
Infected Dawn is a singleplayer 3D point and click game focused on exploration and time management. Explore and scavenge useful items to prepare your hideout for the oncoming zombie horde.
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About
They will arrive by nightfall, and you are woefully unprepared. With any luck, you'll make it out of this alive.

With 7 unique locations, you must scour all of them to prepare for the oncoming horde.
Take the items you find and combine them together to create useful tools and traps.

Every action costs valuable time. With only one day, you must use it wisely.

Your hideout could use a few touch-ups. However, you'll need to find the right equipment for the job.
With the right preparations, you may be able to fend off the horde and survive another day.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Decent little game, very easy to beat. A couple achievements seems to be bugged, but it's only been released not too long ago. A good way to keep yourself busy for a bit.
Unique game
I had fun =] A couple of minor bugs - the main ones being it says 3 zombies at the door even if there were 2 etc. The other was switching between difficulties requires the game to be restarted (at the time of writing this review). I tried doing a run on hard mode but hadn't realised it still had the 14 hour time of easy mode, so after that run closed the game and restarted and was able to do all the difficulties. None of the bugs at the time of this review stopped me getting all 8 achievements. Considering I only paid £2.49 I don't mind the bugs I experienced. Thanks dev, had a fun evening streaming this one! :)
Hello, unique and cool game. fun for what it is and to have friends watch, however can you pls fix the hidden achievement ? i know what it is and i will not spoil it but its not giving it to me :( i want to 100% it for my showcase haha
Pretty nice game, it has potential to grow bigger, I definitly gonna wishlist it
good little game for what it is. nice update so glad we can finally use the gun haha overall a nice little game to kill like 2 hours of time!
so good. slay queen you cooked on this game frfr Dev, i like the style of the graphics =) very epic
I got it for free and was mainly a basic tester and trailer creator, but I bought Stick Fight for $5 the other night and I would say if I were to buy this, it would have been worth the price of a bottle of water and matches just fine on a dollar-per-fun value. Well done! Cheers for your first release.
Infected Dawn is a survival horror game developed and published by Lots of Logic Software that centers on preparation, resourcefulness, and strategic decision-making rather than nonstop combat. Set in a world devastated by a deadly outbreak, the game challenges players to survive by making every hour count. Instead of charging into battle, players spend their days exploring abandoned locations, scavenging for essential supplies, and returning to a safehouse before darkness falls. This day-and-night structure creates a constant sense of urgency, as every choice influences how well prepared players will be when the infected emerge in force. The gameplay revolves around balancing exploration with survival planning. Each expedition into the surrounding environment presents meaningful decisions about where to go, what to collect, and when to retreat. Time is a valuable resource, and staying out too long can leave the player dangerously unprepared for the night's assault. Buildings contain useful materials, tools, and equipment, rewarding those who thoroughly search every corner. The game's point-and-click interaction system slows the pace in a deliberate way, encouraging players to carefully inspect their surroundings instead of rushing through them. This measured approach strengthens the survival atmosphere and makes every successful scavenging run feel worthwhile. Resource management is one of the game's defining mechanics. Supplies gathered during the day are not simply collectibles but essential components for long-term survival. Players must decide which materials are most valuable, as inventory space and available time are limited. Once back at the hideout, these resources are used to improve defenses and increase the chances of surviving the next wave of infected. This cycle of gathering, planning, and fortifying creates a satisfying progression system where every successful outing directly contributes to future survival. The connection between exploration and base defense feels natural, giving purpose to every action the player takes. The game's atmosphere plays a major role in maintaining tension. Abandoned buildings, quiet streets, and an overall feeling of isolation create an unsettling world where danger always seems close, even when enemies are not immediately visible. Rather than relying heavily on frequent jump scares, Infected Dawn builds suspense through uncertainty and careful pacing. Ambient sound effects, environmental details, and moments of silence all contribute to an immersive experience that keeps players alert throughout their journey. While the visuals reflect the scope of an independent production, they effectively support the game's bleak and oppressive setting. Another strength lies in the emphasis on strategic thinking over raw firepower. Success depends less on quick reflexes and more on efficient planning, wise resource allocation, and careful preparation. Every improvement made to the shelter represents the rewards of previous exploration, giving players a satisfying sense of progression as they gradually transform a vulnerable refuge into a stronger defensive position. This system also increases replayability, as different priorities and exploration routes can lead to varying survival strategies across multiple playthroughs. Despite its strengths, the game is not without limitations. Players looking for fast-paced action or large-scale firefights may find its slower rhythm less exciting. Certain aspects of the presentation and gameplay mechanics also reflect its indie origins, lacking the refinement and production values of bigger-budget survival horror titles. Even so, these shortcomings rarely overshadow the game's well-designed core loop, which consistently rewards patience, planning, and thoughtful decision-making. The developer has also provided post-release improvements that demonstrate continued support for the game. Overall, Infected Dawn offers a refreshing interpretation of the zombie survival genre by placing preparation and strategy at the forefront of the experience. Its blend of exploration, scavenging, hideout management, and time-sensitive decision-making creates a tense and rewarding gameplay loop that encourages careful planning rather than reckless action. While it may not appeal to players seeking constant combat, those who enjoy slower, more methodical survival games will find plenty to appreciate. Developed and published by Lots of Logic Software, Infected Dawn stands as a solid indie survival horror title that successfully captures the anxiety of surviving against overwhelming odds. Rating: 7/10
Not bad
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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