
An Incremental game about Slaying a Dragon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about a Knight slaying a Dragon
The evil dragon had destroyed the town!
The king sent its strongest knight to slay him.
The dragon's lair is filled with monsters defending it. you must fight them in order to get to him!
Sell the loot from slaying monsters to buy new skills, powers. and weapons!
Learn powerful spells from the wizard and unleash them on the monsters in the dungeon!
Genres
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the last level felt really good to beat. good game
정석적인 양산형 인크리멘탈 게임 4천원 값은 함
Incremental corto pero muy entretenido, muy disfrutable:)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Thai* +2 more
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Equally bad incremental & survivor. The scaling is awful, you never feel powerfull. You buy upgrades and you don't feel them one bit, it gets very repetitive and very boring after 30min... I hoped it would get better but no, the abilities are awful to chain, it's just random grind & finger crossed. Avoid except for like 2/3 bucks.
竟然沒有雲端存檔 認真的嗎?
Short but fun.
난 분명 1시간 정도 한거같았는데
gg
방을 클리어하면서 업그레이드를하다보면 엔딩을 보게됩니다. 업그레이드를하면 할수록 강해지면서 재미있게 했습니다. 추천합니다.
단순한데 재미있음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 20 | 80% | $4.99 | |
| $1.5M | 18K | 99% | $4.99 | |
| $309 | 9 | 67% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.7K | 216 | 81% | $11.99 | |
| $54.7K | 1.9K | 78% | $2.49 | |
| $54.7K | 128 | 95% | $6.99 | |
| $54.7K | 132 | 95% | $19.99 | |
| $54.8K | 440 | 68% | $4.99 | |
| $54.7K | 113 | 62% | $24.99 |