
Ikarus Parkour is a precision 3D platformer set within a deadly game show. Climb the massive 850-meter vertical tower, overcome its obstacles, and claim the fortune that awaits.
Modeled estimate, not a reported figure. How we estimate →
About

An immersive precision 3D platformer set within a deadly game show, hosted by the Elites for their twisted entertainment. Contestants, who voluntarily sign up, are transported to an 850-meter vertical tower, buried deep underground in an unknown location.

Hard Mode - no checkpoints and a speedrun timer
Casual Mode - frequent checkpoints and no timer.


Reach the top to win a life-changing sum of money and your freedom. However, the stakes are as high as the tower itself—fall, and it’s the end. Every leap and maneuver is a matter of life and death. Can you survive the tower of Ikarus and escape?

Explore the tower's deadly beauty, an immense structure, split into four distinct levels, each with its own unique aesthetic, new obstacles and increased difficulty.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Russian, Ukrainian, Serbian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Better, less buggy version of "beton brutal" but not worth the price tag for me.. But still a good game.
[h3]上へ上へ登るパルクールアクション[/h3] 塔のように高いステージの中をOnly Upのようにひたすら登っていくゲーム。 操作性が非常によく、ハシゴ、壁キック、ジャンプ台などを駆使してどんどん登っていくのが非常に気持ちいい。 登るルートはほぼ一本道だが、あえて分かりづらく複雑になっており、どうやってここ登るんだ?とか、一旦下に降りちゃうけど大丈夫か?という瞬間があって非常に楽しい。 何より、カジュアルモードではセーブがちょうどいい感覚で用意されているので、落ちたら最初からやり直しという嫌な体験をせずに済む。これが最高。 画面も明るく出来るのでBeton Brutalのように陰鬱で辛い時間とは真逆の体験が出来ました。 難点なのは、重力、加速系のギミックの仕様がよくわからないこと。毎回挙動が異なり、触ってみるまでどうなるかわからない。 そして、追加ステージの1000mが信じられないほど手抜きなこと。 追加ステージは、楽しかった本編の850mが嘘だったかのように退屈で、ただ立方体を登るだけです。Only Upのような見た目の変化やギミックも何もありません。 本編は2.5hほどでクリア。追加ステージは30分で終わったのでやらなくてよいです。 本編に関しては非常に面白いゲームだったので非常におすすめします。
залупа ♥♥♥♥♥♥♥ не рекомендую даже смотреть
Really good Parkour game with cool mechanics like platforms that make you jump higher, change your gravity or make you dash forward, you can also jump off of walls, climb ladders & grab onto certain ledges with bars on them. The different areas are very pleasing to look at especially if you enjoy Frutiger aesthetics, I kept taking screenshots thoughout my Playthrough & ended up with more than a 100. There are collectible Plushies & Posters hidden throughout that you can pick up as you progress as well as a lot of small details & references to things like Minecraft, Portal & TempleOS for example. Two game modes are available, one where you climb the tower & one that takes place above the clouds, with two difficulties each, Easy gives you checkpoints you can reset back to as well as visual clues, while Hard removes both, so you have to Parkour your way back if you fall, which is going to happen a lot since some jumps can be really tricky, especially if your arm is already tired from hours of repeatedly pressing Shift to run. If you're a completionist, note that the achievements "Sub 15" & probably "Sub 30" as well are impossible to obtain legitimately as far as I know, unless a skip allowing you to bypass large portions of the game in Hard mode is found later on. Overall I still had a really good time playing this, the good points heavily outweigh the few flaws the game has at the moment so it definitely is worth the price, especially if it's on sale. 8.5/10
If you're like me, you bought this because you can't get enough Mirror's Edge and need another fix. This plays a bit differently but largely maintains the vibes, particularly in the art design and music. Wall runs and slides have been replaced by environmental modifiers like springboards and low gravity jumps. There are two stages to conquer here. The tower level is a bit more of a maze or puzzle that often requires you to slow down and analyze your route to advance. The cloud level is more about flow state and forward momentum and is definitely my preferred of the two. The vibes are immaculate and it reminds me more of ME1's dlc courses. I didn't want it to end! The game is short but has a price tag to match. All in all it's a nice, challenging little excursion for people who can't get enough first person platforming. Vanja has proven their chops with this game and I eagerly await their next one, Panline.
GOOD PARKOUR
for EASY Mode is this game to hard, 100 try's because this 1mm jump precisiion style game is hard as ♥♥♥♥..
даже не пытайтесь пройти паркур на 1000 метров на сложной сложности,вашему компу pizда
Very cool game, a bit laggy sometimes to me, but find a workaround with lossless scaling and a dedicated gpu for it. Now game is 100% enjoyable on oled monitor
Fun platformer, look forward to PANLINE <3
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Transliminal: Beyond The Backrooms | $59.6K | 149 | 91% | $9.99 |
| Stardust Galaxy Warriors: Stellar Climax | $59.6K | 236 | 93% | $9.99 |
| Iridio | $59.6K | 109 | 88% | $19.99 |
| A Tithe in Blood | $59.5K | 212 | 87% | $14.99 |
| AMEDAMA | $59.5K | 110 | 87% | $24.99 |
| Hordes of Hunger | $59.6K | 258 | 77% | $8.99 |