
INK INSIDE is a cozy & chaotic story-driven action RPG from ex-Cartoon Network (+ horror) devs! A unique indie cartoon + RPG adventure with beat-em-up & ball combat, laughably weird items, crazy deep lore, live action cutscenes, handmade assets, human orchestrated soundtrack, and heart.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
INK INSIDE is a hand drawn adventure with the heart of an indie cartoon!
Play as Stick, an unfinished doodle trapped in a box of notebooks beneath a slowly leaking ceiling. As the water seeps into the notebooks, it warps the land around them and turns once friendly doodles into mindless, soggy monsters. Uncover lost memories and save your friends by battling back the waves of wetness corrupting the world
Reveal Stick’s Genetic Memory or Gene Meme - the memory each doodle shares with their creator, Hannah. Explore the worlds between the sketchbooks to unlock memories and meet a vibrant cast of characters who are fully voiced and animated. Featuring voices by Brian David Gilbert of YouTube & Dropout fame, and Deneen Melody from Evangelion and Netflix’s Romantic Killer.
Meet and recruit a colorful team of characters to help you on your journey. From the dependable Detective Fuzz to Traff, the Princess of Cursing who hits like a truck and talks like a truck driver. Unravel each character's story to fill in the blanks of your own history, delve into poignant live-action cut scenes, and discover the Genetic Memory that led to their creation.
Battle enemies in action-packed dodgeball-meets-beat-em-up style combat that will see you dodging patterns of projectiles and chaining combos to escape a mushy fate. Collect new gear, unlock stronger abilities and fill your COOL MOVES bar to BREAK THE RULES and deal extra damage by smashing through the invisible wall protecting your enemies.
Complete quests to uncover deep lore and explore sprawling, gorgeously illustrated worlds, from Fuzzball Forest to the Sugar Swamp. Visit shops to upgrade your gear, level up, and mix and match new mechanics that will aid you on your epic quest to save the Princess Land Notebook!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.49−35% | 71reviews | 97% | — | $12.2K |
| $9.99 | 15ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay, I’m only about an hour in, but I’ve seen enough. This game is an absolute gem. I usually wait until I’ve beaten a game to write a review, but Ink Inside hooked me immediately. If you grew up doodling in the margins of your math notebook instead of paying attention in class, this game was made for you. Here’s why you need to pick this up: The Aesthetic is Top-Tier: The "living notebook" art style is incredible. It captures that messy, creative, stick-figure vibe perfectly, but the animations are actually super fluid. It doesn't feel cheap, it's more like a playable cartoon. Combat is Surprisingly Deep: I expected a simple beat-'em-up, but the "dodgeball" mechanic with the Cores adds this really satisfying layer of strategy. You can't just mash buttons; you have to aim and time your shots. When you nail a perfect hit, it feels so good. The Humor: The writing is genuinely funny without trying too hard. The characters have so much personality right off the bat (Traff is already my favorite). The thing that really sold me wasn't just the visuals, but the sound design. There is this incredibly satisfying, squishy thwack sound every time you land a hit on the enemies. It sounds weird to say, but the audio feedback makes the combat feel "heavy" and impactful in a way most indie games miss. It makes clearing a room feel incredibly rewarding. Even with just an hour on the clock, I can tell this is going to be something special. It’s charming, it plays great, and it’s oozing with creativity (literally). Do yourself a favor and grab this!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
| $6.49−35% |
| 4ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy this game's combat and characters, both of which have a lot more going on than you'd first expect. I also like the idea that this game is priced as it is because it plays out like the first season of a series used to set up the story and mysteries that will spread across the rest of the series. If the other games are similarly-priced (and similar lengths), the franchise will have more content per dollar than a lot of games with a similar price. While I'm still playing through it, knowing that there are plans for more from people with a passion for their story makes me excited for when the future games will come out. In a world where things are getting stressful, this is a breath of fresh air that puts a smile on my face.
[b][i]An action-adventure game in the style of Cartoon Network/Nickelodeon cartoons with elements of RPG, Beat 'em up, and Dodgeball for 1-2 players. Help animated drawings save a paper world from water monsters.[/i][/b] Gameplay: https://youtu.be/g0XgrNkzRSM You can play solo or with a friend (local co-op or online via Remote Play Together). It's a shared screen experience. One player uses a keyboard and mouse, while the second player requires a controller. Ink Inside was originally written as an animated series for Nickelodeon, but was later converted into a game. The developers have divided the content into three parts and are planning a sequel. You explore an interactive, hand-drawn world as Stick and Traff. Between the narrative and cutscenes, you complete quests and battle in small arenas with water blobs (wet monsters). To defeat enemies, you throw cores at them like in a game of dodgeball, using various combos and items. As you progress, you improve your hero's stats, earn various pieces of equipment, and unlock new skills and special moves. + All handmade! + Unique visual style and art. + Stunning animation and voice acting. + Original music. + Live action cutscenes. + Suitable for all ages. + 2 playable characters: Stick and Traff. + 3 biomes and 3 cities. + Quests and secrets. + Character leveling. + Diverse equipment. + Achievements.
Traff is ♥♥♥♥♥♥♥ one of the best characters in any work of fiction. No I will not elaborate on this point any further.
This game is INSANELY good. It's my new favorite when it comes to "earthbound"-like indie RPG games. "Ink Inside" has incredibly good writing, voice acting, characters, and artwork. I've never been in a dodgeball match myself, I think, but this game manages to encapsulate some fun ways to aim and attack things REALLY well. I was also really impressed by how smooth the mechanics surrounding combat, items, and upgrades were. And the ability to fast-forward through scenes you've been through (or not) is super useful, and helps the further along you get (if achievements are your thing). The indie devs that worked on this thought of everything, (just look at the custom difficulty options) and I highly recommend experiencing this wonderful, weird game yourself.
It is quite difficult to accurately describe the cause of my strong feeling to this game. Much like its main characters, INK INSIDE is an incredibly facetted and layered game. As one can gleam from the description here on Steam, a focus is on the dodgeball combat + brawling mechanic. It is very difficult to design characters likable enough that one does not grow tired or annoyed of them after a few fights, but every second I was playing the game my love for every single one of these fictional folks just kept growing. I have teared up, laughed, even called out loud while playing INK INSIDE, and I cannot recommend it enough. As a warning though, it can get a little text heavy. If you can stomach brisk reading (and glowing VO performances) in your video games though, I ask you to please buy it and show the developer your support. 10/10 would zonk again
Can't wait for the high school anime arc
fun times. eagerly waiting for the next part of the story to drop
Ink Inside is UNEXPECTEDLY one of the most tightly written narrative experiences I've ever played. It could make me laugh out loud. It could make me cry just a tiny bit. It could make me imagine the world and our troubles in a different way. Ink Inside is a #$&@in steal for its price. If you see Ink Inside on sale purchase it for yourself and three of your friends. Ink Inside is the best indie RPG since [COMPARISON TO BIG-NAME INDIE RPG REDACTED]. The illustrated graphics? One protagonist says F#$K three or four hundred times.
Please, if you're looking through this and are unsure about purchasing this silly indie game, do it. Just do it.Give it a shot, and don't let go.It’s the weirdest fun ride to be on. You'll thank me later.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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