
Hypergate is an arcade-style space combat game. It is focused on fast-paced combat rather than resources, realistic flight, or grinding. It features a 2-hour campaign, LAN or single-player Instant Action for customizing your own battles, 30 upgrades to buy using in-game points, and 3 ships to fly.
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Reviews
Honestly, for the $5 I got it for on sale, not a bad purchase. It's a simple arcade space combat game, as it says: - NO always-online DRM anymore - 10 missions + 1 Training Mission - New ship purchases, basic upgrades for your ship and new weapons (Should have an option to access hangar directly from campaign mission menu too). - Basic gameplay/controls, which feel very good, with basic main weapons and secondary missiles; Similar feel to FreeLancer. The windscreen wipers are an...interesting addition to your weaponry hahaha - One objective in each mission; Destroy all ships and capital ship sub systems/turrets. The story is sort of just tagged on for the ride. - AI isn't really a challenge, even played with a joystick as I did (Thrustmaster T.16000m). I was demolishing A.I. even late game with relatively weak upgrades. Also lacks a good variety of ships to destroy besides fighters, capital ships and portals. - Graphics wise, it's pretty good, the style is a bit bland but it gets you by. I love the broken glass distortion when you take major hull damage, nice touch. - Audio and voice acting are quite good too. One thing that did bug me a little was not having a throttle axis. You're always moving forward, and can either press a button to slow right down (Though not stop) or a button to boost forward. This makes hitting stationary targets like capital ship turrets or portal power coils a bit cumbersome as you have to make multiple runs. Overall, it's not a bad purchase for 2-3 hours of quick, space-combat fun. However, I wouldn't pay more than $10 personally, so wait for a sale if you want to pick it up. I doubt it's a game I'll personally come back to after I complete the main campaign once or twice, at least to unlock more ship upgrades, bit it's a good bit of fun for a short play time.
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]手軽に遊べる、宇宙空間3Dフライトシューティング[/h1] こんなの絶対要求スペック高いだろって思ってた....でも見てみるとめっちゃ低い。 実際にやってみる....めっちゃ軽い。 ノートPCでも普通に遊べる。 肝心の中身は....めっちゃ面白い。 キャンペーンモードと対戦モード(PvP、PvE)があって、キャンペーンはそんな長くない。 日本語対応してないけど問題ないよ。敵を倒す以外にやることないから。英語読めた方がストーリー楽しめるだろうけど。 BGMも盛り上がるし、まさしく自分のやりたかった宇宙空間3Dシューティングだった。 でも、量がもっとあった方がよかったかな。 ここからキャンペーンの説明とか。 左のゲージは体力、自動回復あり(ちょっと時間かかるけど)。 右のゲージはエネルギー使用量、ビーム(機銃)撃ったり加速すると増加していく(増加しすぎると爆発ゲームオーバー)。 キーボードだけでもできるし、マウスも使える。でも感度とかいじらないと、まともに操作できない。 敵戦艦の残骸が黒すぎて見づらいけど、画面の設定(コントラストとか)で何とかなる。 味方の弾も食らうし、衝突もある。リアルだね。(意外とタフな機体だからそこまで心配せんでいい) ビームは近づくと自動で狙ってくれる。(結構ありがたい) 敵のミサイルは躱せないから、EMPで無効化する。(ミサイルが500m以内に来たら発動しよう) 味方機もたくさんいて、しかもちゃんと仕事してくれる。 敵は2種類(赤マーカーと紫マーカー)、こいつら同士でもやりあう。 紫の敵は自動回復するから、間髪入れずに狙い続けよう。 戦艦は厄介だけど、攻める方向とタイミング次第で簡単に攻略できる。 リングからは敵がどんどん湧いてくる。見つけたら先に破壊しよう。 ミッションクリアでポイント溜まったら、アップグレードで機体を強化。 強化できる項目はそこそこある。機体も買えちゃうぞ。 中身が少ないのに対して、プレイヤーランク上げる実績が多いから、実績目当ての人にはおすすめできないかな。 でもそれ以上に完成度が高くて、リアルな宇宙戦争を体験したい人にはモッテコイ!
Had my first short blast in game, and my feeling are good. I want to mention - this game has proper config for flightsticks, my congrats on that. Game has instant action mode - just what i need, mostly, not much time for advanced stories and progressions. Will play more some other day, but I sure can recommend this for quick space shooting.
Good basic arcade shooter.
Big fan of Freespace 2, I was hoping for a similar experience. Unfortunately, controls are a mess. I spent apparently 17 minutes in the settings page without being able to find the configuration I want. Mouse control is weird. Move it and the ship will turn towards the cursor indefinitely, so you have to recenter the cursor in the middle for the ship to stop turning. Why not simply turning with the mouse? if the mouse stops moving then the ship should stop turning as well. I was hoping something like a FPS or Freespace. Keyboards and controllers are fine but not precise enough. I gave up.
inkook
Worth the price. Good game feel, easy to pick up, a bit easy at times, and some of the later missions feel to long. Would love to see this updated lots of potenial
Since there are so few reviews here, I thought I'd leave my thoughts on the game. Firstly, the price of the game is, in my opinion, fair for the short campaign. After all, if a game is less than the price of of movie ticket, it only seems fair that the game is around the length of a movie (roughly 2 hours). The game play is decent and is certainly impressive for a small scale indie developer. However, I did find the game play to become somewhat tedious towards the end. In fact, I ended up switching to an easier difficulty not because I was dying a lot but because I was bored with how long the repetitive combat took. The story could have been so much more but it seemed to be glossed over due to the short nature of the campaign. The story line was about as in depth as the story line in an arcade game (but I think they were going for an arcade-like space shooter so this critique doesn't hold too much ground). Having said all that, it's still a good game. It runs well and you can tell a lot of time and effort was put into the game. For the price, it's a fantastic and underappreciated diamond in the rough.
This is a great space combat game! Some reviews likened it to TIE Fighter and Freespace etc. I think that's misleading, this game is much more casual -- which is good thing if you like flying a space ship and blow things up from your couch using only a controller. Some negative reviews complained about always-online-DRM. This has been removed by the developer a while ago. Pros: [list] [*] Fun space combat with tight controls [*] A lot of ship upgrades to unlock [*] Nice visuals [*] Native Linux support [*] Runs on potatoes and still looks good (like my old i3 laptop with integrated HD5500 graphics) [*] Responsive developer [/list] Cons: [list] [*] Short campaign (but you can create your own battles) [/list] Get it and watch your six!
I really enjoyed my time in Hypergate. Whilst the campaign is short at 2 hours, the outstanding visuals, ship controls, pumping music and epic battles gave me vibes of my old X-Wing versus Tie Fighter days. Read my full review and interview with Geoff [url=www.gameonaus.com/reviews/hypergate-review/]here[/url]
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