
Incredicer is a short, incremental dice game where you roll dice, earn money, upgrade and buy helper hands to automate and increase your income.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 1 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Roll dice to earn money.
Buy helper hands to automate proccess.
Unlock active skills to roll more dice.
Extract dark matter from dice, use it in skill tree to upgrade dice.
Explore skill tree to unlock various upgrades.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 174 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Скучная фармилка, Roblox лучше.
Incredicer hat mich positiv überrascht. Der schlichte Grafikstil passt perfekt zum Spiel und wirkt angenehm, so simpel er auch sein mag. Das Highlight ist für mich ganz klar der Skilltree. Jedes freigeschaltete Upgrade fühlt sich sinnvoll an und man merkt sofort, dass die Würfel stärker werden oder der Fortschritt flüssiger läuft. Dieses stetige Gefühl, wirklich voranzukommen, motiviert enorm und sorgt dafür, dass man immer noch "eine Verbesserung mehr" freischalten möchte. Besonders gelungen finde ich das Balancing. Die Upgrades sind spürbar, aber nie so stark, dass sie das Spiel kaputtmachen oder den Fortschritt entwerten. Alles baut logisch aufeinander auf und fühlt sich durchdacht an. Für Fans von Incremental- und Idle-Games ist Incredicer definitiv eine Empfehlung. Einfaches Konzept, saubere Umsetzung und ein Fortschrittssystem, das von Anfang bis Ende Spaß macht.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese* +3 more
Hours played at review time, across 174 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Geiles Würfel Game was man in 5 Stunden durchspielen kann. Für 2€ nices Game nur zu empfehlen. Zu den Achievements: Einfache und machbare Achievements. PS. Auch hier Fahrstuhl Musik Müsst ihr wissen
Quite fun little incremental game, very easy to 100%
Really great game. Makes absolute addicted but I finished it 100% in one run (under 4 hours) so its a bit short. I think 2-3 more dices and abilitys would be great.
The game got increboring once I reached gold dice. there was nothing new. just numbers getting bigger, more dice jumping. thats not really satisfying at all. If everything i do, every upgrade I buy has the same outcome of more dice and more money, it makes progression pretty boring and predictable.
Early and Mid-Game are fun. Scaling in Endgame is terrible and boring
Recommend? Yes and no. Took roughly 5.5 hours to 100%. Which is fine... except there was a lot of fluff for the sake of padding the time. I know it's an incremental, but trust me, if you play this to completion, you're gonna agree with me. This should've been about 3 hours MAX. So, if you wanna just walk away from the screen and let it run whenever, that's fine, but if you have other stuff to do on your computer... then this would be a "no" from me, and maybe have a different game on hand.
Al principio te permite interactuar un poco con los dados pero luego ya solo es esperar a que los números crezcan por si solos y con ello comprar mejoras. Sin sistema de prestigios, rejugabilidad o alguna mecánica especial. Totalmente vacío.
If there was a "meh" option I would use it. It starts out well but quickly evolves into affording the same upgrade on higher level dice, there's barely any difference in upgrades and is overall very generic. Rolling dice is satisfying but other then that there's nothing groundbreaking about it. Basic incremental game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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