
Incremental Town RPG lets you build and manage a thriving village. Master resource management, develop a robust economy, and enjoy a relaxing experience as you equip your settlement to conquer new lands and challenges!
Modeled estimate, not a reported figure. How we estimate →
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About

*Check out the latest version with numerous bug fixes and improvements!
*You can progress faster by playing it as a Clicker, or take it slow by playing Idle while doing other things. The game was designed to be relaxing
*Disclaimer: Incremental Town RPG was an experimental blend of idle and town management mechanics. While it may not be a perfect fit for all idle game fans, it remains a unique experience for players who enjoy both styles. Future projects will focus on a more refined idle gameplay approach based on community feedback.
Incremental Town RPG lets you build and manage a thriving village. Master resource management, develop a robust economy, and enjoy a relaxing experience as you equip your settlement to conquer new lands and challenges!
Build, Expand, Conquer: Your Town Awaits in Incremental Town RPG

⚔️ A Relaxing Base Building RPG with engaging resource management and hours of entertainment.
🏝️ Beautiful Pixel Graphics and a soothing ambiance for a calming gameplay experience.
⚙️ Enjoy a satisfying progression system with strategic depth.
🌟 Prestige Tree - Reset progress to gain permanent boosts, accelerating future growth and gameplay.
🦊 Efficiently manage your team to optimize resource delivery and economic development.
🔨 Forge equipment to strengthen your village and overcome new challenges.
📦 Strategically plan your resource gathering to meet various demands and improve efficiency.
⛏️ Discover and utilize a wide range of items to enhance your gameplay experience.
🎒 Fully interactive Crafting and Inventory System for streamlined management.
🌟 Regular game content updates through expansions, keeping the experience fresh.
🌟 Suitable for players of all ages seeking a relaxing yet engaging experience.
Embark on an epic adventure filled with battles, quests, and a lot of loot. As you progress through the levels, you'll unlock new gears, vehicles, new places and buildings, allowing you to take on even tougher challenges and defeat fearsome enemies.
Thank you so much for your visit! I'm a solo indie game developer and I am doing my best to improve the game based on the community feedback. By purchasing the game you are encoraging me to keep making games even better. Best wishes!
Incremental Town RPG does not contain microtransactions. Enjoy the complete game experience without spending money during the game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Starts off pretty good, but there are some weird bottlenecks that slow the game down drastically. They seem like oversights. I got through 95% of the game in an hour, and then it took another 3 hours of just waiting for those bottlenecks.
My first review went like this: Unfiinished and broken, not even worth going into detail thanks to the amount of crap in here. Do not buy untill further notice. Post continuation EDIT: If you have ever read any review from me, you may have noticed i LIKE going into detail, the fact that i DINT do it here should tell you just how draining is the disappointment this game is, but upon "finishing" the game, i decided to expand, as always, the worst for last. it feels very much unfinished because: 1-lack of in-site button to level up at the mill, or at the cookery (unlike most other buildings) 2-Its not very clear if the world map is very empty OR how to unlock more map, i've beaten the dragon time and time again, and it still as far as i can visit. I have even gone to the sky island, where the same thing happens, and in BOTH CASES there is A LOT of empty map. 3- the battle stages at the tavern grow inproductive really fast, to the point that its not longer even productive to keep my general battling, a few rounds at the map result in FAR TOO MUCH MORE profit than just leaving my general fighting at the hardest tavern location for days. 4- also, if i leave my general at tavern location and then go out to the map, It will show me the map enemy but as if i were at the tavern location, i dont know, weird. 5-The quest board keeps telling to make a million coins from trading. Ive never had a million coins any one time, but i have spent about that, there is no way to know if i have generated as many coins or if its specific that i need to be holding as many coins. As for the "from trading" condition, i have no tracker to see how many coins ive taken FROM trading. 6-i run MANY things on this computer and this game is one of the few things that will make it overheat. 7- If for example I open one window, such as the rating window, and i click anything, it will also click whatever is behind the window, such as the cookery. 8- the raven keeps telling me to build a taver to train my general (i already did it, and my general is above level 90). 9- not much choice on the sound deppartment either, I like what i see and what i hear and the game is advertised as relaxating, so lets say y somewhat like the music BUT i wanna hear the rain too... that should help me relax, right? wrong, the rain is an FX and so is the constant and infuiriating sound of the axe by the lumberjack, so if i want the sounds not to be a mes, i can either shut the rain down or..... send the lumberjacks home and produce zero wood?.... fail. 10 (the worst): remember the quest board with the million coins, THAT is the last quest (by the way the premise is wrong, its not "coins made by trading" it should say "coins held at any one time") i have opened every map, fought every enemy, but when i reached the million coins, the quest board went "that was the last quest, thank you for playing". There is no story, no nothing, all the places I built. all themaps I opened, nothing, big empty spaces with one location in which you can fight one guy and get coins to reach a value at which the game just says "ok, you're done". THIS "GAME" IS A SCAM, DONT DO THIS TO YOURSELF.
нет
I wanted to like this game, but there's too many inconsistencies and issues. The game seems to forget your progress seemingly at random, the upgrades/speeds make no sense, and it goes from "Incremental" to broken *really* fast.
Este jogo consegue ser extremamente ruim. Entendo que é importante estimular os desenvolvedores indies, mas lançar algo com tantas falhas é quase um pecado. Os bugs são diversos e a única coisa "boa" nele é o fato de ser muito fácil pegar as conquistas pra um jogo que seria do gênero Idle. O melhor momento desse jogo é bater o 100% e deixar ele em um cantinho esquecido da biblioteca Steam. Edit: Os principais bugs do jogo, que eu identifiquei, são 1) os pontos de prestígio as vezes não salvam entre os resets; 2) é mencionado que os trabalhadores permanecem entre os resets, mas muitas vezes, os recursos básicos (madeira, peixe, etc) não são zerados após o reset; 3) há um bug na estrutura da cozinha que permite ter a comida simples sendo gerada 2x (pelos workers e por tempo); 4) é possível continuar farmando ossos, após resets, sem ter a taverna; 5) é possível fazer dungeon e matar boss ao mesmo tempo (mas o gold da dungeon é perdido). *Acredito que com um bom refino, pode ser que este jogo gere bastante diversão ao público de jogos Idle.*
Ziemlich liebloses und verbuggtes Idle-Game was man nach 36 h spätestens durch hat.... Mehr Mühe und mehr Langzeitziele!
:)
Dont buy this game... the dev will just take your money, reupload the same game under a new name and well youll never get updates . See this game for proof https://store.steampowered.com/app/3314780/TinyCraft_Town/
A lot of waiting without anything to do.
This game is unfinished and has numerous game breaking bugs. It wouldn't be worth playing it if was free.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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