
Futuridium EP Deluxe is a psychedelic retro inspired shoot’em up with a modern twist, that blends together frantic action, puzzle elements, a vibrant low poly aesthetic and an heart pumping electronic soundtrack.
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
It looked like a perfect title to me, so I grabbed it on sight. A combination of [b]Audiosurf[/b]'s nimble flying and [b]n[/b]'s greed for shiny blocks? With great visuals and nice soundtrack? Count me in! There's an important thing to note, though. Futuridium's unique turn-around mechanic is interesting, but it comes with a twist: you're not nimble at all. [h1]How do I steer fast, captain?[/h1] The ship you're guiding is [b]slow[/b]. Don't get me wrong - you can boost forward and reach impressive speeds, but it doesn't change your maneuverability. [b]The game forces you to use the 180° turn all the time[/b], so you must flip a switch in your brain and start planning your flight in zigzag patterns. Getting used to this game mechanic is a long and difficult process. You will feel powerless trying to shoot down targets (cyan blocks) that are seemingly right next to you, only to find out the ship won't make it there, even at its lowest speed. Only then the basic idea of turning back starts to stick, and you slowly learn to fly back and forth to chain the longest possible combo of destroyed blocks. And don't you even dare brush too close to them. You will crash and respawn at the very beginning, which - for levels with very long "intro" sections - means repetitve, boring flight that drains your very limited [b]energy[/b]. Trying to enter a group of 5 blocks to shoot down at least two of them is almost guaranteed crash, but may let you hold on to that sweet combo for more points. [h1]Wait. Energy?[/h1] You better not wait, because your lifespan within a single level is limited to 120 seconds. During these two minutes you need to fly around, evade obstacles and annihilate all shiny blocks, which reveals the final block - the enemy ship's core - that resets your energy meter and wipes off the enemy dreadnought when it's shot down. I'm not sure why it's called [i]energy[/i] meter, when it's literally showing remaining [i]time[/i]. Even shooting and boosting doesn't impact its level, which seems a bit counterintuitive for the name. On the other hand, this means you can keep spraying your laser guns and use boost to your heart's content, which is nice. Apart from time, the only other energy consumer is zero-distance contact with other space bodies. Crashing into things costs half of your remaining energy, so it's better to make three safe passes back and forth than risking halving your life in a single flight. Well, at least in the beginning, until you get a grip on the controls. Shooting down one of the ubiquitous blocks increases your lifespan by one second, which is a gamechanger on lengthy boss levels. [h1]They're shooting back![/h1] The levels (enormous enemy ships) come in multiple forms. There are flat board(s) with blocks on either side, cube-like structures with rotating elements, and bonus sectors with your almost nonexistent energy refilling at numbered rings. You can even encounter wrecks of spaceships, where all cyan blocks are scattered around the wreckage. If crashing and limited energy weren't enough, there are also turrets that spew lasers and shoot homing rockets at you. While the lasers almost always miss (Stormtroopers?), the rockets can easily catch up to the ship if you forget to boost and turn around often. There are also balls that inflate into large, impenetrable spheres of doom - a major headache, so they should be destroyed on sight. Some levels have moving parts, which need to be considered in your path calculations; otherwise, doing a 180° turn may end with an unpleasant surprise. [h1]Where did the keyboard go?[/h1] It would be awesome if you had a controller lying around, because the whole game will only communicate pad controls to you. Y for leaderboards, A to shoot, X to turn around. The built-in help shows a pad, and there's no way to change - hell, even [i]view[/i] - the keyboard bindings. You have to find them yourself instead! Good luck. I found that N and M change music, arrows are for movement, A shoots (or was it S?), and C changes camera. I wish I knew how to access leaderboards from the keyboard. There's no built-in way to change bindings, but there must be some .ini file that will let you do it the old way, right? Haha. No. Use AutoHotkey instead. The store page doesn't mention that the game basically requires a controller. The developers said they're looking into implementing some sort of keyboard support, so there's still hope. Fortunately, Steam Controller allows customization around existing pad controls, not only keyboard keys. If you have SC, this drawback won't affect you the slightest. [h1]Conclusion[/h1] If you're used to quick-reaction games like Super Hexagon or Velocibox, you will have a hard time adapting to Futuridium's rules. Perfecting a level means careful path planning, not just pressing a button when a wall appears. You will often feel frustrated when trying to aim at blocks that appear [i]so[/i] close, but are way too far to get to them. However, when it finally clicks, shooting stuff and zigzagging around enemies suddenly gets fun, and scoring your first perfect chain in a long level feels great. The game offers multiple colorful skins and background music, both of which you can change at will. I would prefer it if the skin didn't randomize on each retry, but that's a minor gripe - at least the blocks are always distinguishable. Futuridium's learning curve is rather steep right from the beginning, so grab your controller tight and give your roommates a warning before running the game. You'll be swearing a lot.
Futuridium EP Deluxe: ~~~~~~~~~~~~~~~~~ Some people like flying, some people have outstanding reflexes. Well, if this is one of your combinations, “Futuridium EP Deluxe” is going to be fun and challenging for you, my friends! Futuridium EP Deluxe is an action / space type of game where you take control of a spaceship. You will have to shoot sky blue squares, located on, under and around large vessels, as fast as possible to reveal its core (white cube), destroy it and win the level! You will have 50 to clear in total. At the start of each level your own vessel will fly rather slowly but you will be able to use the boost button (on your gamepad) to go faster. As the aim of the game is to finish each level as fast as possible, you probably will think this is great, but you will lose a fair bit of manoeuvrability and might accidently crash into the ship (I have done that a number of times). The trick lies in how good you are at controlling your ship and, let me tell you it will take you quite a while to get used to it, especially the 180 back flip. Boy I got this wrong over and over! Well, what can you do when you have only 3 fingers (the beauty of being an amphibian)! But to make the experience as simple as possible (I am being very sarcastic here) you have turrets and missile launchers returning fire. That is where you have to have great reflexes with your gamepad (no keyboard supported). On the top right corner will be displayed the energy bar which is really your countdown. So if you did not manage to get all the blue cubes plus the core and there is no energy bar left – well, it will be game over! However, every blue cube you blast will add energy to your bar, which is some sort of relief I guess. The controls are responsive and the soundtrack is really good. Positives: ~~~~~~~ - 50 colourful levels to beat - Great soundtrack - Achievement and trading cards Negatives: ~~~~~~~~ - Frustrating at times This is a rather difficult game but fun to play. 7/10 Futuridium EP Deluxe is a challenging and fun game to play. Good reflexes needed. Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own! [url=http://steamcommunity.com/groups/thecptfroggyclub/discussions/1/613948093875100001/][b]MORE THE_CPT_FROGGY REVIEWS HERE[/b][/url] [url=http://steamcommunity.com/groups/thecptfroggyclub#curation][b]FOLLOW THE CPT FROGGY CURATOR PAGE HERE[/b][/url]
Летаешь, стреляешь, поворачиваешься, умираешь, не успеваешь, материшься, начинаешь все с начала. Не провал, но цена этой игре - 50 рублей. Повелся на "психоделическую стрелялку". Психоделического там почти нет.
フルコントローラサポートというよりは、『オンリー』コントローラサポートというべき。 キーボードでも操作できるが、コントローラ用の操作説明しかなくキーアサインも無い。 なにより最初はメニュー画面での操作すらわからない。 スピードアップと180度回転で爽快感が増すのは確かだと思うが、そのスピードのせいでワンミス即オワタ方式のステージが序盤から登場し、数ステージを続けてクリアしないといけないため、序盤のただ時間がかかるだけのステージを何度もやらされることになり、結果的にグダル。 人にお勧めしようとは思わない。 3/10
Speed, flow "another try and after I will stop playing" effect", difficulty level very hard. These are the effects on my gaming personality when I play Futuridium EP. If you loved Uridium (in the classic Commodore 64 version), you will love Futuridium EP Deluxe. Surely MixedBag needs to fix some stuff for this PC version (please insert a remap feature for the keyboard), but if you like old school shooters, buy it.
Persistent crashes. Waiting for fix.
This game does not feature KB+M support. All controls are static and cannot be changed, and all button prompts are for a controller. The gameplay isnt terrible, and the music is awesome. I have to give this game a thumbs down because without a controller it is not enjoyable to play KB controls are not intuitive. If these get fixed I may come back an update my review.
[h1] For the best experience make sure to play 3DS version. Better gameplay, some extra content and awesome 3D effect. [/h1]
Futuridium è un semplice shooter dove lo scopo è quello di distruggere tutti i cubi azzurri per far apparire un altro cubo nero che distruggendolo ti permette di concludere il livello. Non posso dire che sia un brutto gioco perché effettivamente è bello e ben curato ma non mi sento di consigliarlo per il semplice fatto che a me dopo 30 minuti di gioco ha già cominciato ad annoiarmi, infatti ho chiesto un rimborso. Quindi non sto bocciando il gioco, anzi, ma a seconda dei miei gusti personali non mi sento di consigliarlo.
Very very nice! Reminds me Race The Sun. Good Music, Challenge, Controls (even if you need to get used to).
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