
Ultraviolent, fast-paced, merciless retro FPS action. Slaughter your way through nightmarish industrial mazes, transformed cityscapes, and surreal alien structures to cut down the Growth.
Modeled estimate, not a reported figure. How we estimate →

About
INCISION is a brutal, fast, merciless blast from the past inspired by the godfathers of the first person shooter genre like Doom, Quake, Blood, and Shadow Warrior. INCISION offers an experience that demands skill and focus from its player, and rewards them with intense carnage. Yours is a simple job. Cut, shoot, burn and decimate it all to stop the spread of the Growth. Mercy is weakness. Hesitation is death.
INCISION is designed to be merciless in its difficulty, but the player will never feel weak in the face of danger. Your arsenal is varied, powerful, loud, and will easily turn enemies into sticky red puddles, as long as they don't first do it to you. Movement is fast and responsive. The story never gets in the way of the gameplay, but there is plenty of it to be found for those who seek to unravel its mysteries.
Ten weapons of mass-slaughter, all including powerful alternative firing modes. Fire a volley of bouncing incendiary bombs from your shotgun. Lob grenades from your heavy machine gun to turn your foes into red mist. Do tricks with your trusty revolver to maximize its damage output. Spray a volley of four incendiary rockets and watch even the strongest foe crumble to ashes before you. Go berserk with a saw-spear that works as a long-range slashing weapon or a close-range buzzsaw.
The world of INCISION has been transformed into a living nightmare where a ever-consuming, ever-growing mass of flesh and machine live in unholy symbiosis. All we hold familiar and comfortable has been turned into a network of hellish, rusty, pulsating labyrinthian series of factories that serve as the nerves and organs for some greater being that only seeks to merge, unite and grow.
The Growth has seeks to unite and merge all life and technology alike, turning its people into machine-freaks, all of them designed to turn anyone who opposes its will inside-out. Augmented soldiers with burst-firing energy rifles, mad sycophants with ricocheting sawblades, machine spider-priests aka. "Spiderpopes" with homing missiles, and ancient things from beyond our world. INCISION's roster of monsters will keep you on your toes til the bloody end.
What sets INCISION apart - and makes it so brutally satisfying - is its old-school extra lives system, with 1-ups scattered across the map to help you avoid death. You’d better hunt them down, because if you run out, the level restarts. No checkpoints. No quicksaves. Each level must be beaten in one go.
INCISION challenges you to learn and adapt, sharpening your reflexes, your aim, your rage - until you’re no longer the prey, but the butcher of the nightmare spawn.
Brutal. Unforgiving. But always fair. This is what a true FPS challenge tastes like.
INCISION includes a soundtrack by Frédérick Chicoine "iNi"; An entire album's worth of atmospheric horror ambience and mayhem-inducing metal that will burst your veins with adrenaline.
Dive in!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a definite recommendation. It really reminds me of Dusk, in that it's a coherent, well-made modern boomer shooter with great art, freaky story, and awesome shooting. It runs great on Linux, so I assume it runs great on Windows too. :D As others have mentioned, it lacks any kind of save system - when you die or load a game you start the latest level that you reached from the beginning. It has a life system to augment this that works like the one in Doom Eternal - when you die, you just go on with one less life and 75 HP to avoid another death. However, the lack of any kind of save system actually felt nice most of the time. I couldn't save, so I could just concentrate on the game itself and avoid spamming the quicksave key. With that said, levels range from 15 mins all the way to 40 mins, depending on the level and how fast you go, which I admit can be annoying if you suddenly have to go somewhere. The campaign took me about 13 hrs, without completing every level 100%, so it's good bang for your buck too.
One of those games where i wish there was a neutral option for the reviews. Game is fun, but one of the biggest turn offs for me [b]personally[/b] is the life system. While it can offer an extra challenge, it feels like everything in the game is against you. The MC moves far too quickly, projectiles travel way too fast(thank god for that projectile speed slider) and the sensitivity on the aim is awful. On the plus side, it works on Linux without needing any extra tweaks, and you get a shotgun right at the start if you take your time exploring. Overall i'm having fun, but this game is definitely not for everyone.
Absolutely love this. Retro FPS boomer shooter with gore. One of my favorite genres of video games. And the weapons are just so badass and amazing to use. I also love the Healer's design and melee. All too great.
This game is for you if you liked Quake or Doom back in the day, but its movement, level design, and aesthetics are quite unique and beautifully executed. A very nice addition to the classic formula is the story, which is genuinely interesting, along with a very cool main character. The levels are intricate, visceral, and at times downright fascinating. The gunplay is fast, satisfying, and rewarding, but also very punishing if you make mistakes. At times, the overall mood of the game even faintly reminds me of certain ice-cold Soulslikes I have played. Last but not least, the soundtrack, which is quite reminiscent of early Nine Inch Nails, is a pleasure to listen to and synergizes beautifully with the levels. P.S. This game is not for you if you don’t like the color red in all its hues and shades.
Dislike за проходимый первый уровень.
I never write reviews usually. But I will do it for this one. I absolutely loved this game. It's hard, it's true, but it's never really unfair. You know what you're in for. It's intense non stop, and It was an absolute thrill throughout.
challenging fast fps. i hope you like the colors red grey and black
Honestly, frustrating game design led me to refund this game. It is a shame as the core mechanics and gun-play are solid and the game has an appealing, grimy old-school aesthetic. The issue is that the game does not respect your time. The lack of save system early on is fine as it is a concise experience but in the later stages it really assumes the player has no life. If you die at the end of a 40 minute run, too bad. Zero progress. Whilst it played great on my desktop, the game also has limitations on Steam Deck which means it is difficult to enjoy it on the go. So frustrating to see a game with great potential suffering from poor design choices on basic mechanics that have been present since the days of Quake. There seems no obvious reason to omit these basics. Implementation of a basic save or checkpoint system and better hand-held integration would make me reconsider my review and re-purchase.
the melee enemies in this game were designed by satan himself oh my god
one of the best games i have ever played, do you like blood and gore? boomer shooters? violence? difficult games? feeling really ♥♥♥♥♥♥♥ cool? play this game, right now. give the devs your money
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