
After the accident, Jack withdraws into himself and starts working as a bus attendant to get his life back on track. He constantly sees hallucinations. And in these hallucinations, the decision is yours. Each decision will lead you to a different ending!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Will this journey heal you, or deepen the fear within?
You are a former bus attendant living in the shadow of what you lost in a traumatic accident. You've decided to return to life by hitting the road again. But this time, the journey transforms into a nightmare that pulls you in, not just the passengers.
Hold the line between reality and illusion. The darkness awaits you.
Route 404 is a first-person, story-driven psychological horror and survival experience. As a bus attendant, you must cater to the passengers' needs while confronting the darkness looming over your past.
Realistic Attendant Duties: Serve passengers, resolve complaints, manage the bus.
Psychological Tension: Your past traumas constantly manipulate your perception of reality.
Consequential Choices: The decisions you make will determine the game's outcome.
Dynamic Horror Elements: Sudden jump scares, atmospheric sound design, and mysterious events.
Deep Story: Follow the struggle of a mind scarred by an accident, fighting for recovery.
The bus lights can flicker and die without warning.
One of the passengers might be watching you a little too closely.
Sounds from the luggage compartment echo with memories you've tried to forget.
And that presence... capable of being anywhere, at any time... is impatient to find you.
"After all that's happened... I need to stop and breathe. It's time to wipe the slate clean and rejoin life."
The journey is about to begin.
Will you run, or will you face it?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
yapacağınız oyunu sikeyim
Öncelikle oyunla ilgili feedbacklerimi iletmek isterim: -Daha fazla filtre kullanımı, oyunun low-poly atmosferini daha iyi hale getirebilir. Şu an oyun, tasarım açısından çok basit duruyor. -Quest marker hiç dikkat çekmiyor ve bence konumlandırıldığı yer değiştirilebilir. Sürekli açık kalması yerine görev bildirimi güncellendiği zaman gözükmesi ve görev bitirilene kadar açık kalması daha iyi olur diye düşünüyorum. Ses geri bildirimi ile görev bildiriminin desteklenmesi lazım. -Diyalog textlerine ya outline ya da background koyulması gerekildiğini düşünüyorum. Çünkü yer yer okunması zor oluyor. -Oyunun 2 dolarlık maliyetini şu an için fazla ve gereksiz buldum. Bu kadar kısa ve içeriksiz bir oyun demo gibi hissettiriyor. Böyle bir oyunun satış politikasının bu şekilde olmaması gerektiğini düşünüyorum. Hadi diyelim oyuna güncelleme getireceksiniz, getirdiğiniz güncellemenin sürekli yeni bir hikaye ilerlemesi sunması gerekiyor. Çünkü bu oyun bir mini oyun veyahut core mekanik içermiyor. Oyun seçimli olsa da bir lineer yapı üzerinde devam ediyor. Eğer oyuna hikaye ilerlemesi getireceksiniz neden bu oyunu şimdiden paralı şekilde satışa sundunuz? Bana kalırsa tamamen bitirilene kadar demo olarak kalması çok daha uygun olurdu. Atmosfer ve hikaye olarak potansiyeli olduğuna inanıyorum, ancak bu şekilde değil. Bence oyunun Inscryption gibi, core mekanik etrafında hikayesini ve atmosferini sunması gerekiyor. Yani ortada tüketilecek tek şeyin hikaye olması, oyunun tekrar deneyimlenmesini gereksiz kılıyor. Tabii ki bu formülle de daha fazla seçim sunarak ilginç ve tekrar oynatılabilir bir hale getirilebilir, ancak bunun çok zor bir progress olacağını düşünüyorum.
Ben çok beğendim gayet iyi hem korkutan hem güldüren bir oyun.
In general I would say this game has a good base but the story is not very well structured and seems to be rushed a bit. I didn't notice anything really at the stops where you make the choice to leave / get back on the bus since they were all the same with no one to talk to or interact with. Overall the game is very bare at the moment and in one of the screenshots on the store page I notice a packed bus? Maybe the dev was going to do more with the game but from my gameplay and what I saw from others no one really gets on or off the bus. The game like I mentioned before really doesn't have much going for it at the moment https://youtu.be/IeRtiC-z2k8
Unique idea to let a horror game take place in a bus but the game itself is barely fleshed out. Solely relies on jump scares that will become predictable quickly as the story is simply too predictable and it's basically only a demo yet, you'll have to pay for.
Looks promising. However, I cannot interact with the bottles of water to pass them out. Also, way too much eye liner. If bug is fixed, I will change to positive review.
Güzel kısa tadımlık
This game was a huge disappointment. The controls feel clunky, the story barely makes sense, and the bugs are everywhere. Half the time the game doesn’t even respond properly, and when it does, it’s just boring. The graphics look outdated, the pacing is terrible, and nothing about it feels polished. Honestly, it feels like the developers rushed it out without caring about the final product. Definitely not worth the time or money.
게임 굿~ 다음 게임도 기대하겠습니다!
zaman kaybı,anlamsız bomboş bi oyun
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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