
IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, German*, Polish, French, Spanish - Spain, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ВСЁ ДА, кроме цены. Цены кусается, но с 80% пойдёт
The game looks very good. Missions and gameplay are amazing. The only downside compared to IL-2 1946 is the number of aircrafts, but at least the ones in this game are very detailed and well polished.
Juegazo la verdad, llevo 10 horas jugandolo y no me aburro, quiza soy un subnormal que le gusta este simulador pero es demasiado realista si lo deseas. Lo que no me gusto fue que tengas que comprar el juego de aviones porque en mi caso solo queria el de tanques y la falta de camuflajes en ellos,
the game doesn't see my joysticks on vr so dont buy it on vr
This game is addicting and is the most immersive WW2 combat flight simulator available! The aircraft feels heavy, dangerous, and realistic instead of arcade-like. Dogfights become intense and positioning matters just as much as aim. Definitely a buy if you want a WW2 flight sim!
Zatím bez konkurence.
(Offline mode is now fixed; reverting back to Recommended) Not quite the level of autism as Digital Cockpit Simulator, but provides a great hands-on feel for all the aircraft, especially those without automated systems/engine management; it makes you feel you're doing some proper piloting. Much more accessible If you're solely looking for a more singleplayer experience, I'd probably still recommend IL-2 1946, just in terms of the breadth of content. Aircraft, all the different theaters e.g PTO and MTO, etc (and it's not locked behind egregious amounts of DLC) All that said, I have grown to love this game in its own right. The in-game Pilot Career is good from what I've played, but I've mostly being using Pat Wilson's Campaign Generator, which has been really great. The scripted campaigns are nice too. Multiplayer is a generally a good time. I usually frequent Combat Box and Finnish Virtual Pilots, for the more ongoing campaign feel, rather than airquake dogfight servers. My timezone means I tend to miss the peak hours but there's usually at least a handful of people when I join. Solo sorties are still enjoyable, especially with the map icons off and navigating on your own. (A note regarding hosting your own server: The game seems to solely rely on your ability to port forward, so if your ISP/router relies on things like CGNAT (from what I've read anyway) then it's basically impossible. I've tried using LAN tunneling programs like Hamachi/RadminVPN but no dice, at least from all the testing I've done. Any time my mate would be able to see my server, his game would just end up freezing when he'd try to connect. Other forum posts seem to say the same thing so it might be a fairly common issue. It was infinitely easier with 1946, I'll say that much. If anyone found a workaround, particularly with Radmin etc then let me know.) My gripes: Teammate AI/Comms are lacking compared to 1946, dogfights tend to be weirdly silent Honestly the worst thing about this game isn't even in the game itself, but the sheer amount of DLC and the price of it all. The collector planes range from useless (the glider) to great (Hs-129 my beloved), but all are not worth the amount of money if you're paying full price. I guess they're trying to market them like DCS modules or something, but they aren't nearly the full fidelity study-level aircraft that DCS provides. Thankfully they're on sale pretty often and at pretty deep discounts, sometimes you can pick up 5 or 6 for the price of one
its a good game (dont but dlcs unless they are on sale i got the deluxe dlc for $25 when its normally $110
GoooD
Gra bardzo fajna, bardzo realistyczna. Wszystkie mechaniki są jak najbardziej dopracowane. I oczywiście do gry jest potrzebny joystick i headtracker bez którego gra byłaby nie wygodna i męcząca dla gracza. Chociaż mój joystick "Thrustmaster Hotas One" ma pewne problemy z mapowaniem przycisków, takich jak ster kierunku. Mimo to grę jak najbardziej polecam.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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