
Europe, 1938: The lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones, and this time he has his dad with him.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Recuerdo con mucho cariño este juego de mi niñez, ha sido todo un lujo poder jugarlo de nuevo
I don't really líke this game. It's super hard (and not in a good way), it's super confusing and just... not good. Also the ending feels kind of rushed.
A TRUE LEGEND. Best adventure in History.
primoroso
Indiana Jones y la última cruzada (PC, aventura gráfica) es ese tipo de juego que hoy te venderían como “experiencia retro inmersiva” y en 1990 era, simplemente, “buena suerte y que Dios reparta”. Point and click clásico, muy fiel a la película, con ese encanto de cuando los píxeles tenían más personalidad que muchas cinemáticas actuales. Lo juegas y, de repente, hueles a disquete y a merienda con Cola-Cao. La adaptación está hecha con cariño: reconoces escenas, ritmo y tono, y la sensación general es la de estar viviendo tu versión de la historia… hasta que el juego te recuerda que en su época no existía el concepto de “calidad de vida”. Aquí el ratón no te chiva qué es interactuable. Tú pasas por la pantalla como un turista miope hasta que descubres que, si no usas el comando “Qué es”, estás básicamente jugando a “encuentra el objeto invisible”. El tramo del castillo en Alemania es entretenido, con ese punto de “película dentro del juego”, pero también tiene el detallito de las peleas con guardias: puedes evitarlas si contestas bien a sus preguntas, lo cual convierte a Indiana Jones en una mezcla de arqueólogo y opositor con examen oral. Y luego llega el Santo Grial, que no es un final: es un máster en frustración. Aunque recojas pistas, puedes cagarla “no sé cómo” y repetir las tres pruebas finales unas ocho veces, hasta que la nostalgia se te cae al suelo como el sombrero por un precipicio. Se hace corto, se disfruta… pero sobre todo se recomienda a muy fans y a gente con paciencia histórica. Nota: 5/10.
Uwielbiam stare gry z czasow C64, ale ta powinna zostac zakopana w podziemiach jak wszystkie nieodkryte skarby Indiany Jonesa ... KOSZMARNY INTERFEJS! Szkoda czasu i pieniedzy ... w to sie nie da grac ..
Fan de Fate of Atlantis, j'avais un peu joué à Indy 3 dans ma jeunesse. Je gardais un très bon souvenir de la première partie, jusqu'à l'arrivée dans le château nazi. Je comprends désormais pourquoi mes souvenirs ne vont pas au-delà : toute la suite est une purge. Adieu le point&click, on enchaîne les fights au pavé numérique sans regen et le die&retry jusqu'à la fin du jeu. Celle-ci est d'ailleurs bien rushée, on passe de Berlin au temple du Graal en 5 minutes.
Warning: press Alt+S to remove that annoyingly ugly smoothing filter. At the time, there was already a nice leap forward in graphics compared to [b]Maniac Mansion[/b] and [b]Zak McKracken[/b]. Gone are the lanky, blocky, and barely animated characters, bn favor better proportions and more frames of animation, along with very nice locales; I especially dig the sections with top view. The interface also starts becoming more familiar (to people like me who got their start with [b]Monkey Island[/b], that is). The game is quite short but has great replayability, as entire sections allow for several different approaches; a few can even be skipped outright, so there's plenty to try. You can even change some details of the ending compared to the movie. The only real blight is the combat, which was underdeveloped to begin with and hasn't improved with the years; to the developers' credit, they designed things in such a way that you will never need it if you play correctly, making it clear it's meant to be a last resort. You also have to keep several save games at hand because this is still a game where you can die or, worse, do or forget something that prevents further progression. It takes some liberties with the original, but it's still much more faithful than most movie tie-ins, especially for its time, and it stands tall as one of the best examples in that category. Of course, it's also another certified Lucas classic. It's quite unfortunate that this release is so bare-bones; besides that annoying filter, it doesn't include the manual (a.k.a. the Grail Diary) among the files. It's linked from the store page, but would it really have cost anything to include it there? Like other old adventures, I also wish the EGA version were available, as some of its backgrounds are impressive in how they use the limited color palette, sometimes looking sharper than the more detailed but occasionally gaudy VGA graphics. At least those files can easily be used with ScummVM.
It's fine for it's time, but it's not as enjoyable as I had hoped. And while I can play thru some retro scuff, this is just bogged down by it due to the game's complexity and a manual that is not very helpful. For the price and for those who love the character and are curious, this is worth checking out. Maybe wait for a sale tho.
A pretty classic adventure. Personally I'd recommend using the GOG version, but that's just me. The game is fairly difficult in comparison to more current adventure titles, which might lead to more frustration than one might like. I played this years ago and certainly couldn't find the nostalgia compelling enough to play through it again. But, if you have never played it I think it is certainly worth it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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