
You’ve been hired to make a delivery to planet Miridian V. The trip will be a dangerous yet lucrative journey full of mad robots and unpredictable stellar phenomenon. Name your crew, name your ship, manage your supplies, trade, battle, survive, and make your delivery!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very much worth the asking price. The graphics are a very nice mix of retro styles, sort of like DOS mixed with SNES and really sell the mood of the game along with the soundtrack. Plays like a crossover of Organ Trail (or perhaps more fittingly its sci fi hommage Orion Trail) and Bunker Punks. Each segment is rather simple but the game does a good job of tying everything together and its surprisingly immersive considering the retro look. Seems like this game is a labour of love, all the sprites and backgrounds look great and it really feels like an old game with modern controls. In the future i would hope to see even more depth added, as i feel in its current state the game will get boring after a few playthroughs, maybe mod support would be the answer to that problem. For under 9 Euro and Early Access this is already a product I'm satisfied with though as the base game works well already.
Hyperspace delivery service is a fairly charming take on oregon trail meets star trek with a rougelike option to keep it interesting. It's fairly bare-bones and designed to be played through in one sitting or a few short sittings (I think this would do good on mobile). It's almost too bare-bones come to think of it, it could've benefited by a few extra systems in the gameplay of it, perhaps a ship upgrade system that forces you to choose between uses for your repair parts or the like. Either way though for the low price that it is, i'd say it's worth it.
[code] Retrouvez plus de 200 avis sur : https://steamcommunity.com/groups/LEDODO#curation [/code] je suis vieux, j'ai appris l'informatique avec dos, on devait rentrer des commandes et le moniteur était d'office en night mode, blanc sur noir, on savait pas si le jeu allait se lancer et de toute façon, on était même pas sûr que ça allait se lancer parce que on comprenait rien à ce qui se passait. HDS est un jeu qui rappelle cette époque, où l'imagination essayait de compenser des gros pixels dégueulasse, vaguement colorés et qui formaient peu ou prou une forme humanoïde. En gros, si vous voulez faire pleurer votre carte graphique, c'est pas ce jeu là qu'il faut acheter. En revanche, si vous êtes fan de cette esthétique, vous devriez tenter l'expérience. La bande sonore, elle, semble profiter des progrès modernes en terme de piste musicale: c'est électro, c'est super agréable à l'oreille et ça se combine bien à l'esthétique. Le gameplay est proche de celui d'Oregan Trail: une fuite en avant avec un groupe de personnes qui se fatiguent, se blessent, tombent malades et finissent par mourir, ce qui condamne à jamais votre run. D'un point A au point B, de nombreux éventements viendront vous mettre dans la daube, en plus de devoir gérer votre réserve d'essence, d’oxygène, de bouffe, de munitions et de missiles poiur faire face aux menaces. Pour varier un peu tout ça, le jeu propose différentes phases de gameplay qui vous permette de récupérer des ressources ou de mourir. Combats spatiaux, recherche, extractions, petites phases de FPS à la Wolfenstein 3D, il y a plein de petits gameplay, certes peu profonds mais qui ont au moins le mérite de vous sortir de votre routine de cliquer-->lire-->cliquer. Le jeu est injuste mais ça fait partie de l'ADN du genre, heureusement, il propose des niveaux de difficultés, un mode Ironman ou non, ce qui permet d'adoucir l'expérience mais même en facile, il faudra bien faire attention à vos ressources pour survivre et arriver à votre destination. Dommage qu'il ait si peu de reviews sur steam, c'est un chouette petit jeu indé qui mérite un peu plus de visibilité, même si je reconnais que le parti pris esthétique est un peu extrême mais perso, j'ai grandi avec, ça me choque pas. Si vous passez par ici, que vous aimez les roguelikes Hardcore, que vous aimez l'esthétique DOS, les vaisseaux, les petits FPS à l'ancienne, vous devriez y jeter un oeil, il est en anglais mais rien de bien complexe a comprendre.
Hyperspace Delivery Service will take you on an epic journey through space, and not only that, but also on a journey through the gaming of the 90's! It combines various elements of Oregon Trail and the first 3D FPS and space combat games.
Fantastic retro space game. love it.
[b][i]Review copy provided by developer via Curator Connect[/i][/b] Realizing how specific The Oregon Trail is to my generation was a sobering moment for me. My own kids use Chromebooks and custom learning apps at school now, as opposed to the ubiquitous edutainment programs I grew up with on our Apple IIs. But the concepts pioneered by that pioneering game have not been lost, and occasionally find new life in modern indie games. Suffer some bouts of space flu or the agony of running out of food between planets, and you’ll see some of that in Hyperspace Delivery Service. It’s a simple application of similar principles, with a retro art style and low-key humor to give it the oomph to stand out from the indie crowd. A large-scale effort to colonize the galaxy ended in failure, leaving a string of budding colonies loosely connected by hyperspace routes. The folks on these planets weren’t just going to roll over and die, and so the transport of resources and vital cargo along the network became a very lucrative career for some. You and your plucky crew have just been hired to deliver cargo to Miridian V, the furthest planet out in the chain. It’s a perilous journey under even the best conditions, with food, fuel, and oxygen to worry about on top of mechanical failures and navigation snafus. But the robot pirates and other undesirables along the way are going to do their best to make these conditions as bad for you as possible. Keep your ship running and your crew alive, and you might just make it to your big payday. But if you can’t bounce back from the many, many things that go wrong on your route, you’ll end up as just another derelict to loot. Hyperspace Delivery Service starts you out with the most important part of any space survival sim, naming your ship and crew. Trust me, naming crew after friends and family makes it that much better when their consoles explode or robot pirates cart them off. You’ll get the full spiel on your job, including background on the hyperspace network, lore on why you won’t be running off with the cargo, and some sweet voxelly shots of your ship. After that, though, it’s down to the tough business of getting that ship from one end of the galaxy to the other. Every jump you make requires you to have enough food, fuel, and oxygen to survive it, but those are just the essentials. You’ll also need medicine to keep the crew healthy, parts to repair wear and tear, and ammunition for your personal and ship-to-ship weapons. There’s close to a dozen resources to manage, with different trade prices to track on every planet. This’ll be your main concern for the majority of the game, keeping your resources balanced enough to make the full trip. You won’t have the money to just top off your tank at every stop, but there are plenty of ways to get supplies without paying. You’ll still be paying in some way, whether it be in other resources, time, or risk to your ship and crew. And that’s your challenge, managing those numbers well enough that none of them run out. It won’t be easy, and will probably require a few failed runs to get a feel for the expectations. Meanwhile, you’ll be facing random events between planets that’ll leave your crew crippled, your ship in shambles, and worse. This is the “dying of dysentery” of Hyperspace Delivery Service, and it’ll test your foresight and emergency planning until you learn where to cut corners without cutting yourself. It’s not all doom and gloom, either. Beyond playing quartermaster for your ship, you’ll also get to engage enemy vessels in surprisingly satisfying space sim dogfights from time to time. You can send landing parties to certain locations, at which point the game turns into a very simple but fun Wolfenstein 3D shooter. And there’s more, like combing asteroid fields for derelicts and negotiating with aliens for goods and info. Make no mistake, the main thrust of the game is managing your inventory and making tough provisioning decisions. But there’s definitely enough variety here to keep the game engaging. Ultimately it’s not a very complex game, as most of the difficulty comes from inexperience. Once you learn how to spend your credits and when to scavenge for stuff, you should be well on your way to the final destination. That doesn’t leave as much room for variety, especially in terms of strategy, but that’s when the mini-games help keep things rolling. The retrto aesthetic is used to great effect here, and it’s backed up by solid sound design and a minimalist soundtrack. If you still bear any love for the old Trail games, this one should be an easy recommendation. And even if you don’t, you’ll have plenty of fun rescuing your buds from murderbots and riding subspace shockwaves anyway. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://store.steampowered.com/curator/11322459/]curation page[/url]!
[b]tl;dr: [/b]Just. One. More. Planet. As many others have written already, Hyperspace Delivery Service could most easily be described as Oregon Trail in space with extras. These extras are little gameplay sections in which you do much more than just click some numbers to do trade/refuel/etc. Repairing is a mini-game, there is Wolfenstein-like shooter for certain missions, you directly fly your ship when fighting pirates or evading space debris, and many events are little adventures of their own. If it was really just dry section and some text popups (as Oregon Trail mostly was), I'd find the game to be rather boring. But with all the additions, it keeps you playing for longer sessions as you always want to do one more planet ;) From the time I played, I found that the concept works well and always keeps you very low on resources so that you really have to plan ahead and use every opportunity. However, even then, a few bad events in a row might as well ruin your run, which might end up more frustrating than necessary. This isn't a game for everyone, but it is well done, and the graphics and cute animations are just charming. +1 for working nicely under Linux, too. HINT: Do not take on passengers. Except when they pay really, really well (artifacts or many expensive goods). In almost all cases, they will damage your ship, kill a crew member, steal something, etc. I must have had over 10 passengers, one or two of them did not cause trouble. Not worth it.
Excellent retro space game in the tradition of Star Trek 25th Anniversary as well as FTL. Great story, management system, random events, and quirky humor make this game a must for space game junkies like me!
This game is so much fun! It is more complex than it first appears and after several games it becomes even more fun because you get a better grasp of the bigger picture. I recommend playing anything from this company as they have been great so far.
This game is awesome! It's like I am in an episode of Star Trek where I am playing Doom for my away missions. For $10 it's a steal and really hits the mark with old school fun and new school charm. [table] [tr] [th] If you enjoyed my review please consider following and joining my Steam group, we have free game giveaway's every month, just click Follow and Join! [url=https://steamcommunity.com/groups/MatureMindedGamers#curation][b][h1]Mature Minded Gamers[/h1] [/b][/url] [/th] [/tr] [/table] https://www.youtube.com/watch?v=jLc2-PuZD_c
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