOKOBOT | $21.8K | 50 | 92% | $13.99 |