
INDUSTRIA 2 is a narrative FPS adventure about a woman stranded in a parallel dimension. Explore, scavenge and fight your way through a mysterious boreal landscape consumed by an ever-hungry artificial intelligence to find a way home.
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About

Years after the events of the prequel INDUSTRIA, Nora is stuck in a parallel dimension, far away from home. Trapped between machine-built walls, she survives alone in an abandoned chapel near the coast.
Just before she can evade the hostile parallel dimension and return home to 1989 East-Berlin, a chain of unforeseen consequences pull her back into the pulsating heart of the artificial intelligence ATLAS.
Nora soon comes to the realization that she cannot evade her past and must face the haunting responsibility that lies within it – her involvement in the creation of the uncontrollable A.I.

Immersive, slow paced gameplay: Physics-based interaction, crafting and a diegetic inventory ground the gameplay in the game environments
A hero's journey: A narrative FPS to its core, where you'll meet memorable characters and progress through a touching story
Unique setting: Industrial decay in a vast boreal nature meets otherworldly sprawling machine structures
Upgradable weapons: Upgrade five weapons with various attachments like silencers, extended magazines or special attacks
Robot body horror: Vivid machine oil spilling and body dismemberment lead to intense firefights
Compact Indie Experience: A 4-6 hour long filler free journey made by a passionate small indie team
Cinematic audio: Full voiceover, dynamic music and detailed sound design are merged together by real-time audio reflection through Wwise
Next-gen visuals: Carefully crafted assets are empowered by Unreal Engine 5's fully dynamic lighting engine Lumen
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just finished the game. Overall id still say this was a pretty big step up in craft over the first one, vibes are still good, and combat has satisfying heft, and i did enjoy the increased amount of character interaction. They took thier ideas from thier first game and expanded and improved on them on exspected and unexspected ways! I will say, just like the first one, you can really feel them run out of time and resources in the back half of the game. The further you go the more you suffer from lack of environment variety, bugs, and a general lack of polish. I will say in particular I really wish we got more time to explore and fight in the city proper. Felt like I only got one or two fights on the streets before it was straight back into dark industrial cooridors. I understand some folks might really dislike some of the combat changes in the second half as well, but I honestly quite liked the mix up in gameplay and they didnt overstay their welcome. In conclusion, im still really impressed with what Bleakmill was able to occomplish and I hope they stick with it for another game. Even if its not Industria 3
I ENJOYED THIS OVER ALL like the first i enjoyed the slow paced shooter gameplay but it does feel like they rushed this a bit with the last level i had a few bugs with audio but if you enjoyed the story and want to see the story though i reccomend it
Kinda of liked the first one because it reminded me of half life series a bit. This one felt very different. The way they tried to make the controls like it was some half life alyx vr was a questionable choice. The levels were very uninspiring. The other character that kind of follows you around was basically useless. I am not even sure why they were included. It's fine but recommend getting it on sale.
The first game was nothing ground breaking, but was enjoyable to explore. The sequel severely and painfully misses even that bar. I should have heeded the bad reviews but even on sale I can't justify it. The sequel is nothing like the original. The original explored an uncanny world, falling apart long after the robot takeover, with surreal, shifting environments. This game is a sad attempt to copy HalfLife 2 with a darker coat of paint. Right from the start it tries to be a horror/stealth game by dropping you in legally distinct Ravenholm with worse lighting. You are forced to run down invisible corridors worse than Final Fantasy 13. Outside and it looks open to walk? Too bad there's invisible walls forcing you down an invisible hallway. The NPC forced on you spouts poorly written exposition and sprints with the most unnatural run cycle I've seen in ages. Horridly outdated mechanics for opening anything. Having to click and drag to open every door, closet, drawer, etc in a game that requires you to check everything for supplies is immediately annoying. Enemies will 2-hit you on normal and that's if you're lucky enough not to be dropped out the bottom of the map when hit and forced to reload your save.
Game is not finished.
If mediocre were a hat, INDUSTRIA 2 would wear it like it was some sort of award. I liked it, but found the game to be very boring as it progressed. Chapter 1 was alright, though it started to flounder towards the end. Chapters 2 and 3 were just mind numbingly boring. The level design has some areas that look cool, but the amount of empty corridors that end to dead end empty rooms really starts to drain your interest. Fighting the robots is entertaining at first. Smacking a robot down with an axe in a 1v1 brawl was certainly a highlight of the game. Pistol, Shotgun, SMG, Rifle, Revolver. They all work, but even with the upgrades you can buy they never really feel like they're improved enough to make any of that worth it. Combat also becomes the same kind of experience, with enemies coming at you in these slow conga-like lines. The world is very linear, which is frustrating due to the amount of dead ends that lead to nothing during those moments you want to explore. Sometimes you're rewarded with ammo or crafting items, but much of the time it's just some empty room or dead end. Storyline wise I think you can play this without too much knowledge of the original. You get a Cliff's Notes version of the previous game that includes some of the basic bits of information. But the world itself doesn't have much of a story to play out. You interact with a NPC, Marlene, for much of the game. Not quite one long escort quest, but by far one of the least interesting and useful NPCs to ever grace my screen. There are notes to find that give you some backstory on previous residents, but it doesn't really establish much in the way of lore or interest. You can use a radio now and then to talk to a specific character, but it's so boring I just skipped them when I saw them. If you played the first game and were hoping for more, I don't think this game is going to meet those hopes. It's more of a casual jogging simulator with FPS elements. Also an odd choice in making interactions with doors/drawers a dragging mechanic without much in the way of physics elsewhere. It feels like an idea that wasn't fully implemented. The ending is alright. There's more than one, though the differences aren't huge. In the end it's just an alright game. I couldn't finish it in one sitting due to how boring the whole thing is, but over the course of 2 days it doesn't feel like a complete waste of time.
Jeux super passionnant , j'adore
Endlich mal wieder ein Game das richtig Spass macht!!! Zum Einen - Gruselig - Atmosphärisch - zum Anderen - eine gute Story, durchdacht bis zum Ende. An der einen oder anderen Stelle hätte ich mir gewünscht, das es nicht so Linear ist, und man hier und da ein paar mehr Gebäude durchforsten kann - allerdings ist das jammern auf hohem Niveau. Punktlandung!
I liked the game even though I encountered small visual bugs. The story is very good, I'm waiting for Industria 3
剧情没看懂,但是游戏还可以,步行模拟器加轻度射击,不是很恐怖,适合休闲。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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