
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.67/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $761.4K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meh, kind of a wierd concept, but you may like it, i don't
I had seen the ads for this game and though it looked interesting (a magical shooter) but due to my already massive backlog, had put it on the sale list. Lo and behold that day arrived and Immortals of Averum joined the fold. :) I am very glad I grabbed this. I got excellent value out of the sale having enjoyed almost all (more on that below) of the forty hours I've spent on this game (and I might even complete the epilogue for the 'true ending' ... though the backlog beckons once more ... so I may just fold and check it out online. :)) I enjoyed this game from start to finish. The game-play was solid, the characters likeable and engaging, the stakes epic, challenging fights, there are twists and turns in the story as well as heart-felt moments that hit me unexpectedly (I didn't see some of them coming even though looking back, I should have ... so kudos to the writers). I understand that some of the original criticisms of the game when it came out were due to performance and being a pretty corridor shooter. Well, my experience does come from a system that meets those requirements (running a 3080), so while it did crash every now and then (though never when I was playing, only when I left it on the menu and went away for a bit interestingly enough) it generally ran very smoothly with all the bells and whistles turned up and looked great doing it. :) And while you are guided with objectives ... like pretty much any game, you still had freedom to engage with finding collectibles, revisit previous areas with new powers to give access to upgrade materials and new items, etc. I thought it was a nice mix of 'corridor shooter' and 'open world' so it worked for me. :) My two criticisms of the game are mainly story/world choices. They are: 1. Having a male character refer to 'his husband' in a side-conversation. It's not front and centre but it pushing a modern day concept (that has never been a thing civilizationally speaking until five minutes ago) into a fantasy world and trying to present this as normal. It is jarring and pulls you out of the game world for a bit. 2. It's not as bad, but they make Zendara, as a 'strong, female character' ... look a lot like a guy. While you can kind of justify it due to 'it's just how their race developed', I don't really think there was a need to do that. It would be nice if they could have found a way for her be more feminine (recognising and valuing the differences between men and women) and still 'strong' in the way needed. We see other games that have done this and they tend to do quite well, so it created a point of potential criticism where none was needed. Apart from those two caveats, I absolutely recommend this game. You would be getting great value at full price and are getting amazing value on sale. It does have high system requirements so that has to be taken into account but if your system meets the specs, then it's definitely worth it (especially on sale). I hope, if you pick this up, you'll have as good a time as I did! :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom
i play singleplayer for story and gameplay, i finish this one just because reviews are conflicted and i understand it now why, while particles and fights are passable, it had some bright moments most of the time you see dei, sweet baby and such influence here, story is just nothing special, witcher, old dragonage, kotor and similar games set the bar high.. ah well, at the end i will say skip it, there is better games for your time..
This title delivers action-packed gameplay, fast-paced combat, and a visually striking fantasy world. These core elements are strong enough to keep you engaged, and for a price of just six euros, the experience offers solid entertainment value. However, despite these promising foundations, the execution struggles in several key areas. While the worldbuilding and central concept are genuinely impressive, the narrative quickly loses momentum. Much of the story becomes overly focused on the protagonist’s induction into the Immortals, rather than exploring the broader lore and potential of the setting. The game hints at a rich universe but never fully capitalizes on it. Character development is also notably thin. Aside from the main character and their immediate companions, most supporting characters feel flat and unremarkable. In a universe where you can fire magical beams from your hands, there’s little sense of wonder among the cast. The Immortals should evoke something closer to the grandeur of Asgard—not the energy of an office break room. Certain abilities, such as the time-slow spell, come across as uninspired, and several minigame-style mechanics (like animating or slowing objects) interrupt the game’s momentum rather than enhancing it. Players who prefer a constant, high-tempo experience may find these segments particularly disruptive. On a positive note, the game’s linear structure and light RPG elements are refreshing. Instead of overwhelming you with side activities and filler content, it maintains a clear focus on its narrative—something increasingly rare in modern releases. Final Verdict: A beautifully crafted fantasy world and enjoyable fast-paced combat help carry the experience, but the game suffers from a half-realized story and underdeveloped characters. The protagonist works well, the visuals are excellent, and the potential is undeniable—yet much of it feels only partially realized. I really believe that the studio is proud of what they made and would love to see a sequel.
It's a good game. Not $50 good, but a good game on sale. I purchased it close to two years ago on sale, and I feel it was a good purchase. As others have said. It's a labor of love and it shows. It's unfortunate it didn't work for a lot of others.
Fabuła ciekawa i wciągająca. Mechaniki przyjemne. Grafika całkiem ładna. Jedyny zarzut to kiepska optymalizacja i pożera VRAM jak głupia. Ogółem polecam
Someone literally says "He's right behind me, isn't he?" but the gameplay is great
es buen juego tiene un gamplay tipo doom eternal, la historia es buena pero no se si es porque el españo esta mal traducido o nose deje huecos en cietas partes que seria detallitos o saltos de la nada yo en punto le doy un 7/10 ps:lo pase en la penultima dificulta esta bueno no son tan espoja de piñas :D
boring slop
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7M | 88.3K | 98% | $9.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.3M | 5K | 91% | $9.99 | |
| $622.8K | 6.7K | 54% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $761.3K | 705 | 88% | $22.49 | |
| $761.9K | 4.8K | 92% | $5.99 | |
| $762.3K | 757 | 74% | $24.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $760K | 4K | 88% | $7.99 | |
| $760K | 1.5K | 90% | $19.99 |