
Hypergate is an arcade-style space combat game. It is focused on fast-paced combat rather than resources, realistic flight, or grinding. It features a 2-hour campaign, LAN or single-player Instant Action for customizing your own battles, 30 upgrades to buy using in-game points, and 3 ships to fly.
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Reviews
A somewhat short campaign with fun gameplay. While the gameplay and skirmish modes are not as deep as X-wing Alliance, the game offers exciting dogfighting and a small variety of guns and missiles to help give the game some flavor. While I will recommend this game, I do want to point out that the really only mode there is currently is fighter vs fighter without any defensive objectives. I would like to see the addition of defensive protection missions, hit and run missions, the addition of more unique looking fighters (right now all the enemies look very similar to the player ship) and a larger (more than 4) types of the larger unplayable corvettes. More variation in corvette size and design would greatly help this game.
***This review was edited 17/March/2020. I got a message from the developer stating that the online DRM has been removed. I was having problems getting the game to launch recently. However, I installed OpenAL and it works fine, now. I am running Windows 10 on my system. Quick: 3/5. I feel as though the game falls short, slightly, yet is still worth the money. More: Hypergate is an arcade style space fighter game. It's your average run-of-the-mill space shooter, with a more serious, and down-to-earth tone. The flying is relatively straight-forward (literally, and figuratively) and arcade-like. The story of the game is very basic, with not much depth to the plot, and virtually no character development. All of the fun of this game can be found while piloting your space fighter. There are several missions; all of which are so similar they begin to blend together. The game turns into a monotonous shooting gallery after a while, where it feels like you're single-handedly destroying every enemy on the battlefield, until there's only two left, and then your team decides to join in. This is a very basic game, with earnest, yet lacking storytelling and voice acting.
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little space shooter. Definitely better with a controller.
Campaign is a bit short, only 10 missions including the tutorial. But overall a simple and fun game.
A really well made and fun space shooter, it feels very much like the old star wars classics to me with better visuals... also the devs actually listen and will make happen if possible any features that the players may suggest, I am really looking forward to the coming soon update.
Excellent low-fat dogfighting in space. It's got controller support, an upgrade system and a fully voiced campaign. It also has an Instant Action mode that is even more instant than the almost instant campaign. What attracted me to this initially was checking out the dev's twitter and his plans for the game. It felt like a solid investment in what was to come but it's clearly worth the asking price as it stands and anything new that comes will be a glorious bonus. If you want to fire up a game and instantly be a heroic pilot in space warfare this is a solid choice.
La campagne, bien qu'elle soit assez courte, propose des missions épiques avec un grand nombre d'alliés et d'ennemis ! Ceci étant, la durée de vie reste honorable, avec en complément des missions "instant action" multiples et paramétrables, mais aussi grâce aux différents niveaux de difficultés proposés, et enfin la possibilité d'améliorer ses équipements :) Un jeu vraiment sympa !
Take the old Wing Commander games, and add speed. A lot more speed. Also, hundreds of fighters per battle, as well as capital ships and strategic targets(the titular Hypergates). Fast paced action, simple controls, ship upgrades, and a full campaign, as well as single and multiplayer skirmish modes. A fantastic way to unwind after work.
The native Linux version does not work in Ubuntu 18.04! Нативная Линукс версия в Убунту 18.04 не работает! Скажу честно - игра так себе. Если бы не купил на распродаже на сущие копейки, то отзыв был бы отрицательным. А так, вполне сойдет на пару-тройку вечеров. Игра короткая. Сюжета нет чуть более чем полностью. С теплотой вспоминаю серию Descent Freespace. Видимо таких игр больше не будет. Управление "ватное", с трудом представляю как люди будут играть на джойстике. Тут мышкой фиг попадешь. С джойстика вообще походу не реально будет.
This a fun, casual, linear (mission-based) arcade shooter. No juggling weapons/shields/engine levels; just fly in and blow stuff up. There is a bit of a story but so far the action has all been pretty much the same (blow up fighters and capship turrets) with upgradeable primary energy guns and missiles. The upgrades are purchased with points you earn during play. You can also upgrade shields and coolant systems, allowing you to shoot and boost longer. The game reminds me a lot of Project Freedom: Space Interceptor, but without ground attacks and less storytelling within the game (so far almost all lore comes from mission briefs). The flight model is accessible and it works great with my joystick. M+K and gamepads are also supported, but I have not tried them. HOTAS would be overkill; I don't even use all 8 buttons on the joystick. The campaign is pretty short, but you can replay any mission. You can also set up single player skirmishes and LAN games, but I have not yet tried those either. It appears that this was developed by one individual who is actively adding content. More ships and campaign missions are expected next year.
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