
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很优秀的游戏,连招衔接刚开始有点难,熟悉之后手感很好。剧情挺不错。
This was a great game. I picked it up years ago when I watched a YouTube video I liked play it (Thank you, Tear of Grace). Even on easy, it was hard as hell and a kick to the teeth on more than one occasion but making the narrator constantly angry at me made it worth it. 7/10 - Why do you need to know the truth? Ignorance is bliss.
说实话,我感觉打击感做得不太行,而且怪物的攻击设计让玩家感觉很难受,而且可能这个游戏也有十年了,放在现在看来的话感觉配音有点奇怪hhh
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 941 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
回忆经典,以前还是在手机上玩的 开得困难难度,说实话感觉有些怪有点粪了,招式不好打,怪起手一个抓取或者多段伤害直接打断,特别是当三个抓取怪聚在一起的时候还会压起身,我全靠释放时无敌的烧血旋风斩加处决回血过的,就这样上一个旋风斩衔接下一个的时候也会被抓真是闹麻了 流程有点短,剧情要结合成就介绍看 旁白作为故事的精髓很有意思
За исключением станлоков, в которые ты можешь попасть, игра интересная, сюжет хороший, особенно если ты идёшь на тру концовку, только надо на детали обращать внимание и НЕ следовать указаниям.
meta元素好
给作者的十年青春五星好评
the game don't work with any controller , i hope they fix it , until then DELETE And don't buy it
怎么说呢。。。。 虽然是别人推荐的,但是感觉手感太糟糕了,甚至玩之前不小心先改了键位卡在了新手教程。。。。都这么久了不优化一下的嘛 你说支持国产吧,但是我实在不太想给好评;你说给差评吧,人物不难看又勉强能玩,又不算很贵(打了折后十三块左右) 只能说五味杂陈吧。。。。姑且给个好评鼓励一下
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 3.1K | 50% | $59.99 | |
| $6.8M | 10.7K | 88% | $23.99 | |
| $6.8M | 15.2K | 98% | $11.99 | |
| $6.9M | 5.9K | 74% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |