
Discover the story of the Aristeia world in single-player or storm into PvP battles! Turn-based battles, 12 heroes, varied arenas, deckbuilding with dozens of tactical cards. Assemble the perfect team, use hundreds of insane combos, and become HexaDome champion. And bring a friend!
Modeled estimate, not a reported figure. How we estimate →
About
Infinity: HexaDome Tactics is a turn-based tactics game set in the Infinity universe. Lead your team through a campaign where each match reveals more of the world while unlocking new champions and cosmetics.
Beyond the campaign, test your skills in tactical challenges with unique conditions.
Face AI, friends, or other players in duels, either in friendly matches or competitive games.
Build your squad of champions. Each fighter has unique strengths: ranged combat, melee attacks, control, or support.
Make the right plays, impress the crowd, and unleash powerful ultimate abilities.
Every action point matters. Should you attack now, capture the objective, or prepare your next move?
Use tactical cards, manage your resources, and outsmart your opponents to claim victory.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Turkish, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoying the game so far. The pacing feels great, and once you start learning each champion’s abilities, it quickly creates that “just one more match” feeling. I also really like seeing the Infinity universe expand beyond the tabletop game. What surprised me most is how closely the core mechanics have been translated into this format, while still introducing small changes that make sense for a video game.
"Hexagon Tactics" is a work of art and genius while also being very fun to play! In fact "Hexagon Tactics" is so much fun to play that I gifted my son this game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very interesting game — I'm a fan of strategy, tactical, and turn-based games. I really enjoyed the game. You'll have a huge number of combinations to build your own team and fight. I hope the game will continue to be developed and new heroes with new mechanics will be added. The battles turned out to be quite dynamic, and you can build your own strategy for each fight!
Really enjoying this game so far. The turn-based online combat is probably my favourite part. Every move matters, and the game does a really good job of punishing you when you stop paying attention. You really have to think about what you’re doing instead of just rushing through your turns. The sound, music and animations are also great and make the fights much more enjoyable. The campaign and the characters could probably be a bit stronger and more developed, but honestly, once you get into the battles, it’s hard to stop playing. I’ve also been playing on Steam Deck and had no problems so far. No crashes, stuttering or performance issues. It runs very well. One small thing I’d change is the way buffs and debuffs are applied. I sometimes accidentally applied them to the wrong character, so the targeting could be a little clearer. Overall, I definitely recommend it. It’s basically chess with a lot of extra stuff going on, and I mean that in the best possible way.
抽卡比桌游还看随机性,有的时候对面神抽真的难打,有种在打牌的感觉了。整体来说感觉是很不错的桌游电子化的游戏,有点小bug但是看官方修的还挺快的。支持一下,期待未来更新情况吧。
as i am out of embargo ,now is my review , at the playtest i was hyped but not fully convinced, it felt the game had a potential but it was kinda a clumsy way of introducing things. i am positively suprised at how the game is now at its day1 release the solo campaign feel more complete ,the multiplayer is there, you can also play versus bots it became a great game that i enjoy. it is kinda hard to do a tactical game with the hero theme but they managed to do great, the cinematic and the game is clean and the three different map are offering variety about how you want to play. the first one offer a quick experience the second one is complete and the third map have a lot of possibility about where is the next area so a game keep it surprise effect. the game is a lot about an enjoyable repetitive loop in order to fill daily weekly and special quest. the cards/sponsor , and other details add a cool customization side. i certainly love the game and again thanks to the publisher/dev for the opportunity to make us discover infinity : HexaDome Tactics ♥
The game is great with a few MAJOR issues. It's a strategy game that has some deck building aspects in it. What not to love about it? Maybe the player count that has you at top 100 after your first win on multiplayer. Maybe the glaring balance issues and meta picks. Maybe it's the horrid RNG turn line up. Or perhaps the bugs that exist in the game. All of which make themselves visible within the first hour of the game. Which sucks because I absolutely love the game and its ruleset but man do these issues really hurt the game. If they fix these issues I'd 100% recommend to try out the game but I'd be extremely weary about the player count if you're hoping for online play. I fear it's going to be short lived.
游戏还可以,可能比较迷回合制吧,第一次接触这种pvp,让我想起了以前勾心斗角神界竞技场内斗,希望多出点模式,然后bug修好一点,网络修好一点
めちゃめちゃ面白い。デモ版からやっていたけど製品版は日本語訳がしっかりしていて楽しい。試合ごとにいろんなことを考えるからドパドパする。キャラが多すぎてめっちゃ難しい。プレイヤーがもっと増えてほしい。
1試合は短く30分くらいでカジュアルに対戦できる ランダム要素のアイテムもあるので上級者にも勝つことができるかも まだ面白いかはわからないが2000円の価値はありそう
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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