
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awful game, plays like you have bricks tied to your feet, guns kick in your hand as if you're a toddler being handed a .44 magnum. the performance and load times are awful, takes half an hour to get anywhere on the new map just for the buggy temu ai to start shooting you through 5 buildings and 6 fences from 100 meters away. this game had promise when it first came out but somehow they have devolved in quality in every update.
still after 2 years most buildings are empty, no direction or map so no idea what you need to do or where to go. save your money go play tarkov pve at this point.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
依旧小背包,依旧小仓库,千万不要浪费钱,纯就是付费爆肝游戏。 pve搜打撤仓库整的巨小,安全屋还不如出租屋。搞一个搜打撤游戏,仓库小前期还不让修枪,一个做完了任务死了就要重打,逆天AI露头就没,难度低一点也一样修脚,必须把AI调的特别拉跨,不如一个人没法打,防弹衣和头跟纸尿裤一样薄,我控制器刷钱都没ai杀的快。 装备还卡的一批,等级不到不给你用,只加好感度的任务还不是固定的,我很纳闷这真的是搜打撤?你PVE搜打撤枪和仓库做大点还怕没人玩? 建筑等级卡死你,就卡那阵营好感度,这作者布诗人,任务基本不给好感度,就NM卡着你不让你升建筑,最后就TM死循环! 你升完建筑,尤其是升那储存箱,完全没感觉有什么变化。劳资是来肝枪,肝资源的,不是来搞你那什么破任务的,麻烦工作室把重点搞懂OK?
This game is legit worth every dime spent on it. The guns feel great and the maps are varied. The AI can and will push your ♥♥♥♥ in if you give them an inch or run in too stupidly. This is also the only extraction shooter right now that seems to be PvE focused out of the box and thus offers a nice break from the stale muh uh PvPvE pew pew section. The updates do tend to take their time tho and the performance leaves a lot to be desired at times. But this game still stands well on its own right. If they iron out the performance and expand on the game's map pool, then this game will definitively be a GOAT even more than it is right now in my book.
Audio issues, poor sound distortion, choppy gameplay. Frames take a dump every 2 mins. Enemy voices echo even though they're right in front of you or above you. Gun shot noises and effects are pretty cruddy, and there are some inventory issues. I'd like to give this game a like seeing what it's trying to be, but it isn't there yet. I do not recommend getting this game yet until further updates. Egg
Jogo ainda esta no alpha. Porém, bastante promissor. Para uma fase alpha você tem muita coisa pra fazer, a IA dos inimigos ainda é meio bugada eles ficam atirando em vc através das paredes em alguns momentos, mas bem dinâmicas, flanqueiam, se escondem e se comunicam entre si, até fazem ronda atrás de algum suposto barulho que um deles ouviram. O core é poder jogar com amigos o que deixa mais dinâmico nas operações pelos mapas e objetivos, é um jogo bem punitivo onde morrer nunca é vantajoso, pois achar itens para melhorar sua esconderijo não é nada fácil. O que me agrada na progressão, pois é lenta estendendo a vida útil do jogo. As incursões nos mapas não são nada enjoativas, já fiquei +1hr em uma incursão com um amigo, e não parecia nem que jogamos 30 minutos de tão imersivo que o jogo se torna. Um ponto é a questão das bags, devem melhorar mas tem muitas poucas opções e pouco slot, é um ponto positivo e negativo pois vc precisa gerenciar o que realmente quer levar, o contra é que normalmente vc precisa de tudo que acha kkkkkkkk, mas até o presente momento não me incomoda tanto. E acho que o loots dos bots são bem escassos, acredito que deveria ter mais itens aleatórios ao saquear os inimigos. Enfim, vale a pena investir e apoiar no momento que esta, pois pelo que acompanho no discord do jogo, tem muita coisa pra vir e ser um dos melhores do gênero PVE do mercado. PS: Jamais toque no terminal em um base militar -'
Constantly crashing no matter what I do. Nothing on my PC is causing it. Cannot play one map because it crashes on load, cannot extract from Bunker because it crashes when leaving... do you guys even test your stuff? Gunplay is nice, AI are pretty dumb and they spawn way too often to the point where you can't even loot, and there's only a couple small hotfix updates a month. Refunded.. I don't see the potential here.
The game is currently still in alpha and in a very poor state. The AI’s behaviour is inconsistent and makes little sense on any setting. Hit reactions are bad, and the visual effects on impact are also underwhelming – it all feels like a game from the early 2000s. Weapon recoil feels wrong, and the weapon modding system clearly needs a lot more work. The missions are boring, and the story never really manages to create a compelling atmosphere for me. This game definitely needs a few more years before it will feel polished. Until then I’ll keep an eye on its development and may adjust my rating in the future.
Ever since g0at exposed the rampant cheating in Tarkov three years ago, I stopped buying PvP games. This is the extraction shooter for people who don't want to deal with cheaters in their rec time. Enemy AI is strong and completely customizable. The gun and gear selection is good, but more is on the way; the dev team is small but attentive and I am having a hard time putting it down. Did I mention it has four player co-op?
this game is good, but theres nothing going on, and ik that im a dopamine needing ass but there is nothing going oon.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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