
Hypergate is an arcade-style space combat game. It is focused on fast-paced combat rather than resources, realistic flight, or grinding. It features a 2-hour campaign, LAN or single-player Instant Action for customizing your own battles, 30 upgrades to buy using in-game points, and 3 ships to fly.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Campaign is a bit short, only 10 missions including the tutorial. But overall a simple and fun game.
I really enjoyed my time in Hypergate. Whilst the campaign is short at 2 hours, the outstanding visuals, ship controls, pumping music and epic battles gave me vibes of my old X-Wing versus Tie Fighter days. Read my full review and interview with Geoff [url=www.gameonaus.com/reviews/hypergate-review/]here[/url]
It's a fun little game. Voice acting could have been better.
[h1]手軽に遊べる、宇宙空間3Dフライトシューティング[/h1] こんなの絶対要求スペック高いだろって思ってた....でも見てみるとめっちゃ低い。 実際にやってみる....めっちゃ軽い。 ノートPCでも普通に遊べる。 肝心の中身は....めっちゃ面白い。 キャンペーンモードと対戦モード(PvP、PvE)があって、キャンペーンはそんな長くない。 日本語対応してないけど問題ないよ。敵を倒す以外にやることないから。英語読めた方がストーリー楽しめるだろうけど。 BGMも盛り上がるし、まさしく自分のやりたかった宇宙空間3Dシューティングだった。 でも、量がもっとあった方がよかったかな。 ここからキャンペーンの説明とか。 左のゲージは体力、自動回復あり(ちょっと時間かかるけど)。 右のゲージはエネルギー使用量、ビーム(機銃)撃ったり加速すると増加していく(増加しすぎると爆発ゲームオーバー)。 キーボードだけでもできるし、マウスも使える。でも感度とかいじらないと、まともに操作できない。 敵戦艦の残骸が黒すぎて見づらいけど、画面の設定(コントラストとか)で何とかなる。 味方の弾も食らうし、衝突もある。リアルだね。(意外とタフな機体だからそこまで心配せんでいい) ビームは近づくと自動で狙ってくれる。(結構ありがたい) 敵のミサイルは躱せないから、EMPで無効化する。(ミサイルが500m以内に来たら発動しよう) 味方機もたくさんいて、しかもちゃんと仕事してくれる。 敵は2種類(赤マーカーと紫マーカー)、こいつら同士でもやりあう。 紫の敵は自動回復するから、間髪入れずに狙い続けよう。 戦艦は厄介だけど、攻める方向とタイミング次第で簡単に攻略できる。 リングからは敵がどんどん湧いてくる。見つけたら先に破壊しよう。 ミッションクリアでポイント溜まったら、アップグレードで機体を強化。 強化できる項目はそこそこある。機体も買えちゃうぞ。 中身が少ないのに対して、プレイヤーランク上げる実績が多いから、実績目当ての人にはおすすめできないかな。 でもそれ以上に完成度が高くて、リアルな宇宙戦争を体験したい人にはモッテコイ!
It's a very basic but decent space shooter if gotten on sale. Campaign is only 10 levels and very easy so far. Good mindless fun but not much else. 6.5/10
Worth the price. Good game feel, easy to pick up, a bit easy at times, and some of the later missions feel to long. Would love to see this updated lots of potenial
Good basic arcade shooter.
Since there are so few reviews here, I thought I'd leave my thoughts on the game. Firstly, the price of the game is, in my opinion, fair for the short campaign. After all, if a game is less than the price of of movie ticket, it only seems fair that the game is around the length of a movie (roughly 2 hours). The game play is decent and is certainly impressive for a small scale indie developer. However, I did find the game play to become somewhat tedious towards the end. In fact, I ended up switching to an easier difficulty not because I was dying a lot but because I was bored with how long the repetitive combat took. The story could have been so much more but it seemed to be glossed over due to the short nature of the campaign. The story line was about as in depth as the story line in an arcade game (but I think they were going for an arcade-like space shooter so this critique doesn't hold too much ground). Having said all that, it's still a good game. It runs well and you can tell a lot of time and effort was put into the game. For the price, it's a fantastic and underappreciated diamond in the rough.
inkook
Don't normally review on steam but for the price, this game is super fun, just jump into instant action blast at the other fleet and watch the pretty spaceships make prettier explosions! Only thing I would add is a bomber to really nail the capital ships with!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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