
An Incremental game about Slaying a Dragon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about a Knight slaying a Dragon
The evil dragon had destroyed the town!
The king sent its strongest knight to slay him.
The dragon's lair is filled with monsters defending it. you must fight them in order to get to him!
Sell the loot from slaying monsters to buy new skills, powers. and weapons!
Learn powerful spells from the wizard and unleash them on the monsters in the dungeon!
Genres
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un petit jeu Incrémentale très cool !
Нет облачных сейвов, третий раз проходить не буду, сейвы портятся при неправильном выходе из игры
Muy corto y muy divertido , si tienes poco tiempo juegalo te va a encantar si te gustan los incrementales
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Thai* +2 more
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oh wow, this is WAY smoother than I thought it would be. Very strong and tight gameplay loop, very juicy, everything is lovely.
very love this game!
Приятная игра. Есть чувство прогрессии, и есть мини-стены, для преодоления которых нужно немного погриндить. Геймплей незамысловат, но не могу назвать его плохим.
Absolutely lovely final message. Was a fun journey can recommend. Do your best <3
Really fun game! The music, art and gameplay are all very nice and everything feels super polished. Plus, (and this is an inconsequential but noted detail), the skill tree has such a cool design and it was really fun to fill it out!
It's an entertaining short incremental game. Already at level 6 out of 20. Within the time of making this review. Pretty much the game is: Kill creatures. Gather loot. Move to the next level increasing your loot by double. So there is always an incentive to continue. Nodes start off with getting +1 damage with a sword. To eventually unlocking different spells to assist you. NPCs and so on. It's a short simple game.
Enjoyable, I wish the gameplay evolved more, but outside of that it was enjoyable,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.3K | 20 | 80% | $4.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $54.7K | 463 | 83% | $4.49 | |
| $54.7K | 216 | 81% | $11.99 | |
| $54.7K | 1.9K | 78% | $2.49 | |
| $54.7K | 128 | 95% | $6.99 | |
| $54.7K | 132 | 95% | $19.99 | |
| $54.8K | 440 | 68% | $4.99 |