
A craft-based, isometric survival horror game with twisted monsters and warped reality. Scavenge and build to survive terrifying days and nights while using stealth and noise to fight enemies that stalk by sound. All styled with bold comic art and an '80s horror vibe.
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About

I Hate This Place is an isometric craft-based survival horror game set in a cursed land filled with reality-bending nightmares and terrifying creatures that thrive in the dark. You’ll need to scavenge, build, sneak, and fight if you want to make it out alive.

Scavenge every corner of Rutherford Ranch to stay alive. From haunted forests, a derelict town, to infested bunkers. Explore a world teeming with danger as you gather vital resources, craft essential gear, upgrade your campsite, and rebuild outposts to have somewhere to hide.

A dynamic day-night cycle that changes the world. Use daylight wisely to explore, scavenge supplies, craft what you need, and prepare for what’s coming. When night falls, the real nightmares come out to play. More enemies appear, stronger and more aggressive than before. The landscape becomes harder to navigate with just your flashlight. Sometimes your best hope is to find shelter and hunker down till morning.

Stealth and combat go hand-in-hand here as many of the twisted creatures in Rutherford Ranch hunt and stalk you by sound alone. Brute force will often just land you in an early grave. Use sound to your advantage, luring creatures away from your path or cleverly leading them straight into deadly traps you laid.

Inspired by the award-nominated comic book series created by Kyle Starks and Artyom Topilin, I Hate This Place comes to life with bold colors, a punchy retro comic book style, and a heavy dose of '80s flair. A unique blend of horror, dark humor, and just the right touch of camp and gore where unsettling dread meets stylized charm.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a good game but maybe I will recommend them when the game got discount
haven't finished so can't really comment much on the story but its interesting so far. The arts cool, its fun to play, and its creepy. great vibes and atmosphere
战斗手感纯垃圾,剧情一般人物生硬可玩时长又短,售价还贵得要死
The graphics and atmosphere are fantastic. The soundtrack and environments are both heavily inspired by 80's in general but the OST definitely has Stranger Things vibes, which is good, I love the score and soundtrack in that show. The color coded foot step indicator is pretty cool and fits the comic aesthetic. The murder mysteries are interesting, and I'm interested to see if they effect events somehow in further playthroughs. The crafting and homesteading is pretty simple but good. Though, I'm not sure if I just found the blueprint early, but the flare gun almost trivializes the game once you get it and can mass produce the ammo. It's thus far the most powerful weapon I've found and I have a decent amount of them. You can mass produce the ammo for it before the other weapons, as well. That definitely threw the balance of the survival aspects off. Healing items and cooked food are also easily mass produced. So once you get a few hours into the game the stealth aspect becomes unnecessary, as you can blow through most enemies with ease. Elite enemies can still provide a challenge though. Overall I'm enjoying the game, despite how far the difficulty fell off once I had the base built up. all the the systems work well and smooth. Game doesn't eat up much in regard to resources.
Good things first. The elements of the game is great, the music is wonderful. Especially the "Visualized Sound System" make the whole game looks a lot like an American style comics. However, the gimmick of the Visualized Sound System isn't well use in game. The game has no "Stealth" tactics actually. You may only use this technique in bunker, which does not take part in the game so frequently. Once you gain the fire power, no more stealth needed. So basically, this may be ignored after the first bunker. The story doesn't sounds logic. Especially in the "ghost mode", the evidence and truth can't match. I can't see the logic in it. Main story is mythical, but the action of the NPC cannot stand there ground after explain. And, this game has tooooooooooooooooooo much bugs that can actually make you crazy or stuck in the main story. I actually feel disappointed, because it does not meet the expectation of what I've seen in the trailer.
I genuinely had a great time with this game. The atmosphere, pacing, and overall concept pulled me in quickly, and I found myself wanting to keep playing to see what was next. It does a really solid job of creating immersion, and when everything clicks, it really clicks. That said, I did struggle a bit with the item system. Figuring out how to use items and switch between them wasn’t immediately intuitive, and there were moments where I felt like I was fighting the controls more than the game. Once I started to understand it better, it improved — but I do think a clearer tutorial or smoother switching mechanic would make a big difference for new players. Overall, I enjoyed my experience. The core gameplay is strong, and with a bit of refinement in the inventory/controls area, this could easily move from “good” to “great.” I’d still recommend it, especially to players who enjoy playing survival games, I think you will love this game.
I really enjoyed this one it was interesting all round but it did have some weird flaws. Pros: + Art style is amazing, I love the addition of the "sounds" discribing what they are and how loud it is + Interesting story but there are some moments that don't really make sense + Base building was cool for the first half of the game + Voice acting was nice, i liked most of the characters + The paranormal element of the game were quite fun whether it was with the ghosts or the random events in the world Cons: - Balancing issue? When you get about half way through the game you don't need the base building element, you can find everything you need out in the wild, enough to easily survive the game. - Flare gun one shots most enemies including the bosses - I either got the ghost stories right or it just doesn't tell you if you are right or wrong - The game fanes two endings but there is really only one, unless I did something right/wrong Steam Curator Page: https://store.steampowered.com/curator/10995314-Szamer%2527s-Collection/ First Look Review: https://youtu.be/Q6J1jPXBd_w
Das Spiel basiert auf einer Comic Vorlage und diese bunten Farben und komisch lustigen Dinge wurden übernommen. Unter anderem auch die onomatopoetischen Ausdrücke :D Und 80er Horror ist einfach super! Es hat leider einige Bugs, die nicht game breaking sind aber durchaus nerven können. Wobei der Charaktergeräusche-verschwinden-bug wohl noch sehr angenehm sein kann. :D Außerdem ist die Tastenbelegung sehr gewöhnungsbedürftig und es kommt mehr als einmal vor, dass man aus Versehen etwas benutzt was man nicht wollte und abbrechen kann man das auch nicht soweit ich weiß(?!). ABER durch die isometrische Ansicht und die bunte Welt kann sogar ich Horror Angsthase ein Horror game spielen. Ganz nebenbei mag ich das isometrische (Kontrollzwang? Omnipotenter Beobachter!) :) Anfangs habe ich mich oft erschreckt. Mit der Zeit als ich merkteß wie das Spiel läuft und die Ausrüstung besser wurde, habe ich eher einen hit and run Spielstil angenommen. "Bossgegner" sind trotzdem noch knackig! Das Geräusch System ist gut umgesetzt die Schritte, aufgeteilt je nach Untergrund, auch farblich einzuordnen. Die Quests sind auch interessant, zumindest die meisten. Bei den Geistern weiß ich manchmal nicht mal ob ich das jetzt richtig gemacht habe, aber Belohnungen gab es also alles gut. :D Das Spiel wird so um die 10 Stunden lang sein je nach Spielstil, aber ich erkunde schon gerne ein wenig. Ich mag es bisher! Nur die „Schlange“ bekommt mich immer noch VIEL ZU OFT! xD
https://youtu.be/fjpv2xE3PlY?si=wk-Y9k5jDFETGkzZ Se você curte survival horror com uma pegada diferente, I Hate This Place é aquele tipo de jogo que chama atenção logo de cara — principalmente pelo visual. A arte em estilo quadrinhos + vibe anos 80 é facilmente o ponto mais forte. É tudo muito estilizado, colorido e estranho na medida certa, criando uma atmosfera bem única. A gameplay mistura exploração, construção, furtividade e combate, existe um sistema de criação de base e postos avançados, porém não explorei isso a fundo. Essas bases existem mais por conta do sistema de ciclos de dia e de noite: de dia você se prepara indo atrás de recursos, e de noite o inferno começa e precisa sobreviver, funciona, mas corre o risco de ficar repetitivo. Uma coisa que adorei e da um clima é o sistema de som, inimigos reagem ao barulho, então você precisa pensar antes de agir, e sustos acontecem com bastante frequência se não prestar atenção ao redor. Se você curte survival horror indie e quer algo diferente visualmente, e com uma pegada de alguns jogos clássicos, vale a pena. Caso tenha interesse em ver mais eu gravei uma gameplay no meu canal, e deixei o link acima.
Concluyo ya el análisis de I Hate this Place en el que quiero dejar claro lo mucho que me ha gustado pero que soy consciente de una barrera que he tenido en el comienzo del juego. Un título que creo que es mejor probar por uno mismo que, aunque doy por hecho que es mejor el haberse leído los cómics, yo al menos he podido disfrutarlo sin haberlos leído. Y, como coleccionista, friki y curioso que soy y me considero, ya ando investigando un poco sobre esos cómics. https://eljugonsolitario.com/2026/02/05/analisis-i-hate-this-place/
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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