
《Infinity Tao》is a Rogue Lite game set in the Ancient Chinese Immortal Cultivation setting. Raise your realm, build powerful Magic Treasures combinations and Synergies, kill thousands of monster and win the 30 minute game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不好玩 发育路线复杂 还限制时间 怪刷不停 钱跟不上
Игра представляет из себя отличный vampire survivor-like в сеттинге китайской культивации (санся). В отличие от оригинального вампира, здесь отсутствует синергия орудий, однако, у каждого оружия есть по 2-3 тега, которые нужно накапливать, чтобы получить особые бонусы этих тегов - как в Dota Underlords. Отдельно отмечу шикарнейший пиксель арт и звуковые эффекты, очень нраица. Пройти игру до конца в первые несколько раз было той еще задачей, пока глубже не вник в доступные комбинации оружий, синергий и скиллов (а такие тоже есть). Любителям жанра и сеттинга КРАЙНЕ рекомендую. Единственный минус - недостаток разнообразия врагов и локаций. Думаю, игру можно было бы успешно развить в сторону Rogue: Genesia с их переходами между локациями и большим разнообразием прокачки, но разработчики с момента выхода не баловали нас новыми релизами или обновлениями. По две кошки-жены и нефритового стержня этим товарищам! Удар!
制作组给人的感觉是没咋考虑过流派的多样性,六朱雀转六白虎打穿一切难度说是,通用解。 给差评的原因是制作组跑路了。
有点单一,比土豆兄弟那些无聊一点。
该游戏,已跑路,勿买
I really enjoy VS, and I like this clone well enough. The gameplay did feel slower than VS, or maybe the monster would move faster in harder campaigns? I didn't see a tutorial, so I played the game with some logic sense because I was too lazy to read through the texts (too many!) to identify all those special keywords. Synergy? Okay, i just need to equip more of the same. Realm? Okay, I guess I just need to unlock them to equip more things. In my first playthrough, I thought I was bombed by the enemies because that arrow fire thingy was so huge that it took over my screen and I couldn't really see anything. But I paid less than a dollar for this, so I'm not complaining. I do see myself playing it again just to see what those synergies can do for a more powerful playthrough. I'd give it a 7/10.
跑路了
Infinite Tao is an intriguing fusion of roguelite survival gameplay, auto-battler mechanics, and Chinese cultivation fantasy that manages to carve out its own identity within a genre crowded with similar releases. Developed and published by insomnia, the game places players on the path of an immortal cultivator seeking greater power while enduring endless waves of enemies. At first glance, its premise may resemble other survival-focused titles, but the deeper progression systems and emphasis on strategic planning help it stand apart from many of its contemporaries. The core gameplay is easy to understand. Players navigate the battlefield while attacks are executed automatically, allowing full attention to be directed toward movement, positioning, and character development. This streamlined approach lowers the barrier to entry while maintaining an engaging level of decision-making. Success is determined less by lightning-fast reflexes and more by understanding how different upgrades interact with one another. Every run presents opportunities to shape a unique build, creating a rewarding balance between accessibility and depth. What truly defines Infinite Tao is its cultivation-inspired progression system. Rather than collecting traditional weapons or equipment, players gather magical treasures and advance through spiritual realms. This theme is woven into nearly every mechanic, creating a sense of growth that mirrors the fantasy of becoming an increasingly powerful immortal. Watching a once-vulnerable character evolve into a force capable of erasing entire screens of enemies is immensely satisfying and reinforces the game's long-term appeal. The treasure system serves as the heart of the experience. With dozens of magical artifacts available and numerous synergies to discover, experimentation becomes a major source of enjoyment. Combining duplicate treasures into stronger versions introduces an additional layer of strategy that feels reminiscent of auto chess mechanics. Players are constantly faced with meaningful choices about whether to strengthen existing abilities or pursue new combinations. The variety of potential builds ensures that runs rarely feel identical, encouraging repeated playthroughs in search of powerful and creative setups. Resource management adds another compelling dimension to gameplay. Spirit Stones function as both currency and a strategic resource, forcing players to decide between immediate upgrades and long-term investment. Saving resources can generate greater rewards later, but doing so carries risks during difficult encounters. This economic element transforms progression into more than a simple matter of selecting upgrades, rewarding careful planning and adding tension to every decision. The pacing remains engaging throughout thanks to a steady stream of enemies, upgrades, and progression milestones. Battles gradually escalate from manageable skirmishes into chaotic spectacles filled with visual effects and massive enemy hordes. The constant sense of advancement keeps the gameplay loop addictive, especially when a well-planned build begins to come together. Even failed runs often feel worthwhile because they provide valuable knowledge about treasure combinations and strategic possibilities. Visually, Infinite Tao adopts a pixel-art presentation that prioritizes clarity over extravagance. While it may not push technical boundaries, the art style effectively supports the game's mythology-inspired setting and ensures that important gameplay information remains visible during intense encounters. The overall aesthetic complements the cultivation theme and gives the world a distinctive charm without demanding high-end hardware. The game is not without its drawbacks. Players who prefer direct action combat may find the automated attack system somewhat detached compared to more hands-on roguelites. Additionally, the experience focuses heavily on mechanics and progression rather than narrative storytelling, meaning those seeking a rich plot may feel underserved. However, these limitations are largely a matter of preference rather than flaws in execution. Ultimately, Infinite Tao succeeds by combining several familiar genres into a cohesive and highly replayable package. Its cultivation theme provides a refreshing backdrop for the survival gameplay, while the deep treasure system and strategic resource management offer enough complexity to keep players invested over the long term. For fans of roguelites, auto battlers, and progression-heavy games, it delivers a rewarding experience filled with experimentation, growth, and satisfying power escalation. Rating: 8/10
henhaowan
一顿走位,还挺好玩的,不需要什么操作。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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