
Join renegade mechanic Robin and uncover the secrets of a dying planet. Explore a big world filled with intricate puzzles, interesting characters and menacing bosses in a beautiful platform adventure that tells a personal story about faith, purpose and the challenge of helping people.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mega geiles Game kann ich nur weiter Empfehlen
Ridiculously linear for a Castleroid and needlessly excessive with tugging on the player's heart strings
有点意思的类银河城游戏,是目前玩过像素风中演出效果最好的。超多的过场对话,动画,以及特效,在银河城这个剧情稍弱的游戏类型中,将故事性把握的很好。 其次,本作更像是一个一本道剧情向的银河城类游戏,优点是地图不算很大很乱,跟着剧情走一遍即可。缺点是全收集党可能会比较痛苦,因为传送点少,地图只有箱庭小地图没有大地图,对跑图不太友好。 游戏玩法有点意思,就是有时候提示性不足,有些组合机制不给提示不一定想得到。 主角各种动作感觉都比较可爱呆萌,但是打起boss丢炸弹来,一点都不手软、、、某种意义上也算是反差。 主角的哥哥倒是可以获得一个全局最惨人物的称号,全家走了,失去右臂、左腿和一只眼。 总的来说是一款很不错的游戏。
Vous êtes un gros fana de la licence Metroid ? Foncez ! La totalité du jeu a été fait pas une seule personne, c'est un travail monstrueux accompli et qui vaut largement le coup !
I wanted to like the game. The art is great. The story is decent. But everything is a dang puzzle. Nearly all the bosses are puzzle bosses, where my first death is always about figuring out how to even do any damage, and then the second attempt is a breeze. So far, very few are about learning movesets and how to avoid them. The tower level was rough for me. A giant maze that slowly opens up. I got stuck often. Then I get to the end and I am trapped in a room. Turns out there is a hidden passage way. There are fairies in the ducts, but why make it hidden at all? Progress for me was just constantly blocked with me trying everything I could think of except the one thing that works. I'm generally pretty good with puzzles, but this has been painful.
Es una clase magistral de diseño de juegos. Simplemente una joya infravalorada.
Let's go, in-and-out, twenty minutes adventure >proceeds to be brutally traumatized by a 15 hour long gut-wrenching tale of religious fanaticism, surveillance state, class segregation, climatic disaster, violence and oppresion, body disfigurement, cosmic horror and existentialism. Oh, and cute, colorful spritework too.
хорошее сюжетное платформинговое приключение, милые персонажки, это уже что-то из разряда классики для любителей жанра
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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