
A literary machination about corporations, conspiracies, and the unspeakable horrors you’ll commit for minimum wage.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Take part in an expansive choose-your-own-adventure horror story, where you’ll uncover the secrets of an anachronistic corporation reigning over a post-truth world. Solve cryptic riddles, make difficult choices, and escape the depths of SMYRNACORP with your mind intact, no matter the cost.
With hundreds of possible story routes, multiple endings, interactive puzzles and RPG elements, INHUMAN RESOURCES aims to elevate the traditional reading experience to more immersive, engaging heights, without forgoing the satisfaction of a well-crafted story.
Experience a non-linear storyline with countless possibilities. Befriend demented coworkers, survive sadistic supervisors, and unearth the evils hidden within SMYRNACORP.
Flesh out your employee profile by increasing your skills and finding hidden items, allowing you to discover secret paths.
Do whatever it takes to survive your nine-to-five. Steal confidential data, distort video footage, hack a colleague's computer and crack open vaults to meet company expectations.
Discover a collection of short stories written for the game's universe by an extensive cast of Canadian authors.
Full English and French localization available.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Firstly, this isn't a "game" as such, but a dense, and quite interesting visual novel. It's a great work of speculative fiction that tackles the complexities and contradictions of living in a post-truth world, where fact and fiction blur together very often. Fair warning that there is a LOT of blood and gore in it, and a darkly comic undertone running through it as well. I played the game when there were no guides, so I messed up a few of the more unique puzzles, though that didn't seem to stop me from progressing. I would have also liked to be able to save so that I could view all the endings, but those are minor quibbles. Overall, excellently-written work.
J’ai été surpris par Inhuman Resources: A Literary Machination. Oui, tout n’est pas parfait – certains choix manquent d’impact, les mini-jeux sont discutables – mais j’ai vraiment été happé par son ambiance pesante et ses thématiques sombres, presque dérangeantes. C’est un ovni narratif, à mi-chemin entre le visual novel et le roman interactif, qui assume pleinement son style minimaliste. Il ne plaira pas à tout le monde, c’est sûr. Mais si vous aimez les expériences qui sortent des sentiers battus, qui vous forcent à réfléchir et à assumer vos décisions, alors ce jeu mérite clairement qu’on lui laisse sa chance. À condition, bien sûr, de savoir dans quoi on s’embarque.
10/10 Fantastic visual novel, much longer than I assumed it was going to be, Great storyline, nice art style, and funny little quips throughout.
I really enjoy text-heavy games, but this one was TOOOOO text heavy (and inevitably boring) for me. Between reading tons and tons and tons of text - would be nive to have some other interactive things to do. "Orwell" game is a good example of balancing things out, I think. Couldn't finish it because I was bored, although the topic and the concept were interesting, Maybe just not my cup of tea.
This is def one of my recent favorites and I don't usually play visual novels. I just love everything about this.
I've had a blast playing this game! It's a super interesting multiple-choice interactive story with super clean and fun visuals and a cool premise. I highly recommend it!
Excellent writing, the lack of images is covered by light, efficient descriptions of the environment. The writing is dynamic and even longer texts and documents are easy to breeze through thanks to the clever wordplay and twists. Humor and horror mix well, with even your most unexpected traits shining in bizarre moments. Rereading my review makes me feel like a journalistic salesman, but I think it stems from the respect I feel for this game, I haven't been hooked by a story in a while, and I hope others will enjoy it too.
预告片风格上来以为是雅皮士精神那种会掉脑袋的办公室喜剧风格结果开局就给爆了个大的,后续更是一句废话没有直奔主线目标[spoiler] 入职一周公司就被我扬了我是最棒的实习生 [/spoiler]。剧情实话说不是有点而是非常高开低走,但前半段给我的正反馈足以让我去开多周目。 很喜欢UI设计和立绘相关,不过不太推荐开背景音,惨叫声实际便宜素材复用,属实出戏。 —————— 所有角色都太过符合刻板印象以至于[spoiler] 前期发现缺了东西又回不去不得不开新周目费劲巴拉凑出虎爪刀然后发现某人其实是替身的替身这事对我而言其实是最大的反转,然后剩下的剧情里就没啥值得操心的东西了。经典只要出了伪人这个选项就会发现身边没几个人其实是真的 [/spoiler][spoiler] 同事们都刻板得太可爱了相比之下L这种太特么刻板印象的幕后黑手对我而言真的不是很重要,以及居然没有把本体掐死之后自己跳下去的选项,我的抑郁背景白点了aaaaaaaaa [/spoiler] 属性选项某种程度上不是很重要,虽然你不能读档但主角超级耐杀又弥补了这一点[spoiler] 我的意思是追逐关那段我真的幻视无数次暴君撞墙.gif [/spoiler] 带一点点解谜要素这事我不作评价[spoiler] 但想出视频解谜这题的属实是活全家了 [/spoiler]
loved the writing, loved the plot, loved the art. if you're a big reading and writing person, you will love this game
Zuerst muss man sagen, dass manche Entscheidungen, Konsequenzen oder Handlungen einfach in den Raum gestellt werden und nicht detailreich nachvollziehbar sind. Spannung im Thriller-Sinne kommt auch nicht immer auf, dafür ist der Großteil der Szenen zu vorhersehbar. Trotzdem: Schön illustriert, die Story macht einen im Großen und Ganzen nachdenklich und die Charaktere sind nahbar. Die sprachliche Gestaltung ist erstklassig und trägt enorm zur Atmosphäre bei.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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