
In this "starship command simulator" you will fight your way to the center of a randomly generated galaxy where a massive star is about to go supernova and destroy all life. Can you find a way to stop it?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Had to restart tutorial about 4 times to get it to progress past a part but for $4 its good, the variety of alien so far that boards ship was unexpected. Their AI is decent enough to get excited some during a gunfight and they actually look pretty cool and diverse. Hope to see an update that can add some textures and some more detail to the interiors, let the bodies pile up until next jump. But there was something right about the game where despite the drab walls there is moments of immersion here. 10/10 for the price.
What this game is: - a FPS version of FTL, but it feels VERY differently because of the shoot-outs and the lack of a pause button - extremely unpolished, but I encountered only one bug - full of cheesy voice over, but it was good enough for one laugh - content rich; at least for 1,99 € (that is what I paid) - not optimized; I had HUGE drops when encountering more than one ship I really like the concept of the game. It has the exact same UI than FTL. You can remotely control you AI crew, distribute energy to the several stations and select enemy stations you want to shoot. But once you close that overlay, you are inside your ship and can control all stations manually or start a shootout with the enemy. All the gameplay mechanics - down to the function and even name of each station - are a direct rip-off of FTL. Sadly, the dev jumped ship just when the game became interesting. However it IS fun if you can get past the graphics, voice over and the overall unfinished feel of the game. Sound effects and ambience are good. I am very surprised that this seems to be the only small-scale 3D FTL game out there. A fleshed out version of this game for about 20 € should have a target audience.
The dorky humor almost put me off at first, but there's a solid little game in here. Lots of heart, lots of clear love for the source material, more or less wish-fulfillment for any big enough Star Trek fan, does what it came to do, I got my four dollars' worth. And the dorky humor is ultimately part of the charm--not unlike Star Trek. Though the decision to do slapstick physical comedy in the form of audio logs stands out to me as bizarre.
It's a very fun concept of a game and does a pretty good job at implementing it's mechanics. If you're looking for a good quality level indie game that seeks to be unique in a starship command simulator with features it actually pursues properly then you cannot go wrong at all at $4 for this game. It certainly makes you beg that AAA developers and publishers were still trying to be innovative instead of recycling the same crap over and over again.
A great exploration game. Its a lot like Parkan and another game that was for dos where you could explore in 3d but I forget what it was called. This is a great hidden gem. Its got 90s graphics but at least an entire ENTIRE decade ahead for its time! More than worth the price!!!
Reminds me of older, very underappreciated Parkan 2. It is simple FPS mixed with space adventure of FTL-style (Parkan 2 is simple FPS mixed with 4X game). If you are looking for game with fancy graphics and high production value, look elsewhere. If you look for original, fun indie game - the style a expect indie should be - do not hesitate. TO be honest, I feel it to be steal for a price. Definitely worth waiting for other projects author has in mind.
Wife: "Hey, whatcha playing?" Me: "It's a starship simulator. It's supposedly awesome, but it looks like sh*t." Wife (b.a. arts): "Really? I think it looks good!" Me (spoiled gamer): "... I think it looks like sh*t." Just joking! I'm actually really enjoying this game. The graphics are fine; games like this take place as much in your head as it does on the screen anyways. As others have said, it's basically a first-person FTL. It's really cool; one second you're trying to target the enemy ship's subsystems, the next second you're being boarded so you drop the tactical display and pick up your trusty... uh... space-Colt... and have a wild-west like shootout in the corridors of your ship. I hope the developer makes a sequel of this game at some point in the future, with more options and gameplay features (e.g. can customized your ship, a bigger variety of ship-to-ship weapons, etc). For the price, the game's a steal!
Buy the game Now. Do it for Barnaby. Seriously, i dont know why this game dint get a lot more attention. Its pretty good. Sort of like FTL, but with first person perspective and combat. Plus some humor! I know the graphics look like something out of the early 90s, but the gameplay is pretty good.
Very good little game for it's price! D.I.Y. spaceship simulator with mechanics mixing up FTL, Starfleet Command, with a roguelike grid and text based encounters. Right from the start of the intro along a few hours of a playthrough, every single details of the game made me chuckle, there is a lot of stuff there and it was clearly crafted to put a smile on my face.
After a few hours I can say this does indeed play alot loke FTL in 3d ... You really do get the feeling of being in command of a Starship. I feel the potential for this game is amazing.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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