
Train 18 skills, craft legendary gear, fight monsters across 6 realms, and conquer The Eternal Spire. A deep single-player idle RPG with true offline progression.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
An idler with a clean and simple UI, and a lot to do. The progression feels great, watching you slowly become rich and stronger is very satisfying. It’s also perfect as a background game since it doesn’t demand constant attention and isn’t noisy, so you can keep it running while working, studying, or watching something. All the skills also connect nicely, which makes progression feel less repetitive so it's overall a relaxing and rewarding idler that’s easy to get into. I like it and recommend it!
Truly a minimalist experience.
Very rewarding gameplay. I keep coming back. Clean UI, no technical issues.
The inventory sometimes won't store items - iron ore doesn't store, and gold doesn't reflect availability. It's a shame because though the game seems like it could be interesting despite its bland interface. Yeah it's only a couple bucks, but a cheap game that doesn't work is still a game that doesn't work. Also, the only support listed is through an email that doesn't exist. That's nice.
It is so addicting, good little idle game. I could use some better guidance on what items do I need to get in order to craft other ones. But aside from that I have no complaints. Great price, really fun.
I put a lot of time into this game. Hitting the next milestone takes too long and doesn't really do anything. I maxed out all my combat stats and no where close to the rest. No reason to max everything else just to do it exactly the same way just 5% faster. Then need to do it 9 more times for achievements only. This game feels unfinished. Updates are not often enough. I'd be much less forgiving if it were in EA, but even then may still have waited to purchase it, knowing what I know. I tried another recent one (that I will leave unnamed out of respect for the dev(s)), but there is a night and day difference. I've already ascended once and still having fun. Both were AI assisted, but one's vibes are clearly better. Or you can buy it to keep it running at all times and see how many of these type of games you can maintain. :) Try that with all the Desktop Composition games out there. :D
Pretty solid idle RPG so far. I like how the skills connect together instead of being separate grinds. Mining, smithing, combat, crafting all feed into each other. Offline progress works great too. Good game to check a few times a day.
A chill idler with a lot of satisfying progression. It also works offline, and there are different skills, dungeons, and realms to explore which keep it interesting, recommended!
Коргемплей понятен еще с Мелдвора, а дальше начинаются странности. Тугой инвентарь, непонятные апгрейды вещей - из 100 штук 1го лвл, получи 1шт второго с такими же статами и ценой. Можно делать хилки, но лечишься только едой. Есть престиж, но он только с капа всех скиллов и дает +% к опыту, и всё. Постоянно схлопываются крафт вкладки. Вроде бы по мелочи, а по итогу не стоит потраченного времени. Выстрадаю ачивки и снесу с радостью.
I picked up this game just a day or so ago, and I am enjoying it a lot. I just have a few things that would be nice to see in an update to better improve QoL and getting around. Being able to sort the inventory by either name, date or even type. Having to scroll through everything just to check if i have an item gets annoying at times. Also when hovering over an item, getting even a hint as to where it is located would be nice. For instance, spider silk...i have no idea where to find it until someone posted in the community about it. I would have had no idea it was even there. Finally updating the sell prices, when you hover over anything, it gives a sell price, but the actual sell button is saying a much lower gold total. Once again, really enjoying it and looking forward to mastery and rebirth when I reach them
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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