
You’ve been hired to make a delivery to planet Miridian V. The trip will be a dangerous yet lucrative journey full of mad robots and unpredictable stellar phenomenon. Name your crew, name your ship, manage your supplies, trade, battle, survive, and make your delivery!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
SUMMARY: A must-buy retro space roguelike adventure composed of multiple retro minigames - from simple puzzles to FPS to space battles. Not only clever in its old-school approach, but a grand example of minimalism of gameplay AND combining different games together. The result is fun, surprisingly deep, and smart. Plus the dev is responsive to adding new ideas. Perfect for fans of retrogames, the DOS era, and survival adventures. Hyperspace Delivery Service is a DOS game that never was. Hearkening back to the times when game developers realized you could merge genres together, it takes the idea all the way to give you a Roguelike space adventure that feels like an actual adventure - one moment you're trading with aliens, next moment battling pirates, and then you ram through a space warp to speed your journey. Your goal is to cross the galaxy to make a delivery of valuable cargo. On the way you'll trade, take missions, manage supplies and crew, battle, and try to survive. Who said space delivery is easy? The game consists of multiple minigames including: * Basic trading and buying and selling of supplies. * Acquiring Intel so you can plan your route and expenses. * Seeking out supplies, balancing risk, reward, and different planetary conditions from atmospheric oxygen to finding a bar to relax in. * Taking various missions and jobs, some of which lead to other minigames, others requiring you to make assorted choices to balance results. * FPS ground combat - where each crew member has different traits. * FPS space exploration and combat. * Twitch repair minigames. * Resource management of fuel, oxygen, food, and more. * Randomized trades with various aliens. * Taking on passengers - which may lead to some special events and choices. * Hauling cargo - which also has its own complications. * Managing random events in space travel, from making simple choices, to entering other minigames. Some even have CYOA choices requiring you to think over your options. All of this is wrapped up in a game that has both a retro theme and a sense of atmosphere. Classic beeps and boops abound. There's actual backstory to many of the planets, events, and concepts that you find talking to people. Background graphics enhance inventory and management screens, giving you a sense of being in a ship. These elements combine to give you a grand space adventure, while also being easy to pick up and play. It's easily accessible because of the simplicity, and then the interactions between the simple parts lead to complex decisions and chains of events. There's a depth to plum here, without being overwhelmed. As a person that remembers the era this represents, I can say they've nailed the feel and the fun. Even if you're not a person from the DOS era, but want a retro spin and/or a game that's challenging without being hypercomplex, it may be for you. On top of all of this, the dev is one of the most responsive I've ever seen. They listen to bug reports and ideas, they submit feedback, they recognize contributors, they really care and communicate. The dev cares. Who is this for: * Well if you loved the DOS era and the experimental genre-fusing, this is for you. * If you like a retrogame feel, this is definitely for you. * If you like space advenutre games and want something simpler but challenging for a change over giant spreadsheets and 3D graphics, give it a look. * This is a great gift for anyone fitting the above categories. * If you want to support a dedicated indie dev.
I took a chance with this title. But. Just wow. There is a ton of feel to games of the early 90s here. A good cross section of resource management, early 90s fps and a definite nod to games like Wing Commander. The soundtrack really ties it all together (Hey Zotnip, can I get a copy of that?) and the cutscenes were so, so familiar in feel. This isn't a full blown 100 hour game but if you were a fan of early 90s games, play this. Even for a few hours it is worth the nostalgia. Can't wait to progress further into the universe.
[h1]星々を股にかけ、宇宙の旅人となれ![/h1] ※日本語はありませんのでストーリーなどのディテールを味わうには多少の英語力が必要です。 宇宙の配達屋となり配達業務を請け負ったプレイヤーが、いくつもの惑星に立ち寄りながら、期限内に遠く離れた惑星Miridian Vへ到達することを目指すスペーストラベル&トレーディングRPG。プレイ時間の目安は完走でワンプレイ3〜4時間。 グラフィックはレトロライクで全体的にシステムもシンプルだが、リソース管理やいくつかのミニゲームなど要素が多く、プレイ感覚は新鮮。宇宙船やコックピットの見た目などレトロSF調のデザインもあいまって、気分はまさに宇宙船エンタープライズ号の艦長。 最初に6人の乗組員のポートレート選択+名付けを行う。移動に必須なリソースは燃料・酸素・食料の三種類で、さらに弾薬や船のリペアパーツ、乗組員の治療キットなどがあるが、多すぎず少なすぎずで丁度良い複雑さ。 道中立ち寄ることになる星々にはショップが設置されており、リソースの売買が可能。他の宇宙商人と通信を行うことで先々の星の相場情報を入手し効率よくトレードすることで、利益を道中の運転資金に充てる。うまくトレードで利益を上げられなければリソースは消費する一方で少しずつジリ貧になっていくだろう。 また、星間移動中もローグライト的に多くのランダムイベントがひっきりなしに起き、リソースが増減したり、船や乗組員がダメージを受けることもあるので、航行は必ずしも計画通りに進まず気が抜けない。どんなイベントが起きるかは全く予想がつかず、根本的な対策がない(この点、ちょっとだけ運ゲーの感があるのが残念)のでリソースの運用は多少の余裕を持たせる必要がある。 ランダムイベントやリソース収集のために数日の足止めを喰らうことも多く、最終目的地の到着期限は割と厳しめなので、ジャンプエンジンの出力を上げることで帳尻を合わせる必要があるが、エンジン出力を上げると船体が受けるダメージが増えるなどのリスクもあり悩ましい。とはいえ、ノーマルでプレイした限りではゲームバランスはそこまで厳しくない印象。 もちろん、宇宙海賊やエイリアンなどの敵性イベントも多発。その都度発生するミニゲームは宇宙空間ではシンプルなスペースコンバット、地上ではDOOMのようなオールドスクールなFPSとなっていて、プレイヤーの技術介入の余地も高く飽きさせない。 見た目に高級感を求めるタイプのプレイヤーには厳しいですが、PVからも伝わる通りデザインやゲームフローに強いオリジナリティがあり、システムの各要素やイベント描写もレトロな見た目からは予想できないほどディテールが細かい。こうなると見た目の古さも逆に想像を膨らませるスパイスとなって高い没入感を生んでいる怪作。 私がプレイしたゲームの中では[url=https://store.steampowered.com/app/360510/Into_the_Stars/]Into the Stars[/url]が一番近いですが、あれよりだいぶ面白いです。例えば[url=https://store.steampowered.com/app/335620/Star_Traders_Frontiers/]Star Traders Frontiers[/url]や[url=https://store.steampowered.com/app/212680/FTL_Faster_Than_Light/]FTL[/url]と言ったゲームが好きな方は間違いなく楽しめるのではないでしょうか。フォーラムでの開発者対応は非常に活発で、簡単な修正であればアップデートへの反映も爆速です。これで1,000円はマストバイ。 ※スペースコンバットモードの時の宇宙船の加減速が日本語キーボードを想定しておらず、マウスホイールのレスポンスも非常に鈍いので、キーボードプレイの場合はオプションで適当なキーを割り当てるのを忘れずに。 [quote] [i]このレビューが役立ったなら、ぜひ「参考になった」ボタンを押してください。また、他にも様々なゲームを [url=https://store.steampowered.com/curator/26084475-Suizin/]Steamキュレーターにて[/url] 紹介しています。[/i][/quote]
I love it!!! Worthy of many classic games from Wolfenstien to other early computer games, but powered by a modern computer. Kind of "The Oregon Trail in Space" but with cool mini games and tips of the hats to various scifi shows, notably Star Trek but not limited by such. I'd give this 8 out of 10 but Indie gets +1 bonus. Edit - had mouse issue - developer fixed it overnight! Added 1 to score after testing. IMO expand - as promised - to add more characters, planets, content and it'll be a true 9 or 10 indie gem for low price/nostalgia gaming with difficulty from casual to challenging.
Wow, this looked great! It's just Oregon Trail in space. Not for me. Maybe it's for you.
It's Oregon Trail in Space. If you like Oregon Trail, you'll like this. If you don't like Oregon Trail, then you probably won't like this. Epstein didn't kill himself.
Oregon Trail but in space. That's not a bad thing! I'm just giving the most effecient description.
This is a masterpiece in the making. Oregon Trail+Wing Commander+Blake Stone!! Buy it now!!!!!
Just bought it, first little bit in and I am already hooked. WOW. Like others have said this reminds me of early DOS space games, like the original "Master of Orion" and it's art and gameplay that drew me in way back in 1993 on my old 386. The game music is awesome, please make the soundtrack available as a DLC! I love it. In the world of too much eye candy with games today, this hits the spot for some good old nostalgia and classic game feel. Well Done! Keep it up!
STRONGLY RECOMMENDED. This is basically a sci-fi Oregon Trail. Your ship is tasked with delivering a parcel to the most remote planet in the galaxy. You'll stop at 20-ish planets along the way, while surviving random encounters and events. During the journey, you'll have to juggle the health of your crew and ship, maintain supplies and earn enough credits to meet immediate expenses. The game isn't particularly deep. Judging from my current pace, you can complete a run in a few evenings. If you're looking for bite-sized fun, though, then this is great. There are quick mini-games that you can complete during the journey to breakup the gameplay. The game has an awesome cheesy retro feel to it, and reminds me of other sci-fi games from the 80s and 90s like Sundog, Space Quest and Star Control. If you enjoyed any of those games, you'll feel right at home with this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Down to Hell | $14.2K | 69 | 54% | $9.99 |
| Towertale | $14.2K | 69 | 93% | $9.99 |
| Disney Villains Cursed Café | $14.2K | 53 | 79% | $14.99 |
| Eden's Last Sunrise | $14.2K | 55 | 91% | $9.99 |
| Hot Tin Roof: The Cat That Wore A Fedora | $14.2K | 75 | 69% | $7.49 |
| Gamer To Game Developer Series 1: More Than a Gamer | $14.2K | 90 | 78% | $7.49 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Don't Starve Together | $164.6M | 539.5K | 95% | $14.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |