
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
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Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 174 reviews with recorded playtime.
Reviews
Themes across 172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
让人想起卡拉马佐夫兄弟里的宗教大法官这一章,非常喜欢...
ゲームとしては面白くない。映画だったら面白いと思う。
Indika perfectly captures the experience of trying to be a good person while a tiny sarcastic demon in your ear fact-checks your entire existence. The game gives you literal XP points for praying, only to mock you for caring about video game numbers. A beautiful, surreal fever dream.
Denenmesi gereken garip bir oyun.
directing, art, and game design is one of the best ive ever seen easily a 10/10 game wonderful in everything
走路模拟器
Индика. Добротный чернушный артхаус the game. Если можно так высказаться о симуляторе ходьбы. Какой-то минимальный геймплей тут есть, но так, на уровне того чтобы минимально разнообразить происходящее, максимум пару раз дать пошевелить извилинами. Скорее хорошо что он есть. Выглядит и поставлено в целом норм. Местный монументальный стимпанк - в меру любопытен и необычен. Но это всё обертка, и главное тут безусловно история, взаимодействие персонажей, то как они озвучены… По сути тут путешествие шизанутой монашки периодически беседующей с внутренним голосом/чёртом, которую за дело на дух не переносили окружающие и с того послали куда подальше тащить какое-то письмо. И раненого беглого каторжника с гниющей рукой, который надеется на какую-то святыню из рекламного проспекта. В не предвещающем совершенно ничего хорошего сеттинге. Наверное это не то что способно сильно заинтриговать… но по факту взаимодействие этих персонажей прекрасно вывозит на себе игру не хуже чем радиопереговоры тащили фаервоч. Параллельно наверное поднимая в меру занятные околорелигиозные вопросы. Не то чтобы я был фанатом тематики. Что против религии из-за совсем уж неумелых набросов, что за религию из-за отшибленного морализаторства… Но здесь оно хоть и явно ближе к первому, но как минимум делает это не бездарно. Поиграть было занятно. 7/10
Una trama muy original y una bella factura técnica acompañan a este juego que tiene unas temáticas que no dejarán a nadie indiferente.
freira safadinha
氛围不错,操作便秘劝退了,看视频云完了还不错,宗教有点知识盲区,感觉有必要了解学习一下这方面
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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