
Idle Warrior is a little idle/clicker game in which you play an warrior who has to fight against an unlimited number of enemies.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There are times when an idle game is so basic it is almost a screensaver you click once every day or two. Except there's not enough movement to be a screensaver. I love idle games and this one doesn't have an ounce of fun in it. There's no difference in gameplay mechanics from the first minute to the 100th day. You can unlock everything by doing absolutely nothing for a few days and then it's just the numbers going higher. It's too basic even for an idle game. I should have passed on this one.
As idle games go, this one is very much on the minimalistic side. So much so that it cannot hold my attention. The main issue I have with the game is that it doesn't give any incentive to progress through the levels, except for unlocking Steam achievements. Thankfully, the developer is responsive to feedback and we can expect this to change for the better, sooner rather than later I hope. Another issue I have is the linearity of it all. On the one hand, all upgrades are additive, making for smaller and smaller steps on the power scale (relatively speaking, of course). And on the other hand, the game is missing the cornerstone of any non-simplistic idle game: prestige. This all makes for a rather dull experience in comparison to many FREE idle games. But again, the developer responded to feedback in that sense, and we can expect improvements. So, overall, although the game is "dirt cheap", I just can't recommend it in its current state. You'll very likely get bored very very soon after starting, unless simplicity and mindless gameplay is exactly what you're looking for. Of course, if the game improves, I'll definitely give it another shot, but for the time being, I'll let my minute-maid AHK script play the game near-optimally (to emphasize the simplicity of the gameplay).
[i] Idle Warrior[/i] – кликер, в котором нет ничего. В общих чертах у кликеров всё похоже: волна за волной идут враги, копите золото, покупаете улучшения. У вас окно посреди чёрных полос экрана, в верхней части которого находится поле, по которому изображает ходьбу герой, а с другой стороны враги; внизу экрана магазин расположился. С улучшениями особо ничего не сделать, карандаш не переизобрести, питомцев мало, а больше в игре ничего нет. Где удобство? Где звуки? Один фон, одна композиция и несколько спрайтов. Мусор.
[h1]Описание:[/h1] Треш кликер. Графически тут вообще 0 баллов, графика в пейнте сделана и фигурки монстров и игрока из ассета. В плане интерфейса тоже 0, топорные рамочки из Excel. А вот в плане геймплея вполне себе балла 2 влепить можно - свой жанр игра полностью оправдывает. Тут придется кликать, собирать золото, покупать улучшения, снова кликать и снова кликать... За звуковое сопровождение тоже поставим 2. Так что у нас там 0 0 2 2.... Кол! Крайне не рекомендую. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Even as a free giveaway this is a big pile of shít and a waste of time. I mean you just need one good look at that logo to see the developer doesn't even understand basic Paint to effectively remove a black background around letters. All the other art must be stolen then or from some free game resource library. And they seriously want you to pay money for this?
Good little idle game. The concept is to understand. The UI can be a little overwhelming at first but after 5-10 mins you can easily understand what each thing does and where to go for it. Game can only really be fine if you have an autoclicker
Autoclicker mandatory; not fun
Не затянуло
Even as idle games go this is poor. Lets start with the two upsides: There are no microtransactions It doesn't hide anything from you to make you think you're nearer to the end than you are But that 2nd point is also the downfall, as others have pointed out, the game's first 5 minutes or so are the exact same as hours, days, or weeks into it. The UI is just throw-together, with different artstyles, (opposed to other reviews) there are no sound effects anywhere, and I don't know if the music is any good, it was muted the entire time. On that note, there are no options for anything, not even a volume, but that doesn't matter as not much sound happens. Even after I gave up and used an auto-clicker, which didn't do much, the game doesn't have much to it.
very addictive idle game must have if you like those type some update and new feature would be cool tho
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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