
InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a new engine with improved graphics and physics. Roll through a series of beautiful environments filled with elaborate, mind-bending puzzle structures.
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About
InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a brand new engine with completely overhauled graphics, physics and game code.
InFlux is a puzzle game that mixes exploration and platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved. Redux is the same game, except better in every way, having been rewritten from scratch in Unreal Engine 5.
Roll your way through a series of beautiful and varied naturalistic environments
Solve a sequence of mind-bending cubic puzzle structures
Forge an alliance with a majestic and enigmatic humpback whale
Enjoy an extensive original soundtrack by composer Jonathan Yandel
We took so long to make this that it is technically a remaster of a remaster of a remaster
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Polish, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A side-by-side video comparison with the original game "InFlux" is provided below. [b]InFlux Redux[/b] (2024) is an excellent remaster of the original game from 2013. This remaster is significantly more polished, artistic, and atmospheric. The puzzles are less finicky this time around too. Even the physics have been greatly improved. I could get close to 120FPS at 1080p resolution in most areas with my NVIDIA RTX 3080 video card and 10th generation Intel Core i9 processor. Some vast areas brought the frame rate down to 40FPS temporarily but it was not an ongoing issue. Lots of graphics configuration settings are available within the program, which is appreciated. The game also ran fine on my Steam Deck at 30-60FPS using much lower settings than my gaming PC. Here's the side by side video with additional review of the InFlux Redux afterwards: https://steamcommunity.com/sharedfiles/filedetails/?id=3375324648 The art in this game is beautiful, lots of opportunities for screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=3368768022 Thank you to the developer for providing me with a review copy of "InFlux Redux". The original "InFlux" was purchased myself in the past.
Fun play and puzzle great. Now better remake graph & achievement.
BUY THIS GAME! This game is not what you expect. The marketing, and probably the developer's intent, is a relaxing and atmospheric ball rolling game with some puzzle solving. It is that, but it is also so much more. The dash you get very early on in the game is absolutely ridiculous. You can charge it up and bounce off terrain to launch across the world in a single dash. And you can air dash to extend it. This game's walls are a suggestion. The collision is very exploitable, and that is to this game's benefit. Mix this with the dash and you have a game where you can launch yourself up (and through) the landscape easily to explore loads of unintended areas with very unique terrain made out of bizarre, glitchy geometry. The true puzzle of this game is reading the landscape and exploiting your momentum to break the game's barriers and skip the intended puzzles all together.
Very fun, chill, and pretty. Great game feel and puzzle design.
Not sure how I'm the first one to write a negative review for this game, but here ya go. This game runs like crap, is very glitchy, and just wasn't fun to play. I shouldn't need frame generation to get over 60 fps on a freaking marble game with modern hardware. I was also having random black boxes flash on the screen, some sort of visual bug. I also beat a level and it didn't count, so it respawned me with the finish already triggered, making it impossible to finish until I reloaded. Not a fan at all.
while I'm still playing it, and can't give a full review on the game itself rn because of that, I can say for certain that it's both absolutely stunning, while well optimised. so far: the game is lovely, easily to pick up, and again: this thing is drop dead gorgeous. it shows that almost every inch of this game was combed through and remade or remastered. wow. and for reference: my specs are lower than the minimum spec (i5-9300H, 1660ti), and because i'm on a laptop, i'm stuck that way. On almost all medium to high settings, avoiding some obvious pitfalls like turning down the resolution, using upscaling, and not using nanite tesselation, i'm getting quite a comfortable framerate with this. kinda crazy stuff to see a game this new and pretty running on my kinda old laptop. totally would recommend so far.
Sweet little blue ball Rolling and powering up We can save a whale....
Beautiful, tranquil, absorbing exploring and puzzling. Lovely music kinda reminiscent of Eve's floaty space electronica. Super pretty looking, especially that water, wow. The puzzles often seem quite uniquely analog in a way that most puzzle games aren't, ie if you can come up with some way to fling and bounce yourself that's not the most clearly defined route, and yet works, then good on you. All in all a mix that pretty much guarantees a relaxed-but-attentive mental flow state while playing. Very enjoyable!
Nice game. It's supposedly a remake, but I never played the original. Nevertheless, this is well made. It's a little easygoing, but navigating through the environments is nice as they are very well rendered and provide adequate traversal challenges to move between the main puzzles. The game control well (I played on controller), and if you end up throwing yourself out of bound, the game quickly recover, making failure very forgiving, which is great as it does encourage experimenting with movement a bit. All in all, a pretty and puzzly experience. Whether you're here to look for a remake of the original or just like chill games with a bit of reflexion sprinkled on it, I'd recommend it. side note: steamdb indicates that the game contains EOS files, but they are not used; confirmed by the dev and by just removing it before running.
Just when I was thinking "I'd like to go faster" the game told me how. Love it, esp with its minimalist puzzle aesthetic.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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