
Hunt: Showdown 1896 is the brutally rewarding extraction shooter. Track twisted monsters and overcome ruthless PvP. Take bounties in corrupted backwaters lost to history. With a team, you might survive. Die with nothing or get out with everything.
Modeled estimate, not a reported figure. How we estimate →
About

Discover the possibilities of our arsenal, with weapons, gear, and abilities that are equal parts authentic and creative. Explore different tactical approaches to any situation, whether you’re setting an ambush or taking back the initiative. Build your own unique loadouts that match your playstyle. From Beetles to Tarot Cards, there’s a tool for every job. Lightweight inventory management keeps you focused on the game rather than your backpack. Survive and level up your Hunter. But don’t get complacent, as even the best gear won’t save you. Combat is balanced so that everyone has a fair chance.


The world has teeth. Experience ravaged landscapes and twisted monstrosities deep in the forgotten corners of the American West. With four massive maps, transformative weather conditions, and fresh changes every season, you’ll always have something new to see. Whether you’re outrunning a wildfire or stalking under the cover of heavy rain, make no mistake: From Mammon’s Gulch to Lawson Delta, the Corruption has seeped into everything.


Rely on your ears just as much as your eyes. Sound is vital: the warning cries of nearby monsters. Dogs barking in the distance at enemy Hunters on your trail. The metallic clinks of a weapon being reloaded in the other room. From creaking floorboards to snapping twigs, every sound could make the difference between survival and disaster. So, watch where you step. Hold your fire when you can. And if you find your ears are left wanting more, listen to the haunting melodies of Port Sulphur Band, exclusive to Hunt: Showdown 1896.


Danger lurks around every corner. The dead have risen and are hungry, but rival players are the deadlier threat. The gunshots will close in from every direction. Every Hunter is competing for the same prize, which turns every match into a deadly showdown. When you finally make contact, ride the adrenaline rush. Every second matters, every bullet counts, and the smallest decisions will seal your fate. The biggest risks for the highest rewards.


Trust is survival. Choose your team wisely as another pair of eyes can be the difference between life and death. Share your triumph in duos or trios. When you’re ready, take the challenge hunting solo. Relish your hard-earned victories, it’s taking the bounty that matters. Whether your match ended in a haul of loot or the cold embrace of death, know your fellow Hunters have walked that same line. As they say, Hunt Giveth or Hunt Taketh.


Express the way you play. Recruit from a diverse roster of Hunters, including Wild West gunslingers, twisted fanatics, and legendary warriors from further afield. Arm them with an array of distinctive weapons, from exquisite firearms to brutal, improvised hammers. With hundreds of unlocks and customizations beyond your Hunter and gear, no one will Hunt quite like you.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*, Polish, Turkish, Japanese, Portuguese - Brazil, Korean +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 694 reviews with recorded playtime.
Reviews
Themes across 693 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am deeply disappointed about the current gun meta and the gunfight situation. For me, the game has never gotten to that degree of anti-fun. I have been playing since 2020, here and there. Almost played every event, and I almost got every battle pass just for the sake of supporting the game. I am tired. So close to leaving. I believe that I am included in a considerable number of silent players who feel like this. Let me explain: I am generally okay with balloon, event stronghold, and general macro changes. Moreover, I do not go with the general phasing and immersion criticism against the event and event compound. I am generally okay with world changes. But those are the only things I am okay with... Gunfights are the all-time worst. Close-quarters fight standard: - Everybody has a gear or some joke weapon in their possession with an instant death guarantee, like a lance, a bow, and a crossbow with custom ammo, or a katana with a perk. - Everybody has shorty shotguns with infinite ammo or slugs. - Everybody has dual-pistols with custom ammo or a Lemat with a slug. Those standards resulted in the instant ending of gambling fights, and they are remarkably boring. Everybody dies within seconds. Who shoots whom first with their joke weapon or some ♥♥♥♥♥♥♥♥ gear determines the end result of the fight. I have not seen a Nagant pistol in maybe six months. I do not claim that old hunt was perfect; But, you used to fight with pistols, you used to miss shots, and you used to pay for your mistakes. I clearly remember that. Fights have no climax. No mistakes. The only strategy is limited to corner peak timing and one-shotting your opponent. What about keeping your distance and initiating rifle fights? Yeah... -Try finding and chasing the Maynard guy in the bushes 120 meters away -Try initiating the fight against the waiting joke weapon, slug squad, in the bushes -Try initiating the fight against the waiting joke weapon, slug, and trap squad in the stronghold -Try initiating the fight against the waiting joke weapon, slug, and trap squad in the stronghold, while Maynard guy 120 meters away shoots you constantly, and 20 minute waiting enjoyer shorty shotgun rusher squad thirds the fight -Try to evade a headshot from ##### or 1234567891324325's shorty centennial Everything is anticlimactic. Every single cool aspect or story-creating gunfight is getting bypassed. Whether you win or not, it is instant, includes one tap, a headshot, a joke weapon, and it is anticlimactic. I am tired. There is a disgusting predictability about player behavior, not about the end result but about how it will occur. Shorty shotguns should be removed. Not a nerf, not an arrangement, they should be removed. Dual pistols should be extremely limited, maybe one option per ammo type, and should require a costly perk. Bow should have a stamina debuff while aiming. Bomb lance should be scarce or situational. Slug should be removed. Weird joke ammo, like turning your crossbow into a shotgun, should be removed. There should be no silencer snipers. Game needs a cheater tracing system, and we should have access to it too, like Valve's Overwatch. I can sense the distinction between a good-luck player and a suspicious wall-hack user. Please search "hunt showdown cheats", and you will see for yourself. I am suggesting and complaining in terms of gameplay. For example, is Maynard sniper's strongest weapon in the game? No, not the slightest. Should it be removed? Absolutely yes. Whether the community or developers acknowledge that or not, I do not know, but I strongly believe that the game rings alarm bells. If it continues like that, there will be a seemingly sudden collapse in its player base; However, the collapse will be rooted in long-term problems of the game. Thanks for reading.
Я хочу рефанд
I want to like this game, but its really absurd how many cheaters there are. I havent even been able to finish 1 match without a cheater. The worst part is that its so obvious as well... This isnt fun like this
It's an really nice game, i really enjoy playing it. But there are a lot of hackers so it's almost unplayable... Please don't waste your money on this game anymore before they fix it...!!!
I'm not spending 10 years of my life just to get "okay" at the game. I'd rather have fun, than hoping it's going to be fun at some point. Peak nolife experience. Also, the game is 100% a scam. Putting players in "trainee mode", where you bascially play with bots up until level 11, which means by the time you get to play with real people (aka. the people who are spendling majority of their life playing this trash heap) you can't give it back.
Fixt eure scheiße mit Explosionsschaden durch Mauern oder Wände
ужасный подбор на РУ сервере, я 3-4 звезды, стабильно кидает к 6 звездам в 8 из 10 случаев. Есть плюсы у игры, их много, но играть в нее невозможно пока не пофиксят главную проблему
Give us a single player experience and i will change to positive
Was fun while it lasted but it really lost the plot. Adding more stuff but somehow making it less fun in the process. I'm sure I'll try again in the future but really disappointed with the current state of the game for a variety of reasons.
ЕБУЧИЕ КРАЙТЕКИ, выпустили игру для зароботка - продают игру и продают читы - патруль ввести не хотят - команду борьбы с читами не водят - тупо отмывание бабак на читерах, при этом банят их максимально редко - не какие жалобы не помогают - комьюнити видит отправляет - а через 2 мясеча видишь как это же бомжина с софтом бегает и всех отстреливает....... + в в одном из последних обновлений якобы улучшили регистрацию попаданию - да вы бомжи сделали еще хуже............. у меня уже нарезка на пол гига нерега. Играю в эту ♥♥♥♥♥ тупо потому что нравится когда нет в онлайн шутанах зажима - но производители конченые бабложоры. Заняться реальными проблемами - нет зачем - лучше еще пару скинчиков сделаем.....
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| STAR WARS™ Battlefront™ II | $55.9M | 99K | 88% | $39.99 |
| Warhammer 40,000: Space Marine 2 | $55.8M | 218.7K | 84% | $17.99 |
| Marvel's Spider-Man 2 | $56.1M | 41K | 83% | $59.99 |
| Mewgenics | $56.1M | 51.7K | 90% | $29.99 |
| Sid Meier's Civilization VII | $55.6M | 57.5K | 48% | $34.99 |
| Abiotic Factor | $56.3M | 40.8K | 96% | $34.99 |