
A roguelike deck-building game where you craft a deck, spark talents, discover runes, and assemble your team with partners' cards! Play unique stories for every character and explore a world caught in the clash of gods. New Puppeteer DLC just released!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Spanish - Latin America, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还可以
游戏重复流程过长,而且平衡略烂,x费卡加一个加一费变为1.5倍伤害的buff,就会先结算这个花一费后再结算x费卡,但是加一个加一费抽二的buff,因为抽卡结算在x费卡之后,就会导致x费卡把费用用光后依旧可以结算抽二的效果,代码能不能统一一下,因为游戏的难度略低,一路三精英都不怎么掉血,火堆也不能敲卡,导致火堆地位很尴尬,天赋系统更是奇怪,好天赋跟烂天赋的分布不规则,就跟moba里卡金币憋大件导致的过度稀烂,可以替换原始卡组的卡牌,导致游戏的精简非常简单,如果不考虑游戏的平衡,确实是一个难度低易上手新手友好的游戏,但是太低的难度跟太烂的平衡很容易让后续游玩热情衰退,并且一把深渊全程几乎无伤一个半小时也只能拿600个币,什么都买不起,游戏反馈真的是稀烂
多樣化的角色, 且幾乎每個角色都有故事劇情, 讚!
Un gioiellino, di gran lunga migliore di titoli analoghi molto più in vista. Ottima grafica, personaggi con meccaniche diverse, tonnellate di missioni, carte, modalità di gioco e segreti da sbloccare. Alta rigiocabilità. In sintesi, un must per gli appassionati del genere. Unica pecca, traduzione dal cinese fatta col deretano.
Китайские товарищи подвели. Переводили промтом, ещё и накосячили с синхроном текста и кнопок. Да и не в тех местах текст периодами находится, где должен был быть. Да и сама игра - шляпа усатая.
制作组什么时候才能将傀儡师也放到秘境当中啊 还是说这个游戏就是不更新了 没有新内容直接摆烂了??
I like this better than Slay The Spire and I really enjoyed that game.
Good game. My biggest issue is the new names and descriptions for the mechanics that make the game more difficult to learn then it should be. Also the tutorials are maaaaaaaaaaaaa Multiplayer?
As far as deckbuilders go, this one has promise with its partner system, runes, and team positions. I can't say I don't recommend it, because I am having fun... but there are a few things that irritate me and prevent me from wholeheartedly recommending it. 1. Lack of synergies. For example, Warrior has a few cards that mark a heretic and a few that have bonus effects when hitting a heretic, other than that interaction the cards aren't worth getting by themselves. Because there are better alternatives, and a heretic debuff doesn't do anything else. 2. Dragon's Abyss. The "endgame" I guess you would call it, basically a 10 floor delve of progressively harder bosses. The damage scaling of the player doesn't keep up with the bosses HP and attack power, the player's defensive options can scale enough, but then comes the next issue. 3. Cleansing buffs/debuffs. I swear that cards that say "remove effect" don't work 95% of the time. There is no way to remove the enemy's strength buffs, the poison or bleed effects from players, and the myriad of other "positive effects" that Albert's special card should be able to remove from foes. 4. Cosmetics. Costumes for the characters are nice, but why must 90% of them be locked behind the Dragon's Abyss, which only gives coins for a successful 10 floor delve? I swear if this game were a gacha, you'd be able to get the costumes through a DLC purchase. And speaking of DLCs... 5. The Puppetmaster. Only available in a special campaign, the inability to use them in other places is very infuriating given how fun they are to play. TLDR; if you like deckbuilders, then wait until a sell for this one as it's unclear how its cards work, cards lack more interaction, and costume options being gated behind pure RNG. I can't recommend it at full price. Edit: Completed a run of Dragon's Abyss, the time and luck for one run wasn't rewarding or fun... 410 coins for almost 2 hours of suffering. I'd need to do 8 hours total to unlock 1 skin. Not worth the effort or time commitment, my previous recommendation of not at full price still stands, but I'd go even further to say wait for a 90% sale or better. I cannot recommend it unless it is practically free.
Я играл в очень большое количество карточных игр, но такого количества багов в механике я еще не видел, некоторые карты вообще не работают, например: есть карта руна льда - накладывается на врага и каждый раз когда он отхватывает от любой атаки у него должно на 1 ход отниматься 1 сила, на следующий ход возвращается. Только вот он не отнимает... а прибавляет... и на следующий ход у врага +2+4+6 силы... Многие эффекты что должны быть массовыми, в результате одиночные, про кривой перевод я вообще молчу, там всё очень плохо. И при всём этом игра очень простая
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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